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Journal : Buletin Udayana Mengabdi

PENGENALAN BUDAYA BALI MENGGUNAKAN MEDIA PEMBELAJARAN GAMELAN GONG KEBYAR DI SD RAJ YAMUNA DENPASAR Dwi Putra Githa; I Putu Arya Dharmaadi; Desy Purnami Singgih Putri; Dewa Made Sri Arsa
Buletin Udayana Mengabdi Vol 19 No 2 (2020): Buletin Udayana Mengabdi
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (237.365 KB)

Abstract

Bali Island is an island which is famous for its unique art and culture and customs. One of the cultural heritages is still preserved and often used until now is Balinese Gamelan. Gamelan Gong Kebyar really needs to be preserved, especially taught to young people. However, not all schools or village halls have Gamelan Gong Kebyar instruments. The problem of limited access which is a core problem can be overcome by the use of information technology which has recently developed very rapidly, namely developing a learning media about the art of Gamelan Gong Kebyar. The learning media that are built are in the form of a Virtual Reality Application for the Introduction and Learning of Traditional Balinese Gong Kebyar Gamelan Music Instruments based on Android. This application displays gamelan instruments such as Ugal, Gangsa, Kajar / Petuk, Kendang, Gong, Jegogan, Ceng-Ceng, Kompompong, Reyong, and Kantil in the form of virtual reality in 3-dimensional objects. By utilizing this application, it is hoped that generations of children will be more interested and easier to learn Gamelan Gong Kebyar.
PELATIHAN MICROSOFT OFFICE DALAM UPAYA PENGUATAN KOMPETENSI GURU SEKOLAH DASAR I.M.S. Putra; D.P. Githa; I.P.A. Dharmaadi; I.M.S. Raharja; D.M.S. Arsa; A.A.N.H. Susila; N.P. Sutramiani; N.W.E.R. Dewi; D.P.S. Putri
Buletin Udayana Mengabdi Vol 22 No 2 (2023): Buletin Udayana Mengabdi
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24843/BUM.2023.v22.i02.p02

Abstract

Today's rapid development in the world of information technology causes almost all human work to become lighter and more effortless. One of them is the teacher's duties in teaching and giving grades. Applications already available on laptops or computers, such as Microsoft Office, can create more interactive teaching materials, create financial reports, or manage grades. However, most teachers who are familiar with laptops or computers can only operate the simple functions available in these applications, so the work that can be done is still limited. This service is carried out through training methods with material on using Microsoft Office applications (Word, Excel, PowerPoint) for teachers. The school being targeted is SD Negeri 7 Kesiman, whose environment is already fluent in technology but whose human resources are still limited in operating computers. The training material in the form of a Microsoft Office training module compiled by the service society team is used as a learning medium for teachers at SD Negeri 7 Kesiman. Evaluation of training activities used methods in the form of pre-test and post-test, in which the results showed that the ability of teachers at SD Negeri 7 Kesiman to understand the material had increased from before. These results also illustrate that the modules are arranged to make it easy to learn and conform to the needs of the features that the teacher often uses. Keywords : Competency, computer, information technology, Microsoft Office, teacher.