Claim Missing Document
Check
Articles

Found 2 Documents
Search
Journal : Jurnal Ilmiah Profesi Guru (JIPG)

Desain Media Pembelajaran Interaktif Terintegrasi Problem Based Learning Topik Pencemaran Lingkungan Wali Saryono; Sigit Sujatmika; Astuti Wijayanti
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 1 (2021): Volume 2 No 1 Februari 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/jipg.vol2.no1.a11230

Abstract

Abstract: Development research (design research) with the 4D model (define, design, develop, disseminate) aims to 1) develop interactive learning media based on Problem Based Learning (PBL) for seventh grade junior high school students, 2) find out the feasibility of interactive learning based media PBL for grade VII junior high school students. Research is limited to the develop stage. Data collection techniques use assessment instruments for several experts. The data analysis technique uses descriptive qualitative and quantitative analysis based on the ideal evaluation category. Based on the results of the assessment of media experts obtained an average score of 64, with a percentage of ideals of 80%, including both categories. The results of the assessment of material experts obtained an average score of 59, with an ideal percentage of 81.94%, including the excellent category. Peer reviewer assessment results obtained an average score of 72, with a percentage of ideals of 90%, including the excellent category. The results of the science teacher assessment obtained an average score of 117, with an ideal percentage of 81.38%, including the excellent category. The results of the assessment of student responses obtained an average score of 68.55, with an ideal percentage of 81.68%, including the excellent category. It can be concluded that the interactive learning media developed is very feasible to use in learning. Keywords: Interactive Learning Media, Problem Based Learning
Peningkatan Motivasi Belajar Calon Guru IPA dengan Pembelajaran Kooperatif Tipe Two Stay Two Stray Astuti Wijayanti; Eka Aji Purwanto
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 1 (2021): Volume 2 No 1 Februari 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/jipg.vol2.no1.a11232

Abstract

Abstract: This Classroom Action Research aims to describe Two Stay Two Stray (TSTS) to increase the learning motivation of prospective science teachers. The subjects of this study were the first semester IPA Education students of Sarjanawiyata Tamansiswa University, totaling 47 people. The object of this research is learning by using the Two Stay Two Stray type cooperative model and learning motivation. Data collection techniques in this study used learning motivation questionnaires, lecturer observation sheets, and student observation sheets. Data analysis techniques use percentage scores for each indicator of learning motivation. The results of the study show that the learning motivation of prospective science teachers is increasing. The average results of observations of student motivation in the first cycle were 72.19% and increased in the second cycle by 88.03%. Keywords: Two Stay Two Stray Model, Motivation