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Journal : Serupa : The Journal of Art Education

KALIGRAFI ASMAUL HUSNA DALAM SENI GRAFIS Dwi Nurul Putri, Drs. Syafei, M.Ag., Yofita Sandra, S.Pd., M.Pd.
Serupa The Journal of Art Education Vol 6, No 2 (2018): Seri D
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (665.179 KB) | DOI: 10.24036/sr.v6i2.9425

Abstract

The purpose this final work is to visualize AsmaulHusna'scaligraphy in graphic art with stencil print technique. The method used there are five stages: preparation, elaboration, synthesis, concept realization and completion. At the end of the stages writer held exhibitions. Media used in the creating of graphic works art is watercolors on canvas. The 10 works include al-Malik, al-'Aziz, al-Mutakabir, al-Qahar, al-'Azhim, al-'Aliy, al-Kabir, al-Qawiy, al-Muqtadir, al-Baqiy representing themes who was raised about the greatness of God. If understanding the meaning of AsmaulHusna can feel the majesty of Allah SWT.Keywords: AsmaulHusna, graphics, stencil print
TEKNOLOGI DIGITAL DAN KENAKALAN REMAJA DALAM SENI LUKIS KONTEMPORER Angelia Ningsih; Syafei Syafei
Serupa The Journal of Art Education Vol 11, No 1 (2022)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (409.533 KB) | DOI: 10.24036/stjae.v11i1.117615

Abstract

Pembuatan karya akhir ini bertujuan untuk memvisualisasikan kenakalan remaja akibat teknologi digital dalam karya lukis kontemporer. Hal ini disebabkan oleh kegelisahan penulis terhadap kenakalan remaja yang dilakukan akibat pengaruh dari teknologi digital. Metode penciptaan pada karya akhir dilakukan secara bertahap yaitu: tahap persiapan, elaborasi, sintesis, realisasi konsep, dan tahapan penyelesaian. Lima karya dengan ukuran 100 cm x 100 cm dan lima lainnya dengan ukuran 120 cm x 100 cm  menggunakan media akrilik di atas kanvas dengan judul “terlanjur”, “candu”, “larut”, “gelap mata”, “terbawa arus”, “terbelenggu”, “lupa daratan”, “meninggalkan prioritas demi popularitas”, “demi konten”, “genting”.
PENGGUNAAN MEDIA VISUAL PREZI UNTUK MENINGKATKAN HASIL BELAJAR SISWA DALAM MATA PELAJARAN MEDIA PROMOSI INDOOR DI KELAS XII DKV SMK NEGERI 4 PARIAMAN Chori Nugraha, Drs. Suib Awrus, M.Pd., Drs. Syafei, M. Ag.
Serupa The Journal of Art Education Vol 6, No 1 (2017): Seri A
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (699.164 KB) | DOI: 10.24036/sr.v6i1.8251

Abstract

The purpose of this research is to improve student learning outcomes subjectsmedia campaign indoor through the use of visual media Prezi class XII student of SMK Negeri 4 Pariaman. This type of research is classroom action research (PTK) with the use of visual media DKV Prezi in class XII SMK Negeri 4 Pariaman. The experiment was conducted as many as two cycles, means of data collection using observation sheet teacher, student observation sheet and format of learning outcomes assessment, data is processed using a percentage formula. The results of data processing showed an increase learning outcomes. The results of the first cycle of learning 70.50 and the second cycle increased 80.33. Obtaining the results of study showed significant improvement. It was concluded that the use of visual media Prezi can improve student learning outcomes.