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Pengembangan Media Video Permainan Tradisional Suku Sasak untuk Pelestarian Budaya dan Sumber Belajar Muatan Lokal Hastuti Diah Ikawati; Ary Purmadi; Zul Anwar; Zulfakar Zulfakar
JTP - Jurnal Teknologi Pendidikan Vol 20 No 3 (2018): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (640.352 KB) | DOI: 10.21009/jtp.v20i3.9536

Abstract

This study was advance research from the result ofprevious study. Based on the study before was found at least 15 kinds of Sasak traditional games which often played. As we knew the games started disappeared. The traditional games have documented in printed form. Thus for, it can be used as a study supplement in Local Subject Matter. It aimed to facilitate the students to learn and play of the Sasak traditional games. Then, we developed the traditional games of Sasak. This study used ADDIE Model (Analysis, Design, Development, Implement and Evaluation). The result of product validation by the experts found the average score was 83,48%. While the result of the assessment by the students in individual and wide group testwere 91,52% and 82,32%. Based on the result, it can be concluded that the video development was suitable to use as a learning resource.
PENDIDIKAN BERBASIS TEKNOLOGI, PERMASALAHAN DAN TANTANGANNYA Gusmiyati Gusmiyati; Zulfakar Zulfakar; Dedy Hariyanto
PROSIDING SEMINAR NASIONAL PROGRAM PASCASARJANA UNIVERSITAS PGRI PALEMBANG 2019: SEMINAR NASIONAL PENDIDIKAN 03 MEI 2019
Publisher : PROSIDING SEMINAR NASIONAL PROGRAM PASCASARJANA UNIVERSITAS PGRI PALEMBANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (275.066 KB)

Abstract

Technology-based education is designed to help solve educational problems, so as to be able to provide benefits in an effort to improve the quality of learning. however, in practice this is not easy. This type of qualitative-descriptive study aims to explain the problems and challenges faced in applying technology-based learning in schools. Data collection is done by observing documents. It was concluded that educational efforts adjust to technological developments, facing various constraints and challenges. However, the government and education actors continue to try to deal with this, with the hope of increasing self-competence and the quality of Indonesian education quality.
Ragam Permainan Tradisional Suku Sasak Di Pulau Lombok Hastuti Diah Ikawati; Ary Purmadi; Zulfakar Zulfakar
P-2623-0291
Publisher : Prosiding Seminar Nasional Lembaga Penelitian Dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (341.08 KB) | DOI: 10.1234/.v0i0.407

Abstract

Tujuan dari penelitian ini adalah untuk melestarikan budaya sasak berupa permainan tradisional. Pelestarian tersebut dilakukan dengan mendokumentasikan ragam permainan tradisional dalam bentuk video dan buku permainan. Selain untuk tujuan tersebut, hasil penelitian ini dapat juga digunakan sebagai sumber belajar untuk memudahkan generasi saat ini dan yang akan datang mempelajarinya. Permainan tradisional banyak mengandung nilai-nilai edukatif dan pendidikan karakter seperti kejujuran, kepedulian, kerjasama, bertanggungjawab, sportif, dan sikap positif lainnya. Selain manfaat-manfaat tersebut, permainan tradisional juga sejatinya dapat memberi manfaat secara ekonomi yaitu sebagai daya dukung bagi pariwisata mengingat Pulau Lombok merupakan salah destinasi wisata. Untuk mendapatkan data tentang ragam permainan tradisional suku sasak, ditempuh penelitian studi pustaka, studi lapangan, dan wawancara. Metode studi pustaka digunakan untuk menemukan kajian-kajian yang membahas tentang tema penelitian. Sedangkan studi lapangan digunakan untuk melihat secara langsung kecenderungan bermain anak-anak pada saat sekarang ini. Metode ini dilakukan untuk mengetahui apakah permain tradisional masih ada dimainkan oleh anak-anak saat sekarang ini ataukah sudah tidak ada sama sekali.  Metode wawancara digunakan untuk tujuan membandingkan data hasil temuan dari beberapa metode yang digunakan. Sasaran wawancara adalah para pelaku permainan tradisional yang sekarang sudah berusia lanjut yaitu sekitar berumur 60-70 tahun. Berdasarkan hasil penelitian, ditemukan setidaknya terdapat 15 jenis permainan tradisional yang sering dimainkan oleh anak-anak suku sasak di Pulau lombok pada zaman dahulu
Efek Takaran Pupuk Hayati terhadap Pertumbuhan dan Produksi Caisim (Brassica juncea L.) Haperidah Nunilahwati; Neni Marlina; Yani Purwanti; Laili Nisfuriah; Ida Aryani; Rosmiah Rosmiah; Zulfakar Zulfakar
xxxx-xxxx
Publisher : Pusat Unggulan Riset Pengembangan Lahan Suboptimal (PUR-PLSO) Universitas Sriwijaya

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Abstract

Nunilahwati H, Marlina N, Purwanti Y, Nisfuriah L, Aryani I, Rosmiah R, Zulfakar Z. 2022. Effect of dose of biofertilizer on growth and production of caisim (Brassica juncea L.). In: Herlinda S et al. (Eds.), Prosiding Seminar Nasional Lahan Suboptimal ke-10 Tahun 2022, Palembang 27 Oktober 2022. pp. 226-233.  Palembang: Penerbit & Percetakan Universitas Sriwijaya (UNSRI).Biofertilizer are live microorganisms that are mixed into the soil as inoculants to help provide certain nutrients for plants. This study aimed to determine the effect of biofertilizer doses on the growth of mustard greens (Brassica juncea L.). The study was carried out in Seberang Ulu II District, Palembang City, South Sumatra from February to May 2021. The method used was a Non-Factorial Randomized Block Design (RAK) with 6 (six) treatments and 4 (four) replications with treatment H0 = 0 kg/ha, H1 = 20 kg/ha (0.05 g/polybag), H2 = 40 kg/h (0.10 g/polybag), H3 = 60 kg/ha (0.15 g/polybag), H4 = 80 kg/ha (0.20 g/polybag) and H5 = 100 kg/ha (0.25 g/polybag). The results of the diversity analysis showed that the effect of the dose of biofertilizer applied to caisim on plant height (cm), top root weight (g), and bottom root weight (g) had a significant effect, while plant height (cm) and leaf width (cm) had a very significant effect. The application of biofertilizer of 20, 40, 60 kg/ha, and 100 kg/ha on caisim plants showed lower growth and production than the application of 80 kg/ha of biofertilizer. The dose of biofertilizer 80 kg/ha is the best treatment for the growth and production of caisin mustard plants weighing 56.75 g/polybag.
Implementation of IDZ (Indeks Desa Zakat/zakat village index) on the economic dimension in Alue Batee settlement, Mutiara Timur District, Pidie District Azimah Dianah; Cut Dian Fitri; Zulfakar Zulfakar
ASNAF : Journal of Economic Welfare, Philantrophy, Zakat and Waqf Vol 2, No 2 (2023)
Publisher : Prodi Manajemen Zakat dan Wakaf, Fakultas Ekonomi dan Bisnis Islam Institut Agama Islam Negeri Langsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/asnaf.v2i2.5808

Abstract

Abstract Purpose – This study aims to reveal how feasible the Alue Batee settlement is with a total of nine (9) villages in Mutiara Timur District, Pidie Regency being used as zakat villages as measured using the Zakat Village Index. Method – This study uses a mixed method, namely a mixed method with the exploratory sequential design approach in obtaining information with identification related to the Zakat Village Indexs sequentially, this method combines a combination of qualitative and also quantitative. Results – The results of the Zakat Village Index in Alue Batei Settlements Jiem Village (0.26), Cot Kuthang (0.30), Bereueh II (0.36), Dayah Kumba Village (0.38) and Dayah Tanoh Village (0.40) obtain a Poor score or be prioritized to use zakat funds. Other villages, such as UleeTutue Village (0.44), Rambong Village (0.45), Gampong Lada Village (0.48), and Jojo Village (0.54) score quite well or can be considered for assistance using zakat funds. Limitations – This study has limitations in terms of the relatively small number of research subjects, namely 9 villages. Practical Implications – For academics, this research contributes new research results related to the zakat index which has rarely been carried out by previous researchers. As a practical implication, the results of this research can be used as a reference by the government, especially BAZNAS and Baitul Maal which are in Aceh. It is recommended that several programs include assisting village UKM groups to make local products competitive superior products, improve skills training for village youth and women, participate in building BUMDes and assistance to the community.