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Pengembangan Perangkat Pembelajaran Mengunakan Pendekatan Konstruktivisme Berbasis Karakter Materi Pada Mata Pelajaran Ekonomi Kelas X SMA PGRI 1 Di Kota Padang Meri Rahmania; Sri Wahyun; Mona Amelia; Desi Areva
Jurnal Inovasi Pendidikan Ekonomi (JIPE) Vol 9, No 1 (2019): Jurnal Inovasi Pendidikan Ekonomi
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/011041450

Abstract

Different innovations in education world especially in learning. appearEducation experts try to find a solution to improve the quality of education especially in learning in the classroom.One of the innovations is the approach based on characters matter. constructivismThe chosen this approach to learning make students more creative and active in learning for all persoalanya exists so that they wanted to try to solve this problem.The methodology used is learning. model of deviceAims to develop a device learning and learning outcomes assessment from the classroom. Learning based on the approach of constructivism character based, material covering four stages, which is (1) The stage of the perception, (2) The exploration, (3) The discussion and explanation concept, and (4) Developmental stage and applications concept. Based on four stages done at school there are several revisions done in lesson plans and teaching materials economic is concocted from various.  Key words: approach constructivism , material character
ASSISTANCE FOR THE DEVELOPMENT OF LEARNING DEVICES USING THE CONSTRUCTIVISM MODEL WITH CAMTASIA STUDIO INTERACTIVE VIDEO MEDIA FOR TEACHERS Sri Wahyuni; Jimi Ronald; Mona Amelia
RANGKIANG: Jurnal Pengabdian Pada Masyarakat Vol 3, No 2 (2021)
Publisher : STKIP PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/rangkiang.2021.v3i2.5511

Abstract

The constructivism method was chosen as an alternative in teaching because this method is considered an effective way to direct all potential students so that they are more motivated during the teaching and learning process which has a positive impact on their learning outcomes. Another problem with this online learning system is that access to information is constrained by signals that cause slow access to information. The application of online learning also makes educators think again about the learning models and methods that will be used. Initially, a teacher had prepared a learning model to be used, then had to change the learning model. Camtasia is a software from the Techsmith Corporation. This application is used to record activities on a computer desktop according to the wishes of the user, such as making video tutorials and presentations directly to Microsoft PowerPoint, so that teachers can create creative and innovative learning media. By using the Camtasia studio media, indirectly the ability to use and access technology is increasingly controlled by the teacher.
ASISTENSI PENGGUNAAN PENDEKATAN KONSTRUKTIVISME DENGAN MEDIA PENDAMPING EDMODO UNTUK GURU SMA/MA MGMP EKONOMI SE-KOTA PADANG Sri Wahyuni; Jimi Ronald; Vivina Eprillison; Mona Amelia; Dio Fernando
RANGKIANG: Jurnal Pengabdian Pada Masyarakat Vol 1, No 1 (2019)
Publisher : STKIP PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/rangkiang.2019.v1i1.3773

Abstract

Currently there are a variety of new innovations in the world of education, especially in the learning process. One such innovation is constructivism. The choice of approach is more so that learning makes students enthusiastic about existing problems so they want to try to solve the problem. Classroom learning that uses constructivism, will make students empowered by the knowledge within them. They share strategies and solutions, debate one another, think critically about the best way to solve each problem. In this case Edmodo provides an environment where teaching and learning can produce student excitement that will make students more independent without forgetting the standards for measuring student success. It is undeniable that students will like learning through this platform, and when students feel comfortable, their desire to be able to understand new material, and the spirit of overcoming difficulties will increase in the learning process. Edmodo is one of the ways to build student enthusiasm for learning. Edmodo can help teachers build a virtual classroom based on the division of real classes in schools, where in the class there are assignments, quizzes, and grading at the end of each learning. 
Persepsi Mahasiswa Prodi Pendidikan Ekonomi STKIP PGRI Sumatera Barat tentang Kuliah Daring (Online) selama Pandemi Covid19 Vivina Eprillison; Jimi Ronald; Sri Wahyuni; Mona Amelia
Jurnal Kajian Ilmu Pendidikan (JKIP) Vol. 1 No. 2 (2021): Jurnal Kajian Ilmu Pendidikan (JKIP)
Publisher : Lembaga Riset dan Inovasi Almatani

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (836.538 KB) | DOI: 10.55583/jkip.v1i2.113

Abstract

Perkuliahan daring merupakan proses pembelajaran jarak jauh yang mempertemukan peserta didik dan pendidiknya secara virtual melalui berbagai variasi platform  media pembelajaran online. Selama pandemi covid-19, pemerintah pusat memberikan kebijakan bagi semua perguruan di Indonesia dan salah satunya STKIP PGRI Sumatera Barat untuk melaksanakan perkuliahan secara daring. Tujuan dari penelitian ini adalah untuk mengetahui dan menganalisis bagaimana persepsi mahasiswa khususnya prodi pendidikan ekonomi STKIP PGRI Sumatera Barat tentang kuliah daring selama pandemi covid-19. Jenis penelitian ini adalah penelitian deskriptif kuantitatif dengan menggunakan metode survey yang dilakukan secara online dengan membagikan google form kepada responden. Hasil penelitian ini secara garis besar memaparkan mengenai ketersediaan sarana dan prasana ataupun perangkat teknologi yang digunakan selama proses perkuliahan daring,  jenis platform yang digunakan selama perkuliahan daring,  kendala yang dihadapi mahasiswa selama melaksanakan perkuliahan daring, akses internet dan juga quota internet yang dipergunakan selama perkuliahan daring dan berbagai hal lainnya yang terkait perkuliahan online selama pandemi covid-19. Kata Kunci: Perkuliahan daring, pandemi covid-19
ANALYSIS OF SERVICE QUALITY LIVESTOCK MARKET ON TRADERS SATISFACTION USING THE IMPORTAND PERFORMANCE ANALYSIS METHOD Neffi Sulkaisi; Mona Amelia; Nisha Selvia; Yodi Pratama
Jurnal Apresiasi Ekonomi Vol 11, No 2 (2023)
Publisher : Institut Teknologi dan Ilmu Sosial Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31846/jae.v11i2.606

Abstract

The study was conducted to determine the level of interest of traders in the quality of service provided by the Palangki Livestock Market Service, Sijunjung Regency, with the performance level of service quality provided by the Palangki Livestock Market Service, Sijunjung Regency to traders in the Palangki Sijunjung Regional Livestock Market. This type of research is a quantitative descriptive research. The sample used was 72 respondents. Sampling using non-probability with incidental sampling technique. The analytical methods used include Importance and Performance Analysis, Customer Satisfaction Index. The results of the calculation of the overall Customer Satisfaction Index on the quality of service provided by the Palangki Livestock Market Service are 55 percent, indicating that the traders of the Palangki Livestock Market are "Quite Satisfied" with the quality of service provided by the Palangki Livestock Market Service, Sijunjung Regency. Keywords: Livestock Market, IPA, Customer Satisfaction Index.
Pengaruh Model Pembelajaran Teams Games Tournament dan Disiplin Belajar Terhadap Hasil Belajar Siswa Kelas X SMAN 16 Kota Padang Sobahul Khoir; Citra Ramayani; Mona Amelia
Horizon Vol 3, No 1 (2023)
Publisher : STKIP PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1014.495 KB) | DOI: 10.22202/horizon.v3i1.6077

Abstract

This study aims to analyze the Influence of the Use of Team Games Tournament Models and Learning Disciplines on the Economic Learning Outcomes of Class X Students of SMAN 16 Padang City. Based on the analysis of data it is known that both classes of samples are usually distributed and homogeneous. The results of hypothesis testing through two-way ANOVA obtained the following results: 1) obtained a sig value of 0.011, this means that the sig value. less than the value a = 0.05 (sig. < ) then thus the H0 accepted Ha rejected, so it can be concluded that the learning outcomes of students taught using the teams games tournament method are higher than the classes taught using conventional learning methods (discovery learning). 2) the second hypothesis, obtained a sig value of 0.016, this means that the sig value. less than the value (a = 0.05 (sig.<) then thus the H accepted Ha rejected, So that it can be concluded that the learning outcomes of students taught using the teams games tournament method with higher learning discipline are higher than the classes taught using conventional learning methods (discovery learning) with learning discipline. 3) obtained a sig. value of 0.023,  this means that the value of the sig. less than the value (a = 0.05 (sig.< ) then thus the Ho accepted Ha is rejected, so it can be concluded that students who have low learning discipline are taught with the teams games tournament model have high learning outcomes than the learning outcomes of students who have low learning discipline using a conventional learning model. 4) (discovery learning)) the third hypothesis is obtained sig level value = 0.401, this means that the value is a sig level value. = 0.843,  this means that the value of the sig. greater than the value (α = 0.05 (sig. < α) then thus H0 rejected Ha accepted, so that there is no interaction of the learning model teams games tournament and learning discipline on student learning outcomesKeywords: Learning Outcomes, learning discipline, Model Teams Games Tournament, Discovery Learning
Perbedaan Hasil Belajar Siswa Melalui Metode Pembelajaran Number Head Together Dan Pembelajaran Konvensional Pada Mata Pelajaran Ekonomi Siswa Kelas Xi MAN 3 Kota Padang Sri Harti Wahyuni; Citra Ramayani; Mona Amelia
Horizon Vol 2, No 4 (2022)
Publisher : STKIP PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (810.666 KB) | DOI: 10.22202/horizon.v2i4.5936

Abstract

This study aims to analyze the differences in student learning outcomes through the Number Head Together learning method and conventional learning in the subject of Economics for Class XI MAN 3 Students in Padang City. Based on the analysis of data it is known that both classes of samples are normally distributed and homogeneous. The results of the hypothesis test through One Way Anova obtained the probability value is 0.026 greater than α (0.05) so it can be seen that the probability is smaller than the α which is 0.026 < 0.05. This means that the hypothesis tested (Ha) is accepted at a real level of 5% so that the decision is that H0 is rejected and Ha is accepted so that it can be concluded that there are differences in student learning outcomes through the Number Head Together learning method and conventional learning in the subject of Economics Class XI MAN 3 Padang City Students. From the results of this study, it is hoped that teachers will apply the Number Head together learning method for theoretical material. This Number Head together learning method can improve student learning outcomes so that problems that occur in the learning process can be overcome.Keyword : Differences, Number Head Together, Learning Method
Pengaruh Pemanfaatan Waktu Luang, Perhatian Orang Tua, Pemberian Reward, Fasilitas Belajar, Kemampuan Berpikir Kritis, Terhadap Prestasi Belajar Siswa Kelas VIII Pada Mata Pelajaran IPS Terpadu di SMP Negeri 1 Sitiung Ninin Gusmala; Jolianis Jolianis; Mona Amelia
Horizon Vol 3, No 1 (2023)
Publisher : STKIP PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (875.955 KB) | DOI: 10.22202/horizon.v3i1.5998

Abstract

This study aims to determine the effect of the use of free time , parental attention , giving rewards , learning facilities , critical thinking skills , on the learning achievement of class VIII students in integrated social studies subjects at SMP N 1 Sitiung . This type of research is descriptive associative. The population is 229 people . The sample is 100 people. The instrument used is a closed questionnaire. To determine the effect of the use of free time, parental attention, reward, learning facilities, critical thinking skills partially and simultaneously t test and F test are used. The results of data analysis show that (1) There is a significant effect between the use of free time on learning achievement. VIII grade students of SMPN 1 Sitiung, with a score of 5,510 (2) There is a significant influence between parental attention on the learning achievement of class VIII students of SMPN 1 Sitiung, with a tcount of 6,624 (3) There is a significant influence between giving rewards to class VIII students' learning achievement SMPN 1 Sitiung, with thining 3,147 (4) There is a significant influence between learning facilities on student achievement in class VIII SMPN 1 Sitiung, with tinne 4,533 (5) There is a significant influence between critical thinking skills on student achievement in class VIII SMPN 1 Sitiung , with tcount 4.109 ( 6 ) There is an effect yes There is a significant relationship between the use of free time, parental attention, giving rewards, learning facilities, critical thinking skills on the learning achievement of class VIII students of SMPN 1 Sitiung, with Fcount 91,141. The amount of use of free time, parental attention, reward, learning facilities, critical thinking skills on student achievement of class VIII SMPN 1 Sitiung is 82.9% and the remaining 17.1% is influenced by other factors not included in this study.   Keywords : utilization of free time, parental attention, rewarding, learning facilities, critical thinking skills on learning achievement . 
ASSISTANCE FOR THE DEVELOPMENT OF LEARNING DEVICES USING THE CONSTRUCTIVISM MODEL WITH CAMTASIA STUDIO INTERACTIVE VIDEO MEDIA FOR TEACHERS Sri Wahyuni; Jimi Ronald; Mona Amelia
RANGKIANG: Jurnal Pengabdian Pada Masyarakat Vol 3, No 2 (2021)
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (723.137 KB) | DOI: 10.22202/rangkiang.2021.v3i2.5511

Abstract

The constructivism method was chosen as an alternative in teaching because this method is considered an effective way to direct all potential students so that they are more motivated during the teaching and learning process which has a positive impact on their learning outcomes. Another problem with this online learning system is that access to information is constrained by signals that cause slow access to information. The application of online learning also makes educators think again about the learning models and methods that will be used. Initially, a teacher had prepared a learning model to be used, then had to change the learning model. Camtasia is a software from the Techsmith Corporation. This application is used to record activities on a computer desktop according to the wishes of the user, such as making video tutorials and presentations directly to Microsoft PowerPoint, so that teachers can create creative and innovative learning media. By using the Camtasia studio media, indirectly the ability to use and access technology is increasingly controlled by the teacher.
ASISTENSI PENGGUNAAN PENDEKATAN KONSTRUKTIVISME DENGAN MEDIA PENDAMPING EDMODO UNTUK GURU SMA/MA MGMP EKONOMI SE-KOTA PADANG Sri Wahyuni; Jimi Ronald; Vivina Eprillison; Mona Amelia; Dio Fernando
RANGKIANG: Jurnal Pengabdian Pada Masyarakat Vol 1, No 1 (2019)
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (366.41 KB) | DOI: 10.22202/rangkiang.2019.v1i1.3773

Abstract

Currently there are a variety of new innovations in the world of education, especially in the learning process. One such innovation is constructivism. The choice of approach is more so that learning makes students enthusiastic about existing problems so they want to try to solve the problem. Classroom learning that uses constructivism, will make students empowered by the knowledge within them. They share strategies and solutions, debate one another, think critically about the best way to solve each problem. In this case Edmodo provides an environment where teaching and learning can produce student excitement that will make students more independent without forgetting the standards for measuring student success. It is undeniable that students will like learning through this platform, and when students feel comfortable, their desire to be able to understand new material, and the spirit of overcoming difficulties will increase in the learning process. Edmodo is one of the ways to build student enthusiasm for learning. Edmodo can help teachers build a virtual classroom based on the division of real classes in schools, where in the class there are assignments, quizzes, and grading at the end of each learning.