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INDONESIA
PEDAGOGIA
ISSN : 16935276     EISSN : 25797700     DOI : -
Core Subject : Education,
PEDAGOGIA (e-ISSN 2579-7700, p.ISSN 1693-5276 is a peer-reviewed (double blind review) journal published by Faculty of Education, Indonesia Univerity of Education. The goal of this journal is to facilitate scholars, researchers, and teachers for publishing the original research articles or review articles. Pedagogia : Jurnal Ilmu Pendidikan is available in print and online version. PEDAGOGIA published three editions in one year in April, August and December.
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Articles 8 Documents
Search results for , issue "Vol 15, No 2 (2017)" : 8 Documents clear
IMPLEMENTASI OPEN ENDED PROBLEM DALAM MATA KULIAH STATISTIK UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH PADA MAHASISWA MANAJEMEN FOOD AND BAVERAGE SEKOLAH TINGGI PARIWISATA TRIATMA JAYA Oktaviani, Laras; Tari, Nirmala
PEDAGOGIA Vol 15, No 2 (2017)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/pedagogia.v15i2.8091

Abstract

This classroom action research aims at improving statistical problem solving ability through the implementation of open ended problems in the students of MFB E semester VI STIPAR Triatma Jaya in the academic year 2016/2017. The design of this research is Classroom Action Research in which subject was student MFB E semester VI STIPAR Triatma Jaya consisted of 25 students. Data of problem solving ability were collected by using a problem-solving test in the form of essay test. Data of problem solving abilities were analyzed quantitatively. The results of this study show that: (1) implementation of open ended problem can improve the statistical problem solving ability of student MFB E semester VI STIPAR Triatma Jaya year lesson 2016/2017. In cycle I, the students’ average problem solving ability reached 70.28, whereas in cycle II the average value of problem solving ability was successfully increased into 80.08. These results indicate that there has been an increasing in the average score of problem-solving abilities by 9.8 from cycle I to cycle II. (2) Implementation of open ended problem can improve students' statistics learning mastery MFB E semester VI STIPAR Triatma Jaya year lesson 2016/2017. In cycle I the percentage of mastery was 68%, while in cycle II the percentage of learning mastery was successfully increased to 88%. These results indicate that there has been an increasing in percentage mastery learning by 20% from cycle I to cycle II.
PERANAN MULTIMEDIA UNTUK LAYANAN BERKESULITAN MENGGUNAAN KONJUNGSI PADA WACANA NARASI DALAM MENINGKATKAN HASIL BELAJAR -, Munir; Darmawan, Deni; Supriadie, Didi; Margana, Achmad
PEDAGOGIA Vol 15, No 2 (2017)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/pedagogia.v15i2.8092

Abstract

Learners Characteristics is part of the area of learning technology . The purpose from learning technology are solving learning problems. In the face of a learning problem students are competencies required of teachers . This research is background characteristics of students when learning in the classroom , including learning difficulty in the use of conjunctions or conjunctive in narrative texts. In this case it requires the handling of teachers in order to increase learners in study. This research was conducted in class VI ( six ) elementary school Sukahurip 01 Subdistrict of Cigedug regency of Garut with a total of 33 study subjects indicated learners learning difficulty. This research is purpose to find a teaching model to provide learning services for students with learning difficulty in the use of conjunctions or conjunctive in narrative texts. This research was conducted to determine : a. the role of multimedia to students' learning difficulty in using of conjunctions or conjunctive in narrative texts in elementary school of Sukahurip 01 Subdistrict of Cigedug. b .Know the role of multimedia for learning difficulty in using of conjunctions in narrative texts can improve student achievements in elementary school of sukahurip 01 the districts of Cigedug. The research method using action research through qualitative descriptive method . Descriptive qualitative method is a method used to know the diagnostic model and service that are used to cope with student' learning difficulty. The results of this researchs are a. Implementation of diagnosis of learning difficulty are data collection , data processing , identifications the factors cause learning difficulty in the use of conjunctions in narrative texts b . model of service learning is implemented through three stages are questionnaire , pretest and posttest.
PENGARUH PELAKSANAAN KEBIJAKAN KTSP DAN KOMPETENSI GURU (PAI) TERHADAP KINERJA PROSES BELAJAR MENGAJAR DALAM MEWUJUDKAN PERILAKU BELAJAR SISWA MADRASAH ALIYAH NEGERI KABUPATEN GARUT Huda, Taufik
PEDAGOGIA Vol 15, No 2 (2017)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/pedagogia.v15i1.6573

Abstract

This study aimed to analyze the Influence of policy implementation Unit Level Curriculum and Teacher Competence (PAI) of the Teaching and Learning Process Performance in Delivering Learning Behavior Madrasah Aliyah students Garut. The method used in this research is descriptive analysis method with survey techniques. Based on the results of testing the main hypothesis is known that Policy Implementation Unit Level Curriculum and Teacher Competence is not real and significant effect on the Performance Learning Process in Creating Student Conduct. It is seen comparison between t and t-table Based on test were obtained t-count smaller than the value t- table (t0,975; 31) is t = -0.1901 table = 2.0395. Some important discoveries related to Variable Unit Level Curriculum is Principal shall conduct an evaluation of policy implementation Unit Level Curriculum on a regular basis, to determine the progress of the implementation of curriculum policies and changes in students' behavior. While the findings are considered important in Teacher Competence variable is the complement teaching and learning, teachers utilize the facilities / infrastructure that exist such as overhead projector, internet, multimedia. In the variable performance Learning Process deemed important Teacher always put props in the learning process, so petrified students in capturing the sense that the teacher and the findings are considered important in the variable behavior of student learning is in the last three years, the percentage of students who are having problems at school because of friends / association.
PENINGKATAN PEMAHAMAN DONGENG ANAK TUNARUNGU MELALUI SIMULATION BASED LEARNING Handayani, Endang Sri; -, Priyono; Anwar, Mohammad
PEDAGOGIA Vol 15, No 2 (2017)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/pedagogia.v15i2.8093

Abstract

The research aims to determine the influence of application simulation based learning toward understanding of fairy tale for children with hearing impairment in third grade at SLB-B YRTRW Surakarta 2016/2017 academic year. This research uses a quantitative approach to research methods of experimental type of pre-experimental form one group pretest-posttest design. Subjek in this research were students in third grade at SLB-B YRTRW Surakarta 2016/2017 academic year as many as four students. Data collection techniques in this research is an objective test in multiple choice. Data analysis techniques in this research is the analysis of non-parametric Wilcoxon Signed Rank test (Wilcoxon Signed Rank Test) using SPSS versi 22. From the result of calculations using SPSS versi 22, the known value of the average posttest research sample increased. Descriptive analysis result obtained by the average value of 77,5 posttest greater than the value pretest 57,5. Non-parametric analysis result obtained count value Z= -2,000 with Asymp. Sig. (2-tailed) = 0,046 at significance level (α) of 5%. Based on the results of data analysis can be concluded that effect of application simulation based learning is positive toward understanding of fairy tale for children with hearing impairment in third grade at SLB-B YRTRW Surakarta 2016/2017 academic year.
PENGGUNAAN MULTIMEDIA PEMBELAJARAN INTERAKTIF UNTUK MENINGKATKAN KETERAMPILAN MENULIS ENGLISHSIMPLE SENTENCESPADA MATA KULIAH BASIC WRITING DI STKIP GARUT Darmawan, Deni; Setiawati, Pipih; Supriadie, Didi; Alinawati, Muthia
PEDAGOGIA Vol 15, No 2 (2017)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/pedagogia.v15i1.6576

Abstract

Basic Writing is the first basic writing course for students in English Education Program of STKIP Garut, which is aimed to develop students' writing English skill. The efforts have been developed to improve the learning on Basic writing course and one of them is the use of multimedia. The research questions of this research were: 1). does the use of Computer-Assisted Instruction can improve the students' writing skill?, 2). does the conventional media also improve the students' writing skill?, 3). Is there any significant of improvement between the use of Computer-Assisted Instruction and conventional media?. The research used the quantitative approach and was conducted through the Quasi-Experimental Design. The research conducted between two classes, the experiment and control class, by using 50 students as samples in English Education Program of STKIP Garut. The research findings showed the primary points that the use of Computer-Assisted Instruction improved the students’ writing English simple sentence skill due to the gain value with the medium category on Basic writing course in STKIP Garut; The students’ writing English simple sentence skill of control class, which the students did not use the interactive instructional multimedia, improved considering the gain value with the low category; and There was the significance level of difference that the students who used the Computer-Assisted Instruction were better than the students who did not use the Computer-Assisted Instruction or on the other hand used the conventional media.
PENGGUNAAN DIGITAL BOOK BERBASIS ANDROID UNTUK MENINGKATKAN MOTIVASI DAN KETERAMPILAN MEMBACA PADA PELAJARAN BAHASA ARAB Muhammad, Mumu; Rahadian, Dian; Safitri, Erna Retna
PEDAGOGIA Vol 15, No 2 (2017)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/pedagogia.v15i2.8094

Abstract

Media utilization technology as supporting learning activities more open. Good learning can be supported from a conducive learning environment as well as the communication link between teachers, students can run well. The learning process will be effective when utilizing the various facilities and infrastructure provided includes utilizing a variety of media study. Ironic when the rapid technological developments, the tendency of the learning process that occurs at this time are mostly conventional learning monotonous so it is not able to explore the potential of students and only pose a stiff learning makes students feel bored during the course of the learning process. To solve the above problems, the teacher should be able to create a state of active learning, creative, effective and fun. The integration of the learning process of students with the teacher's teaching has led to an instructional activities that harmony does not come alone but through the settings using the media as one of support in learning activities, one of the efforts undertaken in this study is the use of media android as a learning medium to increase motivation and reading skills of students in learning Arabic.This study uses a quasi-experimental method with de`esain study is a non-equivalent control group pre-test and post-test design, using two-class as an experimental class and control class. Begins by providing an early test to identify students' mastery of skills. Then implemented learning by using media digital books in the experimental class and ordinary classroom learning control. After learning is completed the final test to identify students 'motivation, improved reading skills and to measure students' reading skills. Then the data obtained were analyzed with statistical analysis.The results showed that the use of digital media android based eBook positive effect on student motivation and positive influence on the improvement of students' reading skills in learning Arabic sub subject Bidayatul Faizin I'rob in high school.
PENGGUNAAN APLIKASI MOBILE LEARNING BERBASIS HTML 5 UNTUK MENINGKATKAN PEMAHAMAN MAHASISWA PADA MATA KULIAH MIKROBIOLOGI Hernawan, Hudiana
PEDAGOGIA Vol 15, No 2 (2017)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/pedagogia.v15i2.8090

Abstract

This research was based on the phenomenon that the learning that has been done was not optimal to raise the understanding in studying the microbiology subject, it is indicated by the numbers of the students who have not been able to reach the expected learning result. It showed that the learning process of Microbiology subject needs to be developed with different approach, that is by using the application of mobile learning based HTML5 . The aim of this research is to figure out: the use of mobile learning based HTML5 in improving students understanding in Microbiology course. The result of this research can be concluded that the average of pretest and posttest score in experiment class was 54,77 and 79,96 with normalized gain value is 0.56 (medium category). While in the control class the average pretest and posttest score was 39.96 and 61.19 with normalized gain value is 0.35 (medium category). There was different average score on posttest and increase understanding of students who used mobile learning based HTML5 application on real higher than the students who studied in conventional learning method.
PROGRAM BIMBINGAN MELALUI BERMAIN UNTUK MENGEMBANGKAN PERILAKU ADAPTIF ANAK USIA TAMAN KANAK-KANAK Damaianti, Lira Fessia; -, Furqon; Yusuf, Syamsu
PEDAGOGIA Vol 15, No 2 (2017)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/pedagogia.v15i2.8095

Abstract

This research is to generate a guidance program through playing to increase the development of adaptive behaviour in preschool students. The research used qualitative approach. The subjects were students of Taman kanak-kanak Sekolah Laboratorium (Percontohan) UPI along with their parents. Data were obtained by observing the children and interviewing their parents with Vineland Social Maturity Scale as reference. Data analysis was done by: (1) reducing the data; (2) displaying the data; and (3) concluding. It was shown in this research’s results that students who had received a guidance progrm through playing from their teachers showed a better adaptive behaviour. Teachers as mentors can implement guidance program through playing properly by fulfilling some conditions regarding their ability, attitude, and skills in understanding the meaning and types of guidance. In order to make a guidance program to develop preschool students’ adaptive behaviour, a preschool teacher may follow these steps, a) observing each student’s adaptive behaviour development; b) integrating guidance program through playing into the learning program weekly or daily; c) completing the learning facilities; d) carrying out a guidance program through playing with measurable results. A guidance program that suits the student’s needs is recommended in developing his adaptive ability.

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