cover
Contact Name
ilham Bakhtiar
Contact Email
jurnalestunm@gmail.com
Phone
-
Journal Mail Official
ilham_konseling@yahoo.com
Editorial Address
-
Location
Kota makassar,
Sulawesi selatan
INDONESIA
Journal of Educational Science and Technology
ISSN : 24601497     EISSN : 24773840     DOI : -
Jurnal EST mempublikasikan artikel hasil penelitian bidang studi kependidikan, yang berhubungan dengan belajar dan pembelajaran, teori dan praktik pendidikan, kebijakan pendidikan, pengembangan kurikulum dan materi pembelajaran, pendidikan budaya dan karakter bangsa, pendidikan guru, teknologi dan media pembelajaran, dan kegiatan lainnya yang relevan. Untuk itu diundang berbagai penulis artikel dari dalam dan luar negeri
Arjuna Subject : -
Articles 10 Documents
Search results for , issue "Volume 4 Number 3 December 2018" : 10 Documents clear
Project-Based Electronic Module Development As A Supporting Learning Media For Basic Programming Learning Reny Kartika Ningtyas; Handaru Jati
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (914.473 KB) | DOI: 10.26858/est.v1i1.6999

Abstract

This study aims to develop and determine the feasibility of electronic modules or e-modules based on the project based learning (PBL) method in Basic Programming Subjects at SMK Negeri 1 Japara Kuningan, West Java. This study uses research and development methods. The development procedure adopts the Lee and Owens model with four stages, namely: analysis stage, design stage, developing and implementation stage, and evaluation stage. At the evaluation stage several stages are carried out, namely: Alpha test to determine the validity of product feasibility conducted by material experts and design expert. Then proceed with a beta test carried out to one group. The research subjects were students of class X majoring in Multimedia. The instrument used in this research is a validation sheet and questionnaire sheet. The results of the qualitative data will be converted into quantitative data using a scale from 1 to 4, then the rating scale is converted to determine the feasibility of the project based learning e-module PBL. The results show that the appraisal of the feasibility of the product gets a decent feasibility from the design expert and is very feasible from the material expert. Evaluation on beta tests found that 8.6% considered quite feasible, 71.4% said it was feasible, and 20% said it was very feasible.
The Analysis of students’ higher order thinking skills (HOTS) in Wave and Optics Using IRT with Winstep Software Soeharto Soeharto; Rosmaiyadi Rosmaiyadi
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1019.073 KB) | DOI: 10.26858/est.v1i1.7001

Abstract

This study aims to determine the Descriptions of Student Higher Order Thinking Skills (HOTS) of Singkawang STKIP physics education students. In addition, this research also aims to. This research is quantitative descriptive. Validity and reliability tests in this study will use rasch modeling with the help of Winsteps software. Through this research will be obtained the exposure of HOTS data of Singkawang STKIP physics education students on wave and optical material so that it is expected to be the basis for further research. In this research, HOTS description of students is produced, namely: (1) HOTS students at the highest ability are owned by LD02 (measure = +2.56 logit) to the lowest ability possessed by LD09 (measure = -2.42) with a standard level of difficulty of the problem with a logit value of 0.48 (2) most students experience difficulties when formulating the physics equation and the calculation process (3) analyzing is the ability that is most dominated by students with logit values in a row of - 0.71 and -0.67 followed by creative ability with logit values of -0.12 and -, 028, respectively, the ability to evaluate with logit values of 0.00, 0.95 and 0.82, respectively. , (4) item reability is a matter of 0.71 (Reliable good category), (4) the ability of students is low as 0.12 means that the HOTS students are low.
The effectiveness of students helping students technique In improving learners’ english grammar Muhammad Rafiq; Sukmawaty Sukmawaty
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (889.172 KB) | DOI: 10.26858/est.v1i1.6271

Abstract

This research was carried out at School of Health Science Makassar. The aims of the study were to assess the use of students helping students technique in assessing students’ grammar achievement. The objects of the study were 42 students in second semester of nursing department. The students were divided into two groups, 22 students were in experimental group and 20 students were in control group. The research employed a quasi-experimental with experimental and control group. In the experimental group, students helping students technique was used for grammar activities, while traditional grouping technique was employed in control group. The data were obtained from grammar test with pre- test, and post-test. The result of this research indicated that the uses of Cooperative Learning of Students helping Students technique in students’ grammar achievement were improved more significantly than the traditional grouping technique. The result of independent sample t-test indicated that t-observed value 3.272 was higher than t-table value 2.021.
Development Of Electrical Motor Control Learning Media As Learning Support For Electrical Power Installation Courses In The Department Of Electrical Engineering Supari Muslim; Tri Wrahatnolo; Sri Handayani; Erina Rahmadyanti; Nita Kusumawati; Joko Joko
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (760.805 KB) | DOI: 10.26858/est.v1i1.7278

Abstract

Learning media is everything that can channel the message of learning resources in a planned manner, to create a conducive learning environment, where the recipient can carry out the learning process effectively and efficiently. Vocational learning must be effective in meeting basic objectives to prepare vocational graduates to be ready to work. Thus, it is an assignment for lecturers whose function is to prepare vocational teacher candidates. The question that arises is "how should a learning media be developed", so that the learning process in the classroom can run effectively and efficiently, so that students get optimum learning outcomes. For this reason, it is necessary to do research with the title "Development of Electrical Motor Control (EMC) Learning Media as Learning Support for Electrical Power Installation Courses in the Department of Electrical Engineering, Surabaya State University", with the aim of: (1) to develop Electrical Motor Control (EMC) Trainer through research and development (R & D); (2) to find out the feasibility level of the Trainer in a learning perspective; and (3) to determine the effectiveness of the EMC Trainer in the learning process. The study found that: (1) based on the validator's assessment, that the EMC Trainer that had been developed was very feasible to be used in learning in the Electrical Power Installation course; (2) based on the assessment of students, that the EMC Trainer is very suitable to be used in learning courses in Electric Power Installation; and (3) as many as 26 (74.28%) students get scores on learning outcomes in the 71-100 range, with good and excellent categories.
The Implementation of Flipped Classroom Learning Model Using Moodle To Increase Students’ Higher Order Thinking Skills Huzaima Mas'ud; Herman Dwi Surjono
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1143.67 KB) | DOI: 10.26858/est.v1i1.6521

Abstract

This study aims to reveal the differences in the learning achievement based on higher order thinking skills of the students using flipped classroom learning model with moodle media on simulation and digital communication subjects and that of those using the conventional learning model with printed book media. This research was a quasi experiment in the form of pre-test and post-test group. The population was all students of class X TKJ SMK Negeri 3 Kab.Pinrang, totaling 62 students. The sample was established using intact group technique based on the existing class. The data were collected through a test to measure student learning achievement based on higher order thinking skills, a questionnaire with Likert scale, and documentation. Measurements were based on students’ learning achievement scores and responses to the flipped classroom learning model. The data were analyzed using the descriptive statistics and inferential statistics. The results shows that, there were differences in students’ learning outcomes based on higher order thinking skills using flipped classroom learning model with moodle media on simulation and digital communication subjects compared with learning outcome using conventional learning model / lecture with printed book media, namely the mean of experimental class groups 30.41 while the control class group 27.70 from the highest score 35 in the experimental class and 33 in the control class and proved by results of hypothesis testing with a probability value of 0.032 < 0.05 H1 accepted.
An Evaluation Of The Industrial Job Training At Vocational High School Andi Faisal Naharuddin; Sudji Munadi
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (866.526 KB) | DOI: 10.26858/est.v1i1.7002

Abstract

The research aims to evaluate industrial job training in terms of: context, input, process, and product.This research model used the CIPP model with a quantitative descriptive approach. Data was collected on research respondents from vice principal for industrial relations, 18 teachers, 18 BS/BI from Buol Regency, Tolitoli Regency, Gorontalo Province and 110 students using questionnaire, observations, interviews, and documentations. The results of the study show in terms of: (1) context where the results of data analysis are in the appropriate category, but the achievement of the objectives of apprenticeship is less than optimal, namely providing increased competence to students to become quality workforce and having professional expertise. Planning, drafting, not paying attention to the condition of the school's ability in terms of learning, in synchronizing competencies that do not involve BS / IS elements, and the development of cooperation between industrial and labor through the MoU have not been well realized; (2) input where the results of data analysis are in a very suitable category, but the lack of industry in designing debriefing is an obstacle. Still needing the readiness of participants in terms of competencies where the obstacles faced are more about mastery of competence and lack of work readiness so that maximizing the time and material of debriefing is very necessary; (3) the process where the results of data analysis are in the appropriate category, but the lack of maximum role and responsibility of the supervisor causes communication of the development of students' competencies less monitored; (4) product where the results of data analysis are in a very appropriate category, it is shown by the changes that occur by students in terms of attitudes, responsibilities and increased competence.
Discretionary Online Games and Social Skills On Children’s Aggressive Behavior Qorina Widuri; Yufiarti Yufiarti; Hapidin Hapidin
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1027.309 KB) | DOI: 10.26858/est.v1i1.7073

Abstract

This study aims to find out the influence of the intensity of playing online games and social skills toward aggressive behavior in 8 years old children using ex-post facto quantitative pathways. This study was conducted in four elementary schools in the city of Bekasi, with 120 total numbers of respondents (N) in 8 years old children who were students in grade two elementary school. This study applies treatment by level 2x2 design. The hypothesis in this study is analyzed by using two-way variant analysis (ANOVA) and Tukey Test. The results of this study shows that 1) there is a significant difference on aggressive behavior in 8 years old children who were intensive and not intensive playing online games; 2) there is a difference on aggressive behavior in 8 years old children who have high social skills and low social skills; and 3) there is a significant influence based on interaction between intensity of playing online games and social skills toward aggressive behavior in 8 years old children in the city of Bekasi.
Entrepreneurship Interests Students Viewed From Internship Experience and Role Of Teachers Nurhuda Nurhuda; Soenarto Soenarto
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1150.806 KB) | DOI: 10.26858/est.v1i1.7038

Abstract

This study aims to reveal the experience of internship and the role of teachers in the interests of student entrepreneurship. This study uses the ex-post facto method with a quantitative approach. The study population was vocational students in the Technical and Informatics Expe rtise Program in Buol District, which was precisely 160 students. The number of research samples is 113 students using proportional random sampling techniques. Data collection uses questionnaires. Data analysis used multiple regression analysis. The results showed that partially the internship experience (24.19%) and the role of the teacher (13.61%) had a positive and significant influence on the interest in entrepreneurship. While simultaneously the two variables are insightful for entrepreneurship interests of 37.8%. These results indicate that the experience of internship and the role of teachers are more so that it can produce vocational graduates not only ready to work but also able to entrepreneurship.
A Preliminary Study Strategy on Development of Personalized Education Tool Using Joint Requirement Planning Technique Fadhla Binti Junus; Nur Andula
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1184.373 KB) | DOI: 10.26858/est.v1i1.7110

Abstract

Involving a number of the prospective system user and applying various techniques to discover user requirements are fundamental in software engineering. This paper briefly reports upon the inceptive phase of software development life cycle (SDLC) that aimed to assemble potential user’s recommendation in developing educational purposed application for the mobile system. The conducted study implemented Joint Requirement Planning (JRP) technique to substitute individual interview which spends a huge effort in time and cost. This small-scale research entangled 45 students of Vocational Information Technology at State Islamic University Ar-Raniry Banda Aceh Indonesia, whose acquaintance with both software engineering and pedagogical knowledge. They were entreated in observing eight selected applications that exist on the market. The software packages were utilized as a role model for developing a future personalized education tool (PET) system. The students’ experience during JRP session then were qualitatively analyzed using QDA Miner to draw a recommendation for creating a better personal learning software. This study found that the explored applications were insufficient to fulfill students’ needs, therefore the main outcome of this research expounds user requirements that will be used to design a better tool in supporting formal learning i.e. variety learning activities, incomplex navigation, and adaptable system.
Efforts to Improve Scientific Thinking Skills Through Application Discovery Model-Based Learning Environment Around Rindang Prakasiwi; Bambang Ismanto
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1184.433 KB) | DOI: 10.26858/est.v1i1.6047

Abstract

The purpose of the study was to describe the steps of the Discovery Learning-based learning model that can improve students' scientific thinking skills and to find out the effect of the Discovery Learning learning model on improving scientific thinking skills of first grade elementary school(Blotongan 02) students in thematic learning of two subjects: Indonesian and Mathematics. This is a classroom action research conducted in 2 cycles. The instruments used in data collection were questions, observation sheets, questionnaires, and documentation. Qualitative analysis technique was conducted on the data of scientific thinking skills while the quantitative analysis was conducted on the data of learning mastery. The results of the research show that in the first cycle, the students’ mean score was 2.60 (good) and increased to 3.28 (very good) in cycle II. In the first cycle, 67% of students completed the minimum standard and in the second cycle, it increased to 85%. Thus, thematic learning using the Discovery Learning model based on the surrounding environment was concluded to improve scientific thinking skills and learning completeness of students in grade 1, SD Negeri Blotongan 02.

Page 1 of 1 | Total Record : 10