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KEBUTUHAN MEDIA PEMBELAJARAN KELISTRIKAN OTOMOTIF DI LEMBAGA PENDIDIKAN PENCETAK CALON GURU TEKNIK OTOMOTIF Widjanarko, Dwi; Sofyan, Herminarto; Dwi Surjono, Herman
Jurnal Pendidikan Teknik Mesin Vol 14, No 1 (2014)
Publisher : Jurusan Teknik Mesin, Fakultas Teknik, Universitas Negeri Semarang

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Abstract

Tujuan penelitian ini adalah untuk mengidentifikasi kebutuhan media pembelajaran kelistrikan otomotif di lembaga pendidikan pencetak calon guru teknik otomotif. Penelitian ini adalah penelitian expose facto dengan populasi adalah mahasiswa Pendidikan Teknik Otomotif di Universitas Negeri Semarang dan Universitas Negeri Yogyakarta yang sudah mengambil mata kuliah kelistrikan otomotif sebanyak 145 mahasiswa. Hasil penelitian menunjukkan bahwa media pembelajaran kelistrikan otomotif perlu dikembangkan untuk menunjang pembelajaran kelistrikan otomotif terutama  untuk  menjelaskan kerja sistem kelistrikan,  prinsip  dasar, nama komponen, dan fungsi komponen sistem kelistrikan.
Pengaruh problem-based learning terhadap hasil belajar ditinjau dari motivasi belajar PLC di SMK Wulandari, Bekti; Surjono, Herman Dwi
Jurnal Pendidikan Vokasi Vol 3, No 2 (2013): Juni
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (343.084 KB) | DOI: 10.21831/jpv.v3i2.1600

Abstract

Penelitian ini bertujuan untuk mengetahui: (1) perbedaan hasil belajar siswa pada mata pelajaran pemrograman sistem kendali PLC antara siswa yang diajar dengan metode PBL dengan siswa yang diajar dengan metode demonstrasi, (2) pengaruh interaksi antara metode PBL dan metode demonstrasi dengan motivasi belajar terhadap hasil belajar siswa, (3) perbedaan hasil belajar siswa antara siswa yang diajar dengan metode PBL dengan yang diajar dengan metode demonstrasi ditinjau dari motivasi belajar. Penelitian ini merupakan penelitian eksperimen semu dengan desain faktorial yang dilakukan dengan memberikan perlakuan metode pembelajaran. Analisis data dalam penelitian ini menggunakan uji-t dan ANAVA dengan program SPSS 16. Hasil penelitian menunjukkan bahwa: (1) terdapat perbedaan hasil belajar antara siswa yang diajar dengan metode PBL dengan yang diajar dengan metode demonstrasi, (2) tidak terdapat pengaruh interaksi antara metode PBL dan demonstrasi dengan motivasi belajar terhadap hasil belajar, (3) terdapat perbedaan hasil belajar antara siswa yang diajar dengan metode PBL dengan yang diajar dengan metode demonstrasi ditinjau dari motivasi tinggi dan rendah. THE EFFECT OF PROBLEM-BASED LEARNING ON THE LEARNING OUTCOMES SEEN FROM MOTIVATION ON THE SUBJECT MATTER OF PLC IN SMKAbstractThis study aimed to determine: (1) the difference in learning outcomes in the subject of PLC control system programming between the students taught using the PBL method and those taught using the demonstration method, (2) the effect of the interaction among the PBL method and demonstration learning method with motivation on the learning outcomes, (3) difference in students’ learning outcomes between the students taught using the PBL method and those taught using the demonstration learning method in terms of motivation to learn. This study was a quasiexperimental study with a factorial design done by giving treatment in learning methods. The techniques of data analysis were T test and analysis of variance (ANOVA) with SPSS 16. The results show that: (1) there is a difference in learning outcomes between the students taught using the PBL method compared to those taught using the demonstration learning method, (2) there is no interactional effect between PBL and demonstration learning methods with motivation on the students’ learning outcome, (3) there is a difference in the learning outcome between students taught using the PBL method and those taught using the demonstration learning method in terms of students with high and low motivation.
Integration of strategy experiential learning in e-module of electronic records management Sutirman, S.; Muhyadi, M.; Surjono, Herman Dwi
Jurnal Pendidikan Vokasi Vol 7, No 3 (2017): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (448.411 KB) | DOI: 10.21831/jpv.v7i3.12812

Abstract

This study aims to determine the effectiveness of e-module of electronic records management integrated with experiential learning strategies to improve student achievement in the domain of cognitive, psychomotor, and affective. This study is a research and development. Model research and development used is Web-Based Instructional Design (WBID) developed by Davidson-Shivers and Rasmussen. The steps of research and development carried out by analysis, evaluation planning, concurrent design, implementation, and a summative evaluation. The approach used in this study consisted of qualitative and quantitative approaches. Collecting data used the Delphi technique, observation, documentation studies and tests. Research data analysis used qualitative analysis and quantitative analysis. Testing the effectiveness of the product used a quasi-experimental research design pretest-posttest non-equivalent control group. The results showed that the e-module of electronic records management integrated with experiential learning strategies can improve student achievement in the domain of cognitive, psychomotor, and affective.
The Synchronous Online Argumentation System User Interface with an Integrated Design Framework: Redesign and Evaluation Nuswantari, Ayu; Wu, Ying-Tien; Surjono, Herman Dwi
JPI (Jurnal Pendidikan Indonesia) Vol 9, No 1 (2020)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (310.19 KB) | DOI: 10.23887/jpi-undiksha.v9i1.23104

Abstract

The Synchronous online argumentation system is highly needed to facilitate learning activity in this internet era. To gain deeper insights about this important issue, this study developed nine principles based on Cognitive Load, User Interface, and User Experience to redesign a system. With this framework, 48 (forty-eight) students of Chi-Ying High School had tested with two prototypes, and the second prototype used the nine principles. The systems were measured with Web-Based Learning Environment (WEBLEI) and System Usability Test (SUS). The result of WEBLEI measurement shows that the second prototype gives better result and shows higher user acceptance than the first prototype. The result of SUS measurement shows that the usability of the second prototype is better than on the first prototype with (4.43) SUS score difference. The result shows that the use of nine principles that applied to the second prototype does increase the usability and acceptance of the students.
KEBUTUHAN MEDIA PEMBELAJARAN KELISTRIKAN OTOMOTIF DI LEMBAGA PENDIDIKAN PENCETAK CALON GURU TEKNIK OTOMOTIF Widjanarko, Dwi; Sofyan, Herminarto; Dwi Surjono, Herman
Jurnal Pendidikan Teknik Mesin Vol 14, No 1 (2014)
Publisher : Jurusan Teknik Mesin, Fakultas Teknik, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Tujuan penelitian ini adalah untuk mengidentifikasi kebutuhan media pembelajaran kelistrikan otomotif di lembaga pendidikan pencetak calon guru teknik otomotif. Penelitian ini adalah penelitian expose facto dengan populasi adalah mahasiswa Pendidikan Teknik Otomotif di Universitas Negeri Semarang dan Universitas Negeri Yogyakarta yang sudah mengambil mata kuliah kelistrikan otomotif sebanyak 145 mahasiswa. Hasil penelitian menunjukkan bahwa media pembelajaran kelistrikan otomotif perlu dikembangkan untuk menunjang pembelajaran kelistrikan otomotif terutama  untuk  menjelaskan kerja sistem kelistrikan,  prinsip  dasar, nama komponen, dan fungsi komponen sistem kelistrikan.
PEMAKAIAN SERAT OPTIK DALAM KOMUNIKASI Surjono, Herman Dwi
Jurnal Cakrawala Pendidikan CAKRAWALA PENDIDIKAN, EDISI 3,1993,TH.XIII
Publisher : LPPMP Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/cp.v3i3.8985

Abstract

Para era globalisasi dan kemajuan teknologi informasi dewasa ini menuntut penyampaian informasi dalam waktu yang cepat pada jangkauan tempat yang tidak terbatas. Ini semua menuntut kualitas transimi yang handal, untuk itu sejak tahun 1979 telah dikemabangkan penguunaan sera optik menggantikan kawat transmisi.
E-Learning and Its Role as a Learning Media in Education and Training Kholil, Muhammad; Sofyan, Herminarto; Surjono, Herman Dwi
Letters in Information Technology Education (LITE) Vol 3, No 2 (2020)
Publisher : Universitas Negeri Malang

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Abstract

This study examines the use of e-learning as a learning media in Education and Training. The role of e-learning in learning can bridge the gap between teachers and students in different spaces and times. The method used in this study is a literature review with a narrative review approach. The study result revealed that e-learning as a learning media is effective to improve student learning achievement. In the training of the company, the use of e-learning can also improve the performance of employees. E-Learning that uses MOOC (Massive Open Online Course) provides benefits for learners in formal education and companies who want to develop their abilities and careers. It is important to emphasize aspects of content, users, and the latest technology to optimize the effectiveness of implementing e-learning.
Mobile-Based Interactive Multimedia Learning for Problem-Solving Skills in Vocational High School Aurum, Emma Valensia; Surjono, Herman Dwi
Jurnal Pendidikan Indonesia Vol 10, No 4 (2021)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpi-undiksha.v10i4.28611

Abstract

This research aims to solve some common problems faced by learners, namely difficulties in understanding materials with abstract ideas and the lack of problem-solving skills. Mobile-based interactive learning multimedia as an innovation in educational setting is a self-learning media that the learners can use both in school and at home to help them understand the materials easily, minimize learning difficulties, and increase their problem-solving skills. This is a Research and Development (R&D) with the APPED model. The subjects of this research were the 10th grade students of the Vocational Program of Computer and Network Technology at SMK Negeri 1 Tulung Klaten (State Vocational School 1 of Tulung, Klaten). The data analysis technique was done through the descriptive quantitative. The results showed that the mobile-based interactive multimedia learning was feasible with the Very Good category. The mobile-learning-based interactive multimedia learning was effectively used with a percentage of 77.85% and the difference in significance, based on the Wilcoxon Test on the pretest posttest of 0.000 it indicates that there is a difference in the increase in problem-solving skills while learning using the mobile-based interactive multimedia learning.
The Implementation of Flipped Classroom Learning Model Using Moodle To Increase Students’ Higher Order Thinking Skills Huzaima Mas'ud; Herman Dwi Surjono
Journal of Educational Science and Technology (EST) Volume 4 Number 3 December 2018
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1143.67 KB) | DOI: 10.26858/est.v1i1.6521

Abstract

This study aims to reveal the differences in the learning achievement based on higher order thinking skills of the students using flipped classroom learning model with moodle media on simulation and digital communication subjects and that of those using the conventional learning model with printed book media. This research was a quasi experiment in the form of pre-test and post-test group. The population was all students of class X TKJ SMK Negeri 3 Kab.Pinrang, totaling 62 students. The sample was established using intact group technique based on the existing class. The data were collected through a test to measure student learning achievement based on higher order thinking skills, a questionnaire with Likert scale, and documentation. Measurements were based on students’ learning achievement scores and responses to the flipped classroom learning model. The data were analyzed using the descriptive statistics and inferential statistics. The results shows that, there were differences in students’ learning outcomes based on higher order thinking skills using flipped classroom learning model with moodle media on simulation and digital communication subjects compared with learning outcome using conventional learning model / lecture with printed book media, namely the mean of experimental class groups 30.41 while the control class group 27.70 from the highest score 35 in the experimental class and 33 in the control class and proved by results of hypothesis testing with a probability value of 0.032 < 0.05 H1 accepted.
The Development of Mobile Base Interactive Learning Multimedia For Critical Thinking Improvement Emma Valensia Aurum; Herman Dwi Surjono
Journal of Educational Science and Technology (EST) Volume 7 Number 2 August 2021
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/est.v0i0.15265

Abstract

This research study aimed to solve common problems often faced by learners. This is a Research and Development (R&D) with the APPED model which consistsconsisting of five stages of development. The subjects of this research were the 10th-grade students of the Vocational Program of Computer and Network Technology at SMK Negeri 1 Tulung Klaten (State Vocational School 1 of Tulung, Klaten). The data analysis were analyzed usingtechnique was done through the descriptive quantitative technique. Based on the research, the data from the validation of performed by experts and practitioners of mobile-based interactive learning multimedia, out of four validators, obtained showed an overall value of 87.92%, which was included incategorized in the very good category, and meaning that it is proper for use in learning. The N-gain of Tthe critical thinking ability improvement at the application stage obtained an N-gain ofwas 82.9%, and it waswhich was categorized as  included in the medium improvement category. The effectiveness of interactive learning multimedia used in learning as, shown by the learners’ response questionnaires, obtained showed an overall percentage of 83.52% and was included in the very good category. Based on the Wilcoxon test on critical thinking ability data, and the pretest-posttest gain values, critical thinking ability it obtained a value of 0.000 which indicated that there was a difference in the critical thinking ability improvement in after using the mobile-based interactive learning multimedia. Therefore, mobile-based interactive learning multimedia can be used as an alternative medium in learning to help improve students' critical thinking ability, as well as to support the independent learning process.