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Journal : Elementa: Jurnal Pendidikan Guru Sekolah Dasar

Persepsi guru sekolah dasar menyikapi pembelajaran abad 21 melalui kearifan lokal Kalimantan Selatan Dahlia Dahlia; Yudha Adrian; M. Saufi
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 1 No 1 (2019): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (390.676 KB) | DOI: 10.33654/pgsd.v1i1.486

Abstract

This study aim to find out the teachers’ perceptions to respond 21st century learning with local wisdom of South Kalimantan. This study implemented qualitative approach, with descriptive method. Technique of this study was purposive sampling. Subject of study were an elementary school teacher. Object of study was SDN Teluk Tiram 2 Banjarmasin. Data collection used interview, observation, and documentation. Data analysis in this study, were data reduction, data presentation, and conclusion. Data was checked by data triangulation. The result of this study showed that the teacher of SDN Teluk Tiram 2 Banjarmasin integrating South Kalimantan local wisdom in lesson plan, lesson processing, and evaluation on 2013 curriculum. Local wisdom was integrated in lesson plan that is formed traditional song tittle and traditional game. The traditional song and game were written on lesson plan/RPP. Then, on lesson processing, the teacher lead the students sing traditional song of South Kalimantan on pre-activities. Traditional game of South Kalimantan were played by the students on Friday. On the other moment, traditional game of South Kalimantan were played by the students on Physical subject. On the evaluation process, the teacher evaluated the students by two technique as a follow are test and non-test. On test technique, the teacher gave the students some tests in form essay, multiple-choice, and short answer. On non-test technique, the teacher gave the students to produce some traditional product of South Kalimantan. In addition, the teacher asked the student to perform or show by singing traditional song of South Kalimantan. The researcher gave some suggestion to other researcher to conduct teachers’ perception to respond 21st century learning with local wisdom of South Kalimantan or other local wisdom on other site.
Penerapan model pembelajaran Direct Instruction dipadukan metode Fish Bowl guna meningkatkan sikap sosial siswa kelas V SDN Teluk Tiram 2 Banjarmasin Rahidatul Laila Agustina; Rifda Mardian Arif; Yudha Adrian
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 1 No 1 (2019): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (166.748 KB) | DOI: 10.33654/pgsd.v1i1.488

Abstract

This study aims to find out how the increase in social attitudes using Direct Instruction learning methods combined with Fish Bowl in class V students of Teluk Tiram 2 SDN Banjarmasin The research method used is the research used is action research in the form of Classroom Action Research . The PTK model carried out in this study is collaborative CAR. In this PTK researchers as participant observers and collaborations with fifth grade teachers of Teluk Tiram SDN 2. In this study, researchers act as key instruments because researchers who design, collect data, analyze data, draw conclusions, and make reports, while the implementation of teaching is left to the fifth grade teacher at SDN Teluk Tiram 2. The subjects in this study were all students in grade V SDN Teluk Tiram 2, which numbered 20 people. The observation results of students' social attitudes showed an increase from the first cycle only gained 40.21%, increasing to 48.07% in the second cycle. Based on these descriptions, it can be concluded that the application of the Direct Instruction learning model combined with the Fish Bowl method can improve students' social attitudes at each meeting while carrying out learning
Validitas Media Pembelajaran Berbasis Vlog pada Muatan Bahasa Indonesia di Sekolah Dasar M Rijali; Yudha Adrian
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 3 (2021): Periode Nopember - Februari
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (936.473 KB) | DOI: 10.33654/pgsd.v3i3.1488

Abstract

Vlogs are one of the alternative learning media used in Bahasa Indonesia lessons. This media is used to help android smartphones by the internet. Vlog-based learning media is embedded through the android application. The objective of this research to produce valid Vlog-based learning media on Bahasa Indonesia content in elementary schools. The development research model is the ADDIE development model (1990): 1) Analysis, 2) Design, 3) Development, 4) Implementation, 5) Evaluation. The subjects in the study were expert validators and users. Due to the Covid-19 pandemic, the trial was not. The data analysis technique used was quantitative from a questionnaire sheet, a qualitative test from comments and suggestions from research subjects. The results of this study are the validity of material experts by 86% (very valid), media by 91% (very valid), from linguists 96% (very valid) and teacher experts by 76% (valid) and students by 80% (valid).
Pengembangan Media IPA Berbasis Video Pembelajaran Interaktif Kearifan Lokal Kalimantan Selatan Fitria Wulandari; Ria Mayasari; Yudha Adrian
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 4 No 2 (2022): Periode Juli - Oktober
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

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Abstract

Interactive learning videos can be used as intermediaries that are quite effective in conveying learning. This is based on the fact that almost all students have smartphones that can be used to access the internet to study anytime and anywhere. The advantage of this interactive learning video is that users can operate on their respective smartphones and laptops with the Apk format. Using the Camtasia application when editing and the Smart Apps Creator application as an intermediary for the application creation process. This study aims to determine the validity and practicality of science learning media based on interactive video learning of local wisdom in South Kalimantan. This study uses research and development (R&D) methods with the development model used by the ADDIE (1990) development model. : 1) Analysis, 2) Design, 3) Development, 4) Implementation, 5) Evaluation. The subjects in the study were expert validators and users. The subject used in this research is the interactive science media of local wisdom of South Kalimantan. The trial was conducted face-to-face (offline). The data analysis technique used is quantitative from validation sheets, questionnaires, and qualitative from comments and suggestions from research subjects. The results of this study indicate that the validity of the interactive science media of South Kalimantan local wisdom is declared valid. The results obtained from media experts from 3 experts include, material experts get the percentage results of 78% quite valid category, media expert assessment percentage 97% very valid category and linguist assessment percentage 81% very valid category. The results of the teacher's response to the practicality of the media get an average percentage assessment of 98% in the very practical category.
Pengembangan Video Berbasis Animasi Powtoon untuk Materi Komponen Ekosistem IPA untuk Siswa Sekolah Dasar Jumaidil Khair; Lagiono; Yudha Adrian; M. Saufi; Abidinsyah
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 4 No 3 (2023): Periode Nopember - Februari
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Most of the teachers have not been able to take advantage of the learning support facilities that are already available in each class in the form of projectors, besides that, from within learning which discusses the components of the ecosystem, when delivering material the teacher only uses printed media in the form of books. The advantage of this learning media is that videos can be played repeatedly, the learning process becomes clearer and more interesting. The purpose of developing this learning media is how the feasibility of learning media using Powtoon-based animated videos is. How is the practicality of learning media using Powtoon-based animated videos, how is the attractiveness of learning media using Powtoon-based animated videos. The model used is ADDIE (1990) 1. Analysis (analysis), 2. Design (design), 3. Development (development), 4. Implementation (apply), 5. Evaluation (feedback). The subjects in the study were expert validators and users. The research was conducted offline. The types of data obtained in this research and development are quantitative data and qualitative data. Quantitative data was obtained from the results of the calculation of the validation sheet and questionnaire and qualitative data was obtained from comments and suggestions from the research subjects. The results showed that in the development of learning video media in science subjects, more precisely on the Ecosystem Component material, the validity of the material expert was 80% (valid), the media expert was 80% (valid), and the teacher's assessment was 92% (very practical). 82% students (very interesting).