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ANALISIS PENGGUNAAN IDIOM BERDASARKAN SUMBERNYA PADA NOVEL RANAH 3 WARNA Windo Dicky Irawan; Junaidi Junaidi; Darwanto Darwanto
Jurnal Kata (Bahasa, Sastra, dan Pembelajarannya) Vol 9, No 1 Apr (2021): JURNAL KATA (BAHASA, SASTRA, DAN PEMBELAJARANNYA)
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The purpose of this research was to describe the use of Indonesian idiom based on its shape, types, and source of Ranah 3 Warna novel by A. Fuadi The research method was qualititative research. The whole use of idioms which were found in Ranah 3 Warna Novel by A. Fuadi were 158 idioms. The use of idioms based on sources consists of idioms with names of body parts, idioms with names of natural objects, idioms with names of animals, idioms with names of plant parts, idioms with numerals, and idioms with color names. In learning Bahasa, this research was related to learning material. Ranah 3 Warna novel by A. Fuadi could be used as teaching material so that students understand the use of idioms in discourse better. Tujuan penelitian ini adalah untuk mendeskripsikan penggunaan idiom bahasa Indonesia berdasarkan bentuk, jenis, dan sumber yang terdapat pada novel Ranah 3 Warna karya A. Metode penelitian yang digunakan adalah penelitian kualitatif. Keseluruhan penggunaan idiom yang ditemukan pada novel Ranah 3 Warna karya Ahmad Fuadi berjumlah 158 idiom. Penggunaan idiom berdasarkan sumber terdiri dari idiom dengan nama-nama bagian tubuh, idiom dengan nama benda-benda alam, idiom dengan nama-nama binatang, idiom dengan nama-nama bagian tumbuh-tumbuhan, idiom dengan kata bilangan, dan idiom dengan nama warna. Pada pembelajaran bahasa Indonesia, penelitian ini berkaitan dengan materi pembelajaran. Novel Ranah 3 Warna karya Ahmad Fuadi dapat dijadikan bahan ajar agar siswa lebih memahami penggunaan idiom dalam wacana. Keywords: idiom, novel, implications, learning.DOI: http://dx.doi.org/10.23960/Kata.v9.i1.202102
Kemampuan Berpikir Kreatif Matematis: (Pengertian dan Indikatornya) Darwanto Darwanto
Eksponen Vol. 9 No. 2 (2019): Eksponen: Volume 9 Nomor 2 September 2019
Publisher : Universitas Muhammadiyah Kotabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47637/eksponen.v9i2.56

Abstract

Facing the era of disruption that is happening right now, learning done for students must lead to the development of higher-order thinking skills. This abilityis one of the provisions for participants to face competition in the future. Mathematical creative thinking ability is one of the higher order thinking abilities in mathematical ability.
PENGEMBANGAN BAHAN AJAR PELUANG DENGAN PENDEKATAN KONTEKSTUAL BERORIENTASI PADA KEMAMPUAN PENALARAN DAN DISPOSISI MATEMATIS BERBASIS ANDROID Karsoni Berta Dinata; Darwanto Darwanto
Eksponen Vol. 10 No. 1 (2020): Eksponen: Volume 10 Nomor 1 April 2020
Publisher : Universitas Muhammadiyah Kotabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47637/eksponen.v10i1.241

Abstract

Abstract: The purpose of this study is to produce a product in the form of opportunity teaching materials with a contextual approach oriented to mathematical reasoning and disposition abilities with an Android-based basis. Teaching material was developed using the development research (R&D) methodology. Teaching materials are validated, then tested on third semester students of the Mathematics Education Study Program at the University of Muhammadiyah Kotabumi Academic Year 2019/2010. Based on the results of the validation, an assessment is obtained from the side; 1) graphic design obtained a score of 153 in the very good category, 2) presentation of the material obtained a score of 129 was in the very good category, 3) the feasibility of the content obtained a score of 90 was in the very category, 4) Reasoning obtained a score of 37 which is in the good category because are in the interval of 30 ≤ S ≤ 38. Furthermore, based on the results of tests on students, an assessment of; 1) aspects of the display is obtained a score of 659 is in the good category, 2) aspects of the presentation of the material obtained by a score of 655 is in good, 3) aspects of the benefits obtained by a score of 1039 are in the good category. Thus it can be concluded that the teaching materials made have met the criteria of validity, practicality, and effectiveness
Pengintegrasian Soft Skills pada Setiap Pembelajaran: (Sebagai Upaya Menghadapi Tantangan Revolusi Industri 4.0 / Era Disrupsi) Darwanto D; Nova Sari
Eksponen Vol. 10 No. 2 (2020): Eksponen: Volume 10 Nomor 2 September 2020
Publisher : Universitas Muhammadiyah Kotabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47637/eksponen.v10i2.295

Abstract

Face the challenges of the disruption era, efforts must be made early to planting soft skills in each student. One such effort is integrate soft skills in every learning at every level of formal education. A person’s greatest success is only influenced by 20% of hard skills and 80% of soft skills. The biggest problems in education showed that there is a soft skills crisis in students. Learning, Industrial Revolution 4.0, Soft Skills.
Pembelajaran Daring dengan Menggunakan Platform Edlink: Sebagai Salah Satu Alternatif Pembelajaran di Masa Pendemi Covid-19 Darwanto Darwanto; Mar'atun Khasanah
Eksponen Vol. 11 No. 1 (2021): Eksponen: Volume 11 Nomor 1 April 2021
Publisher : Universitas Muhammadiyah Kotabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47637/eksponen.v11i1.366

Abstract

Learning during the Covid-19 pandemic was carried out using distance learning. Distance learning can be done in two ways, namely offline learning and online learning. The Sevima Edlink application is a Management Learning System (MLS) that can be used and recommended in online learning
Korelasi Sikap Belajar Dengan Hasil Belajar Siswa: Studi pada Sekolah Menengah Pertama Negeri 10 Kotabumi Darwanto D; Kiki Herdiansyah
Eksponen Vol. 12 No. 1 (2022): Eksponen: Volume 12 Nomor 1 April 2022
Publisher : Universitas Muhammadiyah Kotabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47637/eksponen.v12i1.516

Abstract

The mindset of learning outcomes that most ordinary people know is only limited to the values ​​of the tests that have been carried out. So it still happens that teachers only focus on learning outcomes in the cognitive domain. Whereas the distribution of learning outcomes has 3 domains, namely cognitive, affective, and psychomotor. This research is a quantitative research with correlation technique. The population in this study were all grade VIII students of SMP Negeri 01 Kotabumi for the academic year 2020/2021, totaling 317 students. The sample of this study amounted to 79 students. The sampling technique used a proportionate stratified random sampling technique. The learning attitude instrument uses a questionnaire/questionnaire. Meanwhile, the learning outcomes instrument used a multiple choice test. Hypothesis test using Product Moment Correlation. For the correlation analysis of learning attitudes and learning outcomes, it produces a correlation coefficient (r_xy) of 0.2341 and r_(table(79)(0.05)) of 0.2210. This shows that there is a correlation (relationship) of learning attitudes (affective learning outcomes) and mathematics learning outcomes (cognitive domains).
Evaluation and Analysis of Baitul Arqam on the Morals and Performance of Lecturers and Employees of the University of Muhammadiyah Kotabumi Junaidi Junaidi; Karsoni Berta Dinata; Darwanto Darwanto
Halaqa: Islamic Education Journal Vol 4 No 2 (2020): Desember
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/halaqa.v4i2.1015

Abstract

The aims of this study is as basis for making policies and strategies that need to be taken to improve the quality of Baitul Arqam Program going forward. Baitul Arqam program that has been carried out so far has never been seen in measurable terms. There are three research designs in this study, namely 1) descriptive-qualitative research design, 2) survey research design and 3) CIPP evaluation research design. The result of this study are based on the result of the analysis of the questionnaire and interview, it can be concluded that the lecturers and employees who have participated in Baitul Arqam activities have good morals and high performance. Based on the result of the evaluation it can be concluded that, 1) Baitul arqam material should be made into one book and distributed to participants, 2) The material should also discuss matters related to prayer, organizing bodies, and other worship in accordance with the guidance of HPT, 3) The video interesting learning so that participants are more interested and focused, 4) Every lecturer and employee who has not yet followed the Baitul Arqam must participate in the activity, 5) There is a pre-test and post-test to measure the success of the participants, 6) the mandatory requirements of participants are declared to pass if they take Fathul Quthub and Tahajud Prayers, and follow the material for each session at a minimum 75%.
Kesulitan Belajar Menggunakan Media Pembelajaran Berbasis Power Point pada Mahasiswa PGSD Saat Pembelajaran Daring Selama Pandemi Covid-19 Darwanto Darwanto; Berta Apriza
Jurnal Basicedu Vol 5, No 6 (2021): December Pages 5001-6500
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v5i6.1700

Abstract

Kesulitan matematika memiliki karakteristik tertentu yaitu kesulitan dalam memproses informasi, kesulitan yang berkenaan dengan kemampuan bahasa dan membaca, dan kecemasan matematika. Penyampaian materi matematika menggunakan media pembelajaran  power point dalam bentuk praktis dan hanya point-pont saja, akan membuat proses kemampuan kognitif peserta didik rendah. Sehingga dalam menerapkan dan menganalisis permasalahan pada matematika tidak diselesaikan dengan baik. Aspek kesulitan belajar matematika dalam materi pelajaran yang menggunakan media pembelajaran power point pada pembalajaran daring selama pandemi COVID-19 menjadi permasalahan dalam penelitian ini. Tujuan dari penelitian ini yaitu menganalisis kesulitan belajar mahasiswa Pendidikan Guru Sekolah Dasar Universitas Muhammadiyah Kotabumi dalam materi matematika yang menggunakan media pembelajaran power point selama pandemi COVID-19. Penelitian ini merupakan penelitian studi kasus. Hasil penelitian ini diperoleh bahwa peserta didik (mahasiswa) ketika melaksanakan pembelajaran khusunya metematka cukup kesulitan jika menggunakan media power point.  Secara keseluruhan media power point masih dikategorikan cukup layak untuk digunakan dalam embelajaran matematika.
Bahan Ajar Digital Sebagai Alternatif Pembelajaran Jarak Jauh dan Mandiri (Pengembangan Bahan Ajar Mata Kuliah Teori Graf) Darwanto Darwanto; Venty Meilasari
Jurnal Basicedu Vol 6, No 1 (2022): February, Pages 1-1500
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i1.2119

Abstract

Tujuan penelitian ini adalah diperolehnya produk berupa bahan ajar teori graf berbasis digital. Bahan ajar tersebut diharapkan mampu memfasilitasi pembelajaran jarak jauh mahasiswa dan juga pembelajaran mandiri mahasiswa. Masa New Normal (pasca) Covid-19, media digital memainkan peranan yang sangat penting dalam menyukseskan pembelajaran jarak jauh dan juga pembelajaran mandiri. Terdapat dua poin penting yang harus diperhatikan dalam mengembangan bahan ajar yaitu: (1) Bahan ajar harus uptodate/sesuai dengan perkembangan yang paling mutakhir (berbasis digital); dan (2) Bahan ajar harus disesuaikan dengan karakteristik mahasiswa atau pembaca yang akan menggunakanya. Metode yang digunakan adalah Penelitian dan pengembangan (R&D). kegiatan yang dilaksanakan pada penelitian adalah: (1) tahapan identifikasi masalah; (2) pengumpulan data (pengumpulan referensi); (3) menyusun desain bahan ajar (buku) digital; (4) memvalidasi desain bahan (buku) ajar kepada validator yang kompeten dibidangnya; (5) melakukan revisi desain bahan (buku) ajar; (6) mengujicobakan bahan (buku) ajar digital secara terbatas; dan (6) merevisi bahan (buku) ajar jika hal-hal yang kurang/perlu diperbaiki. Produk yang dihasilakan berupa sebuah bahan ajar berbentuk digital yang dapat digunakan pada OS Android. Validitas bahan ajar tergolong dalam kategori baik.  Bahan ajar ini ditujukan sebagai alternatif pada pembelajaran jarak jauh dan pembelajaran secara mandiri bagi mahasiswa Pendidikan Matematika Universitas Muhammadiyah Kotabumi atau mahasiswa di luar Universitas Muhammadiyah Kotabumi yang menempuh mata kuliah Graf.
Pengintegrasian Budaya Lampung dalam Pembelajaran Mata Kuliah Himpunan Dengan Flatform Schoology Darwanto; Karsoni Berta Dinata; Junaidi
JUMLAHKU: Jurnal Matematika Ilmiah STKIP Muhammadiyah Kuningan Vol 6 No 2 (2020): Edisi Vol. 6 No. 2 Nopember 2020
Publisher : Program Studi Pendidikan Matematika STKIP Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/jumlahku.v6i2.1140

Abstract

Abstrak Lampung memiliki khasanah kekayaan budaya yang dapat dilihat pada rumah adat lampung, Pakaian adat lampung, Alat-alat musik tradisional, Upacara adat Lampung, dan nilai-nilai kearifan lokal lampung. Untuk menumbuhkan kesadaran dan kecintaan mahasiswa terhadap budaya lampung, salah satu cara yang dapat dilakukan adalah dengan mengintegrasikan budaya lampung terhadap pembelajaran. Metode penelitian yang dilakukan adalah metode penelitian deskriptif Kualitatif. Beberapa konten budaya lampung dintegrasikan dalam materi himpunan. Selain itu juga, konten budaya lampung khususnya nilai-nilai kearifan lokal lampung seperti piil pesenggiri, bejuluk adok, nemui nyimah, nengah nyappukh, dan Sakai Sambayan dapat juga diintegrasikan dalam pembelajaran himpunan dengan flatform Schoology. Kata Kunci: Kearifan Lokal, Schoology, Piil Pesenggiri Abstract Lampung has a wealth of cultural treasures that can be seen in the traditional Lampung house, Lampung traditional clothing, traditional musical instruments, Lampung traditional ceremonies, and the values ​​of local wisdom of Lampung. To foster awareness and love of students towards Lampung culture, one way that can be done is by integrating Lampung culture with learning. The research method used is descriptive qualitative research method. Some of the cultural content of Lampung is integrated in the material of the association. In addition, the content of Lampung culture, especially the values ​​of local wisdom of Lampung such as Piil Pesenggiri, Bejuluk adok, meet nyimah, nengah nyappukh, and Sakai Sambayan can also be integrated into association learning with the Schoology platform. Keywords: Lokal Wisdom, Schoology, Piil Pesenggiri