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THE ROLE OF LEARNING MANAGEMENT IN THE PANDEMIC TIME COVID-19 TOWARDS THE LEARNING ACHIEVEMENT OF CLASS II STUDENTS OF SDN INPRES 2 TANAMODINDI Nur Hasifa; Rizal Rizal; Sisriawan Lapasere
Jurnal Dikdas Vol 9, No 1 (2021): JURNAL DIKDAS
Publisher : Universitas Tadulako

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (289.871 KB)

Abstract

The problem in this research is that the focus of the teacher is only on providing material by taking notes and reading the subject matter, the teacher's teaching strategy is still not optimal in improving learning outcomes, especially during the Covid-19 pandemic. The teacher as the main component in the school in the teaching and learning process can manage the learning process with a good teaching strategy as a motivator in improving student learning achievement. The purpose of this research was to determine the relationship between the role of teacher learning management and the learning achievement of grade II students of SD Inpres 2 Tanamodindi. This type of research is a qualitative description. The subjects taken in this study were 18 and 11 teachers. Application of learning management which includes functions; planning, organizing, mobilizing, and controlling, indicated by a mean score of 80.08: 23 = 3.48 with the frequent category. Thus, the teachers at SD Inpres 2 Tanamodindi often apply the role of learning management in carrying out the learning process and the learning achievement of students in Civics, BI, MTK and Social Studies subjects at SD Inpres 2 Tanamodindi is 75.94 with a high category.
THE INFLUENCE OF YOUTUBE ON STUDENT CREATIVITY IN ART CULTURE AND WORKS (SBdP) LESSONS IN THE COVID-19 PANDEMIC Sisriawan Lapasere; Herlina Herlina; Dedi Rore Poting
Jurnal Dikdas Vol 9, No 2 (2021): JURNAL DIKDAS
Publisher : Universitas Tadulako

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Abstract

This study aims to determine the effect of the use of YouTube social media on student creativity in the fourth grade subjects of cultural arts and crafts (SBdP) at SDN Nunu. This research is a quantitative study using an experimental approach using two groups, namely the experimental class group and the control class group. The design used in this research is the design "Noneqiuvalent Control Group Design". The subjects in this study were some of the fourth grade students of SDN Nunu with a total of 30 students consisting of two classes, namely class IVA as the experimental group and class IVB as the control group. The instrument used was a figural creativity test. The data analysis technique used was the normality test and the homogeneity test as a prerequisite for the t-test. Based on the results of testing the hypothesis that the experimental and control groups have a T-count of 5.280 with a T-table of 2.042, so that the significant (2-tailed) value of the posttest T-Test results of the two groups is 0.000, so the null hypothesis H0 is rejected and the Ha hypothesis is accepted because based on the T-Test test criteria the significance value is <0.05. Thus it can be concluded that there is an influence of the influence of the use of YouTube social media on student creativity in the fourth grade subjects of cultural arts and crafts (SBdP) at SDN Nunu.
Bimbingan Teknis Multimedia Interaktif Smart App Creator Bagi Guru di SDN 1 Poso Kota Utara Rizal Rizal; Kadek Hariana; Fahriadi Fahriadi; Sisriawan Lapasere; Surahman Surahman; Ryan Andika Pratama
JURNAL PRODIKMAS Hasil Pengabdian Kepada Masyarakat Vol 7, No 2 (2022)
Publisher : Universitas Muhammadiyah Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30596/jp.v7i2.11708

Abstract

Judul Kegiatan Pengabdian Kepada Masyarakat (PKM) ini adalah Bimbingan Teknis Multimedia Interaktif Smart App Creator Bagi Guru di SDN 1 Poso Kota Utara. Kegiatan ini dilaksanakan dengan tujuan meningkatkan kompetensi guru dalam membuat media pembelajaran untuk meningkatkan kemampuannya di bidang IT dalam upaya mendukung proses pembelajaran yang efektif di era digital saat ini sehingga guru dapat memastikan siswa mengikuti pembelajaran dalam waktu yang bersamaan, meskipun di tempat yang berbeda. Dalam pembelajaran luring maupun daring sangat memerlukan pengembangan media pembelajaran, khususnya di SDN 1 Poso Kota Utara. Media pembelajaran dengan konsep multimedia interaktif sangat penting dalam pelaksanaan pembelajaran, sehingga dalam penyusunannya seorang guru harus kreatif dan inovatif dalam melek teknologi digital terbarukan saat ini. Mitra Kegiatan PKM ini adalah Guru di SDN 1 Kota Utara. Guru di sekolah ini diberikan bimbingan teknis dalam membuat media pembelajaran multimedia interaktif menggunakan aplikasi Smart App Creator. Target khusus yang ingin dicapai pada kegiatan ini adalah guru di SDN 1 Poso Kota Utara mampu mengoperasikan dan membuat media pembelajaran menggunakan Smart App creator. Beberapa teknik atau metode yang digunakan dalam pengabdian ini adalah; diskusi kelompok, FGD, curah pendapat (brainstorming) dan demonstrasi. Adapun kegiatan yang dilaksanakan yaitu memberi pelatihan tentang teori media pembelajaran dan praktek mengembangkan multimedia interaktif smart app creator, melakukan pendampingan pengembangan multimedia interaktif smart app creator, melakukan evaluasi terhadap hasil pengembangan multimedia interaktif smart app creator untuk mengukur efektifitas pengabdian yang dilakukan.
Development of a Hybrid Learning Virtual Space Module Based on Local Saluan Language Wisdom in Science Education for Elementary School Students Kadek Hariana; Pahriadi Pahriadi; Yun Ratna Lagandesa; Asriani Asriani; Sisriawan Lapasere; Supriyadi Supriyadi
Jurnal Penelitian Pendidikan IPA Vol 9 No 12 (2023): December
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i12.5470

Abstract

This research aims to develop a hybrid learning virtual space design based on local Saluan language wisdom in science subjects for fifth grade students at SDN 3 Luwuk. The research method used is development research using the Borg and Gall model. Development steps include requirements analysis, design, development, implementation, and evaluation. The hybrid learning virtual space design developed contains science learning materials with content related to the local wisdom of the Saluan ethnic language. Learning material is presented in interactive multimedia form and equipped with various activities that can increase student participation in the learning process. Evaluation is carried out by measuring the quality of the hybrid learning virtual space in terms of effectiveness, efficiency and student satisfaction. It is hoped that this research can provide interesting learning alternatives and can increase the interest and learning outcomes of fifth grade students at SDN 3 Luwuk in science subjects by utilizing the local wisdom of the Saluan ethnic language. The targeted outcomes of this research are (1) design of a hybrid learning virtual space based on local wisdom of the Saluan language in science subjects for fifth grade students at SDN 3 Luwuk; (2) teaching materials and learning media that can improve student learning outcomes, interest and motivation; (3) alternative science learning media with hybrid learning virtual space; (4) increasing local wisdom in learning
Peran Guru dalam Penguatan Pendidikan Karakter di Sekolah Dasar Mutmoza Filiansi; Sisriawan Lapasere; Rizal Rizal; Sri Wahyuni; Pahriadi Pahriadi
Jurnal Basicedu Vol. 8 No. 3 (2024): June
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v8i3.7454

Abstract

Pendidikan sejati tidak hanya menumbuhkan informasi, tetapi juga membingkai karakter, otonomi, keterampilan interaktif, dan karakter. Penelitian ini bertujuan untuk mengetahui peran guru dalam penguatan pendidikan  karakter siswa di SDN 23 Balaesang, penelitian ini berfokus pada peran guru dalam mendidik dan membimbing, untuk mengetahui faktor-faktor penghambat guru dalam mendidik dan membimbing karakter siswa di SDN 23 Balaesang. Pendekatan digunakan dalam penelitian ini deskriptif kualitatif. Subyek penelitian ini berjumlah 25 orang siswa, teknik pengumpulan data yang digunakan Observasi, wawancara, angket dan dokumentasi. Dalam mendidik dan membimbing karakter siswa harus membiasakan keteladanan siswa dalam pembinaan penguatan pendidikan karakter yang meliputi: Religius, Nasionalis, mandiri, gotong  royong dan integritas. Faktor-faktor penghambat peran guru dalam mendidik dan membimbing karakter siswa adalah: pengaruh pergaulan teman sebaya baik di lingkungan sekolah maupun di  masyarakat, tidak adanya korespondensi antar siswa dengan orang tuanya, dampak penggunaan telepon genggam yang berlebih di luar sekolah.  hasil penelitian menunjukkan bahwa: peran guru dalam penguatan pendidikan karakter siswa di SDN 23 Balaesang dari jumlah 25 responden siswa yang  dilihat dari hasil presentase dapat disimpulkan  masuk dalam klasifikasi baik
Meningkatkan Keterampilan Membaca Nyaring Peserta didik Menggunakan Metode Suku Kata Berbantuan Media Kartu Bergambar Sitti Nur Fadillah; Sisriawan Lapasere; Muhammad Aqil; Kadek Hariana; Ryan Andika Pratama; Vera Angelina Pesik
Jurnal Elementaria Edukasia Vol. 7 No. 1 (2024): Maret
Publisher : Elementary Teacher Education Program, Majalengka University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jee.v7i1.8802

Abstract

This research aimed to determine the improvement of oral reading skills by practising the syllable-assisted visual aid method using picture cards among first grade students at SD Negeri 24 Palu, Palu City, Central Sulawesi. The research was conducted in SD Negeri 24 Palu with 28 first grade students. Data collection methods included observation, testing and documentation, while data analysis used a descriptive quantitative and qualitative approach. This research is a type of classroom action research that consists of four phases: planning, implementation, observation and evaluation. The results of the data analysis show that in the first test only 50% of the students achieved classical completeness or scored above the minimum criteria. However, in cycle 1, the percentage of students achieving classical completeness increased to 85%. These results indicate a significant improvement in students' oral reading skills with the use of the syllable method supported by visual aids in the form of picture cards