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INDONESIA
Jurnal Bidang Pendidikan Dasar
ISSN : 25490117     EISSN : 25490125     DOI : -
Core Subject : Education,
Jurnal Bidang Pendidikan Dasar diterbitkan oleh Fakultas Pendidikan Universitas Kanjuruhan Malang, ISSN 2549-0125 (online), ISSN 2549-0117 (cetak). Jurnal ini menerbitkan strategi pembelajaran, manajemen sekolah dan kelas, evaluasi pendidikan, kurikulum, pengembangan media dan bahan ajar. Setiap naskah yang dikirimkan akan ditinjau oleh setidaknya dua peninjau sejawat menggunakan metode peninjauan ganda. Jurnal ini diterbitkan setiap Januari & Juni.
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Articles 10 Documents
Search results for , issue "Vol 5 No 1 (2021): January" : 10 Documents clear
Meningkatkan Sikap Rasa Ingin Tahu Melalui Penerapan Model Project Based Learning Panut Setiono; Sri Dadi; Nani Yuliantini
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.4474

Abstract

Curiosity is a character that must be mastered by students to be able to learn independently. The purpose of this study was to determine the increase in the attitude of curiosity in grade 7A students. The research method used in this research is the Classroom Action Research model of Kemmis, Taggart & Nixon with the stages of planning, implementing, observing, and reflecting activities. The data collection instruments used in this study were the observation sheet of learning implementation and a curiosity attitude questionnaire. From the results of observations of the implementation of learning, there was an increase in the implementation of the PjBL learning model from cycle I and cycle II with a percentage score of 70.0 and 84.17. While the results of the questionnaire attitude of curiosity showed an increase in very high criteria with a score of 9.38% in the first cycle, an increase of 15.63% in the second cycle. So that it can be concluded that the PjBL model can increase the curiosity of students.
Strategi Pendidikan Nilai Sebagai Pembentuk Kepribadian Siswa Di Sekolah Rinita Rosalinda Dewi; Mufid Hidayat; Cik Suabuana
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.4495

Abstract

Value education is a conscious and planned effort to help students recognize the values that must be used as a guide in behaving and behaving in everyday life. The purpose of this research was to determine the value education strategy as forming the personality of students in schools, especially at the elementary school level. SDN Nagreg 04 is one of the elementary schools that instill value education as a way of shaping the personality of students so that they become personal benefits for others. This research uses descriptive qualitative methods and uses data collection techniques through observation, interviews, and documentation studies. Based on research results show that the value education strategy as forming the personality of students in schools can be started from the curriculum and tools such as syllabus and lesson plans, plan various programs that can support the process of value education to students, integrated with teaching and learning activities, and through collaboration between schools, parents, and society.
Peningkatan Keterampilan Menulis Deskripsi Tokoh Pahlawan melalui Model Pembelajaran Talking Stick Siswa Kelas IV SDN Tegalasri 4 Nourma Oktaviarini
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.4668

Abstract

The purpose of this research is to describe the application of the talking stick learning model and the improvement of writing skills. The type of research used is Classroom Action Research (PTK). The research subjects were fourth grade students of SDN Tegalasri 4, Wlingi District, Blitar Regency. The results of the research cycle I meeting 1 an average of 66 with a percentage of 45% completeness of the 29 students, meeting 2 an average of 67 with a percentage of 52% completeness. Cycle II meeting 1 total 2218 average 76 69%, Meeting 2 average 82 with percentage completeness 83%. The conclusion is that the talking stick learning model is able to improve the writing skills of a hero character description while also motivating students to learn to write and can stimulate students' creativity in expressing ideas.
Peran Guru dalam Kegiatan Pembelajaran dari Rumah pada Masa Pandemi Covid-19 di SD Islam Sari Bumi Sidoarjo Alfiyatul Maghfiroh Lil Ummah; Septi Budi Sartika
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.4896

Abstract

The research aims to describe the role of teachers and constraints in learning activities from home during the covid-19 pandemic at SD Islam Sari Bumi Sidoarjo. The focus of teacher role research includes pedagogical competencies, namely the ability of teachers to manage classes with 3 indicators namely planning, implementation, and assessment of learning. The research method uses a qualitative approach to phenomenological types. Research instruments use questionnaires, interviews, and documentation. Data analysis techniques using the Miles and Huberman models include data reduction, data display, verification and conclusions. The results showed that the role of teachers in learning activities from home during the covid-19 pandemic at SD Islam Sari Bumi Sidoarjo on planning indicators, and learning assessments have been achieved. As for the obstacles faced by teachers in learning activities from home during the covid-19 pandemic at SD Islam Sari Bumi Sidoarjo is a network / signal that is not good and parents who pay less attention to the child's duties because they are busy working. Further research is expected to uncover the facts through different sources, because the learning activities are done from home then the checking of the validity of the role of the teacher can be done to the student or the parents, thus the analysis and conclusion will be in-depth.
Pengaruh Penggunaan Media Pembelajaran Berbasis Vectorian Giotto terhadap Motivasi dan Hasil Belajar Siswa SDIT Di Kabupaten Oku Timur Nesi Anti Andini; Khusnatul Amaliah; Ariyansyah
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.4979

Abstract

Utilization of media learning based on ICT, especially in the eyes of subjects IPA at the level of elementary school can optimize the process of learning the teaching that takes place. This is very relevant when using learning media to convey information. One of the media that can support is Vectorian Giotto. Research objectives This is to explain the effect of using vectoriangiotto based learning media on the motivation and learning outcomes SDIT students in East OKUT. This research is quantitative with a quasi- experimental type. Population and samples were used in the study amounted to 136 students. Data collection techniques: observation, tests, and questionnaires. Data analysis techniques, descriptive statistical techniques and inferential statistical techniques. Descriptive analysis results; The mean scores of motivationand learning outcomes for grade IV were 79.26 and 93.33. results of statistical inferential by using test wilcoxion obtained value Asymp . Sig. (2-tailed) for 0000 is smaller than 0.05, means that there is the influence of the media learning based vectoriangiotto with the results of learning. To see the motivation of students to use the medium of learning obtained a value of 0.000 is smaller than 0.05, which means that there is the influence of the media learning based vectoriangiotto with the motivation to learn.
Implementasi Pendekatan Home Visit Upaya Mengatasi Problematika Pembelajaran Daring pada Siswa Sekolah Dasar Di Masa Pandemic Covid – 19 Abdul Sholeh
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.5155

Abstract

Prevention of the Covid 19 virus is carried out by various parties, including the government stipulating the implementation of education policies in the emergency period of the spread of the Covid 19 virus with steps in the form of learning to be carried out at home using the online method. The implementation of online learning has strengths, challenges and problems/ obstacles. for students, teachers, and parents of students. This study aims to describe the implementation of the home visit approach as an effort to overcome the problems of online learning for elementary school students during the Covid 19 Pandemic. The research method used is qualitative through surveys, observations, interviews via video calls and literature. The application of the home visit approach is carried out through the planning, implementation and evaluation stages with the results of the research, namely that there is intensive communication and cooperation between teachers, students and parents, students are more guided and assisted in learning so that they can overcome learning difficulties. As for the benefits of the research results, namely solving problems of online learning for students, teachers and parents and forging intensive relationships to make learning programs successful in schools.
Pengembangan Media “MEB” dalam Menumbuhkan Rasa Nasionalis pada Pembelajaran Matematika SD Kunti Dian Ayu Afiani; Meirza Nanda Faradita
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.5368

Abstract

This research is a research and development that aims to produce a valid and effective MEB (Monopoly Education Book) media in fostering a nationalist sense of the Indonesian nation in learning mathematics. The research subjects were fourth grade students of SDN Wonokromo 1 Surabaya. The development of this media in its stages is limited to the mass production stage. Where the validity has been validated against three validators. The results of the research from the three validation results that have been given can be average and it is concluded that the MEB (Monopoly Education Book) media that has been developed gets a score of 86% where the score is included in the "Very Good" criteria. And the MEB (Monopoly Education Book) media is effective as evidenced by the completeness of the classical learning outcomes of students reaching 76%. Thus the learning media MEB (Monopoly Education Book) can be said to be valid and effective.
Peningkatan Hasil Belajar IPA Melalui Implementasi Model Pembelajaran Discovery Learning di Sekolah Dasar Kota Banda Aceh Lili Kasmini; Ilfiana Munthe
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.5384

Abstract

Science is learning that is very closely related to human life, many natural instruments are directly involved in teaching and learning processes. One of the objectives of this study is to see the effect of the Discovey Learning model on student learning outcomes, the Discovery Learning learning model is a learning process that can involve mentally and physically students, so that the learning obtained can last a long time in the memory of students. This research was conducted at SD N 55 Banda Aceh, after observing the learning process of students showing less than optimal results. It can be seen from the learning outcomes before the application of the Discovery Learning model the average learning outcomes are 37 while the average obtained after the application of the Discovey Learning Model is 73. In addition, based on the results of the calculation of the hypothesis that have been determined by the hypothesis acceptance rules, accept Ha If tcount> ttable, the results obtained are degrees of freedom (dk = n-1 = 34-1 = 33) and the significant value is α = 0.05, for this calculation the t-table is 2.19. From the above calculations using the t-test shows that tcount> ttable (2.19> 1.697). The results of the analysis of the average N-gain obtained reached 50 which was categorized as moderate.
Meta Analisis Model Pembelajaran Problem Based Learning terhadap Hasil Belajar Kognitif Di Sekolah Dasar Yusuf Darmawan; Gamaliel Septian Airlanda
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.5386

Abstract

The learning model is a design that is used as a class design. Learning outcomes are changes in behavior obtained after carrying out activities in the learning process of the PBL learning model, learning can develop critical thinking skills for students. In the effectiveness of the PBL learning model, there has not been a comprehensive study of the effectiveness of learning model. The goal is to understand how much influence cognitive learning outcomes and Problem Based Learning learning models have on the learning outcomes of elementary school students. The results of the effect size test using the T-test are seen from the Paired Sample Test listed in the mean column of 49.27 and the standard deviation of 26.09 has a sig value of 0.000. The effect size obtained is 0.37 and seen from cohen's table that PBL learning has a moderate effect on cognitive learning outcomes in elementary schools.
Pengembangan Media Game Petualangan Geomat Berbasis Adobe Flash untuk Meningkatkan Hasil Belajar Siswa Kelas 5 SD Theo Hendratta Putra; Mawardi Mawardi
Jurnal Bidang Pendidikan Dasar Vol 5 No 1 (2021): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v5i1.5387

Abstract

The demands of 21st-century learning emphasize primary school teachers and students to have adequate skills, creativity, innovation following global dynamics. To meet the demands of 21st-century learning, the purpose of this study is to develop learning media for the game "Geomat's Adventure" to improve learning outcomes for grade 5 elementary school students. This study uses the Research and Development (R&D) type of research. The results of the material validation obtained a score of 66%, including in the interval 61-80% with the high category. Validation of the learning design obtains a score of 80% in the 61-80% interval getting the high category. Media validation obtained a score of 94.2%, including in the 81-100% interval, the category was very high. The findings of the validation results from material experts and learning media become a reference that media products so that in making Geomat's Adventure it is feasible to be used.

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