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Journal : Jurnal Penelitian Pendidikan IPA (JPPIPA)

The Effect of the STEAM Method on Children’s Creativity M.A Muazar Habibi
Jurnal Penelitian Pendidikan IPA Vol 9 No 1 (2023): January
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i1.2378

Abstract

In the globalization era, education requires schools to create students who can think critically in terms of STEAM (Science, Technology, Engineering, Art, and Mathematics) and carry out their activities independently. For instance, the rapid development of technology has changed how people communicate, interact, eat, and perform other things. This causes education to become important in preparing students to be independent. Therefore, teachers need to follow the latest developments regarding strategies, approaches, or methods in the learning process. Agyei, D. D., & Voogt, J. (2012). Education is an effort used in helping students to develop their potential, abilities, and talents. This study aims to examine the effect of STEAM (Science, Technology, Engineering, Art, and Math) on the creativity of children aged 5-6 years at Lenterahati Islamic boarding school. In this study, the STEAM method is the independent (X) and creativity is the dependent variable (Y). This instrument preparation is known as the Torrance test of creative thinking consisting of fluency, flexibility, originality, and elaboration skills. A total of 25 children in the preschool were selected as the participants using a pretest and posttest. The results showed there is a difference in students' creativity before and after receiving STEAM treatment. This method uses loose parts which help to increase children's creative thinking. High creativity is characterized by fluent, flexible, original, and detailed skills. Therefore, the use of STEAM in learning can increase children's creativity and provide them the ability to solve problems as well as connect with the environment.
Strategies for Enhancing Early Childhood Science Literacy Through STEAM Education M.A Muazar Habibi
Jurnal Penelitian Pendidikan IPA Vol 9 No 12 (2023): December
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i12.4960

Abstract

The primary objective of this study is to enhance young children's comprehension of scientific concepts by implementing the STEAM approach within the context of Early Childhood Education (PAUD). The STEAM (Science, Technology, Engineering, Art, and Mathematics) pedagogy for preschoolers emphasizes dynamic learning, stimulates cognitive engagement, facilitates problem-solving, nurtures structured and methodical reasoning, and enhances critical thinking skills. Conducted using the Classroom Action Research method guided by the Kemmis cycle model, this study involves a cohort of 15 participants from group B, aged 5-6 years, and spans across preliminary cycles, Cycle I, and Cycle II, comprising phases of planning, execution, observation, and reflection. The comprehensive deliberation's outcome establishes the potential for enhancing scientific literacy among young children through the implementation of STEAM education. This advancement in scientific understanding is facilitated through captivating balloon experiments, utilizing colors that resonate with children's preferences. The attainment of scientific knowledge, as evident through the STEAM approach, manifests at a rate of 10% during the Pre-Cycle, 26% during Cycle I, and an impressive 72% during Cycle II. The cumulative findings unequivocally underscore the profoundly positive role of STEAM pedagogy in augmenting scientific cognizance during the formative years of early childhood.