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Analisis Pemahaman Konsep IPA Materi Sifat-Sifat Cahaya Siswa Kelas IV Utari Bela Wati; Lukman Hakim; Treny Hera
Jurnal Pendidikan dan Konseling (JPDK) Vol. 4 No. 4 (2022): Jurnal Pendidikan dan Konseling
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (216.6 KB) | DOI: 10.31004/jpdk.v4i4.5745

Abstract

Penelitian ini bertujuan untuk mengetahui kemampuan pemahaman konsep IPA materi sifat-sifat cahaya siswa kelas IV di SD Negeri 95 Palembang. Metode yang digunakan dalam penelitian ini adalah metode kualitatif, dengan jenis kualitatif deskriptif. Teknik pengumpulan data yang digunakan yaitu observasi, wawancara, dan dokumentasi. Hasil penelitian dengan 11 informan siswa kelas IV A dan guru kelas IV A, dimana untuk kemampuan pemahaman konsep IPA materi sifat-sifat cahaya siswa kelas IV di SD Negeri 95 Palembang dapat dikategorikan cukup rendah. Siswa masih terlihat kesulitan dalam memahami pembelajaran IPA sendiri terutama materi sifat-sifat cahaya, dapat dilihat dari hasil wawancara siswa dan guru yang telah dilakukan peneliti dan dari soal yang diberikan guru, terlihat daya ingat siswa rendah, siswa kesulitan dalam mengingat materi yang diajarkan guru.
MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT TERHADAP MINAT DAN HASIL BELAJAR IPA SISWA SD Siti Nur'aini; Lukman Hakim; Aldora Pratama
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol 9, No 2 (2022): INOVASI SEKOLAH DASAR
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v9i2.18309

Abstract

Abstrak Tujuan riset ini untuk mengenali Pengaruh Model Pembelajaran Kooperatif Tipe Teams Games Tournament Terhadap Minat serta Hasil Belajar IPA Siswa SD. Metode yang dipakai ialah metode kuantitatif dengan tipe eksperimen. Design yang dipakai ialah True Experimental Design dengan bentuk Pretest-Posttest Control Group Design. Populasi dalam riset ini merupakan semua siswa kelas V di SD Muhammadiyah 10 Palembang. Sampel dalam riset ini ialah siswa kelas VA sebagai kelas Eksperimen dan siswa kelas VB sebagai kelas Kontrol. Analisa data dilakukan melalui uji normalitas, uji homogenitas dan Uji Independet Sampel T-Test. Bersumber pada hasil analisis Angket Minat Belajar IPA diperoleh thitung sebesar 3,295 sedangkan ttabel sebesar 2,014. Karena t hitung > t tabel hingga dapat disimpulkan ada pengaruh Model Pembelajaraan Kooperatif Tipe Teams Games Tournament Terhadap Minat Belajar IPA Siswa SD. Demikian juga pula dengan analisa Hasil Belajar IPA diperoleh thitung sebesar 7,591 dan ttabel sebesar 2,014. Karena t hitung > t tabel maka dapat disimpulkan bahwa ada pengaruh Model Pembelajaraan Kooperatif Tipe Teams Games Tournament Terhadap Hasil Belajar IPA Siswa SD. Data dalam penelitian ini dihitung menggunakan Program Microsoft Excel 2019. Kata kunci : Model Pembelajaran Teams Games Tournament, Minat Belajar, Hasil Belajar. Abstract This research aims to know the impact of using Cooperative Learning Model In Type Teams Games Tournament Toward The Elementary School Students’ Interest And Result In Science. The researcher used quantitative method with experiment with True Experimental Design in the form of a Prestest-Posttest Control Group Design. The population used was fifth graders of SD Muhammadiyah 10 Palembang. The research samples are divided into two types, which are grade VA students as experiment class and grade VB students as control class. The data were analysed using Independent Sample T-Test which had previously tested normality  and homogeneity. The result of data analysis in students’ science interest questionnaire, it obtained thitung = 3,295 while ttabel = 2,014. With this average, thitung>ttabel, there is an impact by using a cooperative learning model in type TGT toward elementary school students’ interest in learning science. Additionally, the result of data analysis in  in learning sciences, it obtained thitung = 7,591 while ttabel = 2,014. With this average, thitung >ttabel, there is an impact by using a cooperative learning model in type TGT toward elementary school students’ result in learning science. The data calculation in this research was using Microsoft Excel 2019 program. Keywords: Teams Games Tournament Learning Model, Interest in Student Learning, Result In Science
Pengaruh Penggunaan Media Flipchart Berbasis Gambar Terhadap Penguasaan Materi IPA Siswa Kelas V Sekolah Dasar Sara Novrica; Lukman Hakim; Aldora Pratama
Jurnal Pendidikan dan Konseling (JPDK) Vol. 4 No. 5 (2022): Jurnal Pendidikan dan Konseling
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jpdk.v4i5.6769

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh media flipchart berbasis gambar terhadap penguasaan materi IPA siswa kelas V Sekolah Dasar. Metode yang digunakan pada penelitian ini adalah metode quasi experimen equivalent control group Design. Populasi dalam penelitian ini adalah seluruh peserta didik kelas V di SD Negeri 95 Palembang dengan sampel penelitian siswa kelas VA1 sebagai kelas eksperimen berjumlah 13 orang dan siswa kelas V.A (2) sebagai kelas kontrol berjumlah 13 orang. Teknik pengumpulan data yang digunakan adalah Observasi, Tes, dan dokumentasi. Instrumen tes sebelum digunakan dalam penelitian diujicoba terlebih dahulu untuk mengetahui validitas dan reliabilitas instrumen. Analisis validitas Tes menggunakan kerelasi product moment dengan kriteria valid kofisien korelasi > 0,361. Hasil uji validitas diperoleh tiga belas soal tes yang valid. Uji reliabilitas instrumen menggunakan Cronbach’s Alpha diperoleh koefisien reliabilitas sebesar 0,8 katageri tinggi. Oleh karena itu tiga belas soal yang valid digunakan dalam penelitian. Data observasi dan dokumentasi di analisis secara deskriptif kualitatif, sedangkan analisis data tes menggunaakan uji statistik parametri jika uji prasyarat terpenuhi. Jika uji prasyarat tidak terpenuhi maka akan dilakukan uji statistik non parametrik mengguna uji Mann Whitney. Hasil observasi kegiatan pembelajaran menunjukkan bahwa media flipchart berbasis gambar dapat meningkatkan aktivitas pembelajaran siswa. Hasil tes penguasaan siswa terhadap materi IPA untuk kelas eksperimen dan kontrol sebesar 82,95 dan 63. Hasil uji hipotesis diperoleh signifikan = 0,000 yang berarti bahwa terdapat perbedaan signifikan penguasaan materi IPA siswa mengikuti pembelajaran menggunakan media flipchart berbasis gambar dengan siswa mengikuti pembelajaran biasa Siswa kelas V Sekolah Dasar.
Development of Inquiry-Based Physics Learning Modules on Linear Motion Materials for Senior High School Students Nur Arisa Arisa; Lukman Hakim; Lefudin Lefudin
Physics Education Research Journal Vol 4, No 2 (2022)
Publisher : Faculty of Science and Education, UIN Walisongo Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21580/perj.2022.4.2.11188

Abstract

This study aims to produce valid, practical, and effective inquiry-based learning modules to improve students' understanding of the concept of rectilinear motion. This research uses the ADDIE model of Research and Development (RD). Data collection uses walkthroughs, questionnaires, and tests. The research subjects were students of class X MIPA 2 SMA Negeri 2 Babat Supat. Based on the data analysis, the learning modules developed were stated to be valid, practical, and effective. The results of the expert review obtained an average value of 87.5% which was categorized as very valid, one to one obtained an average value of 88% which was categorized as very practical, the small group obtained an average value of 89.8% which was categorized as very practical, and the field test was obtained the average value of the pre-test was 41.19, and the post-test was 79.04 with an average N-Gain value of 0.64 in the medium category.
Keberagaman Hak dan Kewajiban Siswa dalam Membentuk Karakter Yuda Pratiwi; Lukman Hakim; Nora Surmilasari
Journal on Education Vol 5 No 3 (2023): Journal on Education: Volume 5 Nomor 3 Tahun 2023 In Press
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i3.1521

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Citizenship Education is education that is closely related to shaping the character of students during the learning process at school. The research aims to identify and describe the role of Citizenship Education (PKn) in forming a characterful personality in elementary school children. The research method used is qualitative research. The data collection techniques in this study, namely through observation, interviews, and documentation. The data analysis technique used is data reduction, data presentation, and drawing conclusions. The object of this study is the role of Citizenship Education (Civics) in forming a characterful personality in elementary school children, namely fourth grade students at SD Negeri 1 Pulawan. There were 3 informants in the study, namely: Teachers as informants to find out the habits, traits, and character of students at school through interviews. The head of SD Negeri 1 Pulawan as an informant to find out whether Civics as a subject that shapes student character has been implemented well or not at school. Then students as parties who have information and provide data that are the subject of research to be observed during the Civics learning process and outside of school hours. The focus of research is the character of Discipline, Independence, and Responsibility. The results of this study indicate that Citizenship Education has an important role in building the character of students for the nation and the State to become better individuals. Citizenship Education in its teaching has a major impact on the character development of Elementary School students.
Pemanfaatan Media Pembelajaran IPA terhadap Hasil Belajar Siswa Kelas V di SD Negeri 091 Palembang Samian Hakim; Lukman Hakim; Treny Hera
Journal on Education Vol 5 No 3 (2023): Journal on Education: Volume 5 Nomor 3 Tahun 2023 In Press
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i3.1527

Abstract

This study aims to determine the influence of the use of science learning media on the learning outcomes of grade V students at SD Negeri 091 Palembang. In this study, it uses the experimental research method "To experiment is to try, to look for, to confirm". The population in this study was grade V students of SD Negeri 091 Palembang with a total population of 48 students and the number of samples used was 25 students. The data collection techniques used in this study were tests and documentation. This study concluded that the work hypothesis (Ha) in this study was accepted, and there was an increase in learning outcomes of grade V students. those using image media further enhance significant learning outcomes. Proven in the t test analysis, the calculation results were obtained, namely (3.8088 > 1.679). This proves that there is a significant influence on the use of learning media on the learning outcomes of grade V students of SD Negeri 091 Palembang.
Keefektifan Model Project Based Earning Berbantu Power Point terhadap Hasil Belajar IPA SDN 05 Palembang Sri Astuti; Nora Surmilasari; Lukman Hakim
Journal on Education Vol 5 No 3 (2023): Journal on Education: Volume 5 Nomor 3 Tahun 2023 In Press
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i3.1591

Abstract

The purpose of this study was to determine the effectiveness of the Power Point-assisted Project Based Learning model on science learning outcomes at SDN 05 Palembang. The method used is the Quasi Experimental Design method using the Nonequivalent Control Group Pretest-posttest design. The population in this study amounted to 50 students consisting of 5A and 5B, the sample used was taken in class 5A as many as 25 students. The data collection technique is done by testing and documentation. The analysis technique used is the t test (Independent Samples T-test). The average pretest score for the experimental class was 59.8, while the control class' pretest average was 46.6. The average posttest score for the experimental class was 87, and the posttest average for the control class was 63.4. The results of the hypothesis show that sig 2 (tailed) gets a value of 0.00 <from a significant level of 5% or 0.05 so that Ha is accepted and H0 is rejected. There is an influence of the Power Point-assisted Project Based Learning model on science learning outcomes at SDN 05 Palembang.
Analisis Kesulitan Belajar Siswa pada Pembelajaran Bahasa Indonesia Kelas Rendah di SD Negeri 17 Banyuasin III Aldona Damayanti; Lukman Hakim; Treny Hera
Indonesian Research Journal On Education Vol. 2 No. 1 (2022): Pages 1 - 440
Publisher : Fakultas Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (347.375 KB) | DOI: 10.31004/irje.v2i1.279

Abstract

This study aims to determine the learning difficulties of students in low grade Indonesian learning, especially in the aspect of reading and writing in third grade of elementary school, totaling 18 people. The research method used is descriptive qualitative method. Data collection techniques used in this study were interviews, observation, and documentation. Data analysis techniques used are data reduction, data presentation, and conclusions or data verification. From the results of the study, it can be concluded that the difficulty in learning Indonesian occurs because there are still students who are not fluent in reading which are categorized as slow learning, namely difficulties in the form of slow learning. Students' learning difficulties in the writing aspect are included in the Good Enough category with an average result of 68.48 while students' learningdifficulties in learning Indonesian in the reading aspect are also in the Good Enough categorywith an average result of 64.44.
Pengembangan Video Pembelajaran PKn Model Contextual Teaching Learning di Kelas IV SD Negeri 3 Sembawa Indi Arisandi; Lukman Hakim; Mega Prasrihamni
Indonesian Research Journal On Education Vol. 2 No. 2 (2022): Pages 441 - 933
Publisher : Fakultas Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (593.714 KB) | DOI: 10.31004/irje.v2i2.305

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The purpose of development research is to produce Civic Education learning videos with a valid, practical, and effective CTL model. This research uses research and development type. The development model in this study refers to the 4D (four-D) research and development model. The4D research and development model consists of 4 main stages, namely define, design, develop,and disseminate. Characteristics of learning videos made using simple and easy to understandlanguage. The learning video that was developed to increase students' interest in learning was inthe appropriate category with the predicate of the assessment results of design feasibility 3.50,linguistic feasibility 3.75, material feasibility 3.90 and an average value of 3.71. the calculation ofthe pretest and posttest students' interest in learning got a final score of 85.74. and the teacher's response questionnaire was 3.8. For teachers, they should start to innovate using learning video media that they made themselves, for schools should facilitate teachers and students to be able to create and use learning video media, and for advanced researchers should perfect research that will be carried out further based on references from research that has been done.
Pengaruh Strategi Reading Aloud Melalui Media Cerita Bergambar Terhadap Kemampuan Memahami Isi Bacaan Pada Murid Sekolah Dasar Elpa Ulama Sari; Lukman Hakim; Aldora Pratama
Jurnal Pendidikan dan Konseling (JPDK) Vol. 5 No. 2 (2023): Jurnal Pendidikan dan Konseling
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jpdk.v5i2.13217

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya kemampuan memahami isi bacaan siswa kelas IV SD Negeri 98 Palembang. Untuk mengatasi masalah ini, strategi mem baca melalui dukungan kartun diterapkan. Tujuan penelitian ini adalah untuk mengetahui kemampuan memahami isi bacaan pada siswa sekolah dasar dan menganalisis pengaruh strategi visual storytelling terhadap kemampuan memahami isi bacaan pada siswa sekolah dasar. Metode penelitian ini menggunakan kuantitatif, dengan populasi seluruh siswa kelas IV SD Negeri 98 Palembang. Teknik pengambilan sampel menggunakan teknik total sampling (sampel jenuh) sehingga diperoleh sampel kelas IV.A sebagai kelas eksperimen dan IV.B sebagai kelas kontrol. Teknik pengumpulan data yang digunakan adalah tes dan dokumentasi. Teknik analisis data menggunakan independent sample testing. Berdasarkan hasil penelitian, terdapat pengaruh strategi membaca melalui media cerita bergambar terhadap kemampuan memahami isi bacaan siswa sekolah dasar.