Claim Missing Document
Check
Articles

PENGEMBANGAN MEDIA FILM BERLITERASI LINGKUNGAN UNTUK MENINGKATKAN HASIL BELAJAR DAN KEPEDULIAN SISWA TERHADAP LINGKUNGAN Yeni, Laili Fitri
SEMIRATA 2015 Prosiding Bidang Biologi
Publisher : SEMIRATA 2015

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (425.935 KB)

Abstract

Penelitian ini bertujuan untuk mengembangkan media film berliterasi lingkungan, mengetahui kelayakan media tersebut dan mengaplikasikannya untuk mengukur pencapaian aspek kognitif dan sikap kepedulian  siswa terhadap lingkungan. Penelitian ini menggunakan metode riset pengembangan (Development Research).Pengembangan media film difokuskan pada dua tahap yaitu tahap preliminary dan tahap formative evaluation.  Implementasi media film yang telah valid dilakukan pada kelompok kecil (siswa kelas XIC SMK Putra Khatulistiwa Pontianak). Hasil validasi oleh validator ahli media dan materi menunjukkan bahwa   film  dikategorikanvalid dengan rata rata total validasi (RTV) 3,39. Pencapaian nilai rata-rata hasil belajar siswa sebesar 78,27 dengan persentase ketuntasan 80%.  Sikap kepedulian siswa terhadap lingkungan sebesar 82.61 dengan kriteria sangat kuat. Dapat disimpulkan bahwa media film berliterasi lingkungan layak digunakan sebagai media pembelajaran pada materi pencemaran lingkungan. Kata kunci :  Film berliterasi lingkungan, kepedulian  lingkungan
PENGEMBANGAN PENUNTUN PRAKTIKUM BERDASARKAN UJI ORGANOLEPTIK TAPAI BIJI CEMPEDAK SUBMATERI PRODUK BIOTEKNOLOGI KONVENSIONAL KELAS IX Oktaviani, Dwi; Candramila, Wolly; Yeni, Laili Fitri
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 8, No 11 (2019): Nopember 2019
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (198.805 KB)

Abstract

AbstractThis study was aimed at determining the feasibility of practical guide based on the extraction and organoleptic test on the fermented cempedak seeds (Artocarpus integer Thunb) on the sub-material Conventional Biotechnology Products for class IX of junior high school. This is a descriptive study in the form of a practical guide feasibility test. This study used a purposive sampling technique, consisting of two phases which namely instrument validation and practical guide validation. The instrument validation sheet comprises three fields and seven review criteria, validated by three validators, and the practical guide validation sheet comprises three fields and 10 review criteria, validated by five validators. The developed practical guide contains preface, practicum code of conduct, practicum title, basic competencies and indicators, practical goals, basic theory, tools and materials, work steps, observations, questions, and conclusions. There are two activities contained in the practical guide, namely the process of fermenting cempedak seeds and organoleptic test of food product. Validation data were analyzed using the Lawshe method with CVR and CVI. The instrument validation showed that the instrument is feasible to apply, and the practical guide validation is valid with the CVR value of 0.99 and thus feasible to apply in the learning process. Keywords: Conventional Biotechnology, Practical Guide, Validation
KELAYAKAN KOMIK HASIL INVENTARISASI JAMUR DI GUNUNG TUNGGAL PADA MATERI KEANEKARAGAMAN HAYATI yarso, Rafika; Ariyati, Eka; Yeni, Laili Fitri
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 8, No 9 (2019): September 2019
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (716.403 KB)

Abstract

AbstractThis study aims to determine the feasibility of the comic media of makrofungi diversity in the Mount Forest Preserve Tunggal of Semayang village’s makrofungi inventory result as a learning medium for SMA class X’s biodiversity study and to determine the types of makrofungi which are available in Mount Forest Preserve Tunggal of Semayang village. The research was quantitative with descriptive method. Samples were taken using purposive sampling with cruising method. The results of the research found  as many as 41 types of fungi from 21 families in 2 division (Basidiomycota and Ascomycota). Basidiomycota division includes Agaricaceae, Amanitaceae, Auricullariaceae, Bolbitiaceae, Clavariaceae, Fomitopsidaceae, Ganodermataceae, Hymenochaetaceae, Incertaceae sedis, Inocybaceae,  Lyophyllaceae, Marasmiaceae, Meripilaceae, Meruliaceae, Mycenaceae, Plutuaceae, Polyporaceae, Russulaceae, Serpulaceae and Streaceae families, while the Ascomycota division include Sarcoscyphaceae family. The result of comic assessment carried out by 5 validators is valid with the average score of CVI 1, so that it can be properly used as a medium of learning in the topic of biodiversity. Keywords: Inventory, Makrofungi, Comic
PEMBUATAN MODUL HASIL INVENTARISASI JAMUR MAKROSKOPIS DI GUNUNG RAYAP PADA MATERI JAMUR Iin, Yesi; Ariyati, Eka; Yeni, Laili Fitri
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 8, No 4 (2019): April 2019
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (606.768 KB)

Abstract

AbstractThis study aimed to create learning media such asmodulefrom the inventory of macroscopic mushrooms which later validated to determine the feasibility of media moduleas a in material of fungi at 10th Grade Senior High School based on results from macroscopic mushrooms inventory and to determine the types of makrofungi which were available in Gunung Rayap Kecamatan Kembayan Kabupaten Sanggau. The research was quantitative descriptive in format. Samples were taken using purposive sampling with cruising method. The results of the research found as many as 53 types of fungi from 2 divisions (Basidiomycota and Ascomycota) and 26 families. Validation module was  done by 2 lecturer FKIP Untan and 3 high school teachers around in Gunung Rayap Kecamatan Kembayan.  Based on validator assessment, media module was declared valid with  the value of each Content Validity Ratio (CVR) and CVI  vaules are valued 0,96 in number, so it could be used as learning media for mushrooms study. Keywords: Inventory,  Macroscopic Mushrooms, Module
DESKRIPSI KESULITAN BELAJAR SISWA PADA SUB MATERI INVERTEBRATA KELAS X MAN 2 PONTIANAK Aprianty, Vetty; Yeni, Laili Fitri; Wahyuni, Eko Sri
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 5, No 12 (2016): Desember 2016
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (135.667 KB)

Abstract

Abstrak: Penelitian ini bertujuan untuk mendeskripsikan kesulitan belajar siswa dan faktor penyebab kesulitan belajar siswa pada sub materi invertebrata. Penelitian ini merupakan penelitian deskriptif dengan pendekatan kualitatif dengan bentuk studi kasus. Subyek penelitian adalah siswa kelas X MIPA 2 di MAN 2 Pontianak yang berjumlah 39 siswa. Instrumen penelitian yang digunakan adalah tes diagnostik yang berjumlah 40 soal dan angket yang dilengkapi dengan wawancara guna mengetahui faktor penyebab kesulitan belajar siswa pada sub materi invertebrata. Hasil penelitian diperoleh persentase kesulitan belajar siswa pada sub materi invertebrata sebesar 58,89% yang berada pada kriteria kesulitan cukup tinggi. Faktor penyebab kesulitan belajar siswa pada sub materi invertebrata terdiri dari dua faktor yaitu faktor internal yang meliputiaspekintelegensi (56,40%) dan faktor eksternal yang meliputi aspek keluarga (59,61%), aspek guru (57,04%), dan aspek sekolah (46,16%). Kata kunci: Kesulitan belajar, sub materi invertebrata, faktor penyebab Abstract: This research aims at describing the students? learning difficulties and several factors that cause the difficulties in learning invertebrates sub-materials. This research is a descriptive qualitative research in the form of case study. The subject of this research is 39 students of Grade-10 of MIPA2 in MAN 2 in Pontianak. The research instruments are a diagnostic test of 40 questions and a questionnaire sustained with interviews to determine the factors that cause students? learning difficulties on sub material of invertebrates. The results showed that the percentage of students? learning difficulties in the sub-material of invertebrates reached 58.89%, which is ?quite high? in learning difficulties. There are two factors that cause these learning difficulties: internal factor, which is intellegence aspect (56.40%) and external factors, including the aspects of family (59.61%), teachers (57.04 %), and school (46.16%). Keywords: learning difficulties, sub-material of invertebrates, cause of difficulties
EFEKTIVITAS MODEL PEMBELAJARAN KOOPERATIF DISERTAI MIND MAPPING TERHADAP HASIL BELAJAR MATERI EKOSISTEM KELAS X Sari, Hertika; Yeni, Laili Fitri; Wahyuni, Eko Sri
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 6, No 4 (2017): April 2017
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (427.292 KB)

Abstract

Abstrak: Penelitian ini bertujuan untuk mengetahui efektivitas model pembelajaran kooperatif disertai Mind Mapping terhadap hasil belajar siswa pada materi ekosistem kelas X SMA Negeri 1 Sungai Raya. Bentuk penelitian ini adalah Quasi Eksperimental Design dengan rancangan Non-equivalent Control Group Design.Sampelpenelitianterdiridari dua kelas yaitu kelas X-I sebagai kelas eksperimen dan kelas X-G sebagai kelas kontrol. Teknik pengambilan sampel adalah dengan caraintact group. Rata-rata skor hasil belajar siswa yang diajar menggunakan model pembelajaran kooperatif disertai Mind Mapping sebesar 17,27 lebih tinggi bila dibandingkan dengan rata-rata skor hasil belajar siswa yang diajar menggunakan pembelajaran konvensional sebesar 15,21. Dari uji U Mann-Whitney, diperoleh Zhitung< -Ztabel yaitu -3,06< -1,96. Nilai Effect Size yang diperoleh sebesar 1,32 termasuk dalam kategori tinggi dan memberikan kontribusi sebesar 40,66% terhadap hasil belajar siswa pada materi ekosistem kelas X SMA Negeri 1 Sungai Raya. Kata Kunci: model pembelajaran kooperatif, Mind Mapping  Abstrack: The aimed of this research was to find out the effectiveness of the cooperative learning model with Mind Mapping on students learning outcome in the ecosystem material in class X of SMA Negeri 1 Sungai Raya. This research was a Quasi Experimental Design with a Non-equivalent Control Group Design. The research samples consisted of two classes i.e. class X-I as the experimental class and class X-G as the control class. The sampling technique was done through the intact group. The average score of student learning outcomes taught using the cooperative learning model with Mind Mapping was 17,27 which was higher than the average score of student learning outcomes taught using conventional instruction at 15,21. From the U-Mann Whitney test, it was obtained that Zcount< -Ztable namely -3,06< -1,96. The Effect Size value obtained was 1,32 which was in the high category and contributed to 40,66% on the student learning outcomes in the material of ecosystem in class X of SMA Negeri 1 Sungai Raya. Keyword: cooperative learning model, Mind Mapping
KELAYAKAN MEDIA KOMIK PADA MATERI JAMUR UNTUK KELAS X SMA Hidayah, Jujur Ridha; Yeni, Laili Fitri; Titin, Titin
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 7, No 7 (2018): Juli 2018
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (803.796 KB)

Abstract

AbstractThis research aims to determine the feasibility of comic media as a teaching media on class X high school fungi material. This study consists of two stages, the first stage of comic media creation and second combat media validation. This research is in the form of quantitative and using descriptive method. Comic media validated by 5 validators, 2 Lecturers of Biology Education FKIP Untan and 3 High School Teachers X class, 1 Teacher SMA Negeri 1 Air Besar, 1 Teacher SMA Negeri 1 Kuala Behe and 1 Teacher SMA Negeri 1 Ngabang. The comic media validation instrument uses a validation sheet with 11 criteria. Data analysis using Content Validity Ratio (CVR) and Content Validity Index (CVI). Comic media validation results obtained CVR value of 1.00 on each criterion and overall obtained CVI value of 1.00 and considered as valid or feasible to use as a teaching media of fungi material in class X SMA. Keywords:  Comic Media, Feasibility, Fungi Material 
PENGARUH MODEL STAD BERBANTUAN VIDEO TERHADAP HASIL BELAJAR SISWA SMA PADA MATERI FUNGI Andarwatiningrum, Nurul; Yeni, Laili Fitri; Marlina, Reni
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 8, No 11 (2019): Nopember 2019
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (208.19 KB)

Abstract

AbstractThe aim of this research knew the influence of learning model type of Student Teams Achievement Divisions (STAD) helped by video on student learning outcomes in material fungi at 1st grade SMA Negeri  1 Sungai Raya. This research was a quasi experimental with on equivalent control group design. The study sample consisted of two class namely grade X IPA 4 as class experiment and grade X IPA 6 as grade control, the samples took by intact group. The instrument used was the multiple choice test with a total of 20 questions. The average learning outcomes in the experimental class was 13.75, while the control group was 12.72. The results of the U Mann-Whitney test analysis showed that , yaitu -1,49 > -1,96, it?s means there were differences between the learning outcomes of students taught using Student Teams Achievement Divisions (STAD) helped by video and the learning outcomes of students taught using a conventional learning model. The effect size obtained 0.32 in the medium category and gave the contribution 12.55 %. Keywords: Video, Learning Outcome, Fungi, STAD 
PENGARUH GROUP INVESTIGATION BERBANTUAN FLASH CARD TERHADAP HASIL BELAJAR SISWA MATERI JAMUR Handayani, Deasy Rizki; Yeni, Laili Fitri; ., Titin
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 6, No 1 (2017): Januari 2017
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (94.594 KB)

Abstract

Abstrak: Penelitian ini bertujuan mengetahui pengaruh model pembelajaran kooperatif Group Investigation (GI) berbantuan flash card terhadap hasil belajar pada materi jamur di kelas X SMA N 1 Rasau Jaya. Bentuk penelitian yang digunakan adalah Quasy Exsperimental Design dengan rancangan Nonequivalent Control Group Design. Sampel penelitian terdiri dari dua kelas yaitu kelas XD (kelas eksperimen) dan kelas XB (kelas kontrol) yang diambil berdasarkan standar deviasi yang hampir sama. Instrumen penelitian yang digunakan adalah tes pilihan ganda berjumlah 30 soal. Hasil penelitian menunjukan rata-rata skor post-test kelas eksperimen (23,15) lebih tinggi dibandingkan kelas kontrol (21,16). Berdasarkan analisis data menggunakan uji U-Mann Whitney diperoleh Zhit (-2,98) < Ztab (-1,96) menunjukan terdapat perbedaan hasil belajar antara kelas eksperimen dan kelas kontrol. Berdasarkan perhitungan Effect Size diperoleh nilai 0,8 yang berarti memberikan kontribusi sebesar 32,38% terhadap hasil belajar siswa. Dengan demikian disimpulkan bahwa model pembelajaraan GI berbantuan flash card berpengaruh terhadap hasil belajar siswa. Kata Kunci: Group Investigation, Flash card, Hasil belajar Abstract: This research was purposed to know the influence of cooperative learning model of Group Investigation (GI) aided flash cards for learning outcomes on fungi material in class X SMA N 1 Rasau Jaya. The shape of the research is used  Quasy  Exsperimental Design with Nonequivalent Control Group Design. The sample research  consisted of two classes, namely class XD (experimental class) and class XB (control class).  That was taken based on the standard deviation that is almost the same. The research instrument used was a multiple choice test included 30 questions. The results of research showed the average post-test score experimental class (23.15) is higher than the control class (21.16).  Based on data analysis using the  U-Mann Whitney test was obtained Ztest (-2.98) < Ztab (-1.96) showed that there is a difference between learning outcomes of experimental class and control class . Based on the calculation of Effect Size, obtained value of 0.8 which means contributed 32.38% of the student learning outcomes. Thus concluded that cooperative learning model of Group Investigation (GI) aided flash card influence on student learning outcomes. Keywords: Group Investigation, Flash card, Learning outcomes
PEMBUATAN FLIPCHART DINAMIKA BAKTERI PELARUT FOSFAT DALAM PROSES PENGOMPOSAN SAMPAH COKLAT DAN SAMPAH HIJAU Kartika, Ika; ,, Syamswisna; Yeni, Laili Fitri
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 4, No 9 (2015): SEPTEMBER 2015
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (630.784 KB)

Abstract

Abstrak: Penelitian dinamika populasi bakteri pelarut fosfat bertujuan untuk mengetahui waktu terbentuknya fosfat dalam proses pengomposan sampah coklat dan sampah hijau. Proses dan hasil pengomposan dijadikan media pembelajaran flipchart dan dilakukan uji validasi oleh 5 (lima) orang validator kemudian dianalisis berdasarkan jumlah rata-rata skor seluruh aspek. Bentuk penelitian ini adalah eksperimen dengan pembuatan kompos secara aerobik dan perhitungan bakteri menggunakan metode plate count. Hasil penelitian menunjukkan dinamika populasi bakteri mulai terbentuk dihari ke-5 (4.102 unit koloni/gram kompos), maksimum dihari ke-19 (8,5.101 unit koloni/gram kompos), mulai menurun pada hari ke-21 (7,75.101 unit koloni/gram kompos) dan terus menurun hingga hari ke-41 (9.101 unit koloni/gr kompos). Ditemukan 4 isolat bakteri yaitu basil-gram negatif, coccus-gram negatif, basil-gram positif, dan basil-gram negatif. Berdasarkan penilaian dari validator, flipchart dari hasil penelitian ini termasuk ke dalam kategori valid (3,5) atau layak digunakan sebagai media pembelajaran pada submateri daur ulang limbah di kelas X SMA. Kata kunci: Bakteri pelarut fosfat, pengomposan sampah, flipchart.   Abstract: Bacterial population dynamics study aims to determine the solvent phosphate formation time in the process of composting bins brown and green waste. Composting process and the results used as a medium of learning flipchart and validation test by 5 (five) people validator then analyzed based on the number average score of all aspects. This research is a form of experimentation with aerobic composting and bacterial count using plate count method. The results showed the dynamics of bacteria begin to form on the day fifth (4.102 colony units/gram), the maximum on the day to nineteen (8,5.101colony units/gram), began to decline on day twenty-one (7,75.101 colony units/gram), and continued to decline until the day of the forty-one (9.101 colony units/gram). Found four bacterial isolates gram-negative bacilli, gram-negative cocci, gram-positive bacilli, and gram-negative bacilli. Based on the assessment of the validator, flipchart of the results of this study are included in the category of valid or feasible to use as a medium of learning in sub-material recycling of waste in class X SMA. Keywords:Bacterial phosphate solvent, waste composting, flipchart.