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The effectiveness of vocational school performance measurement model based on balance scorecard Desmi Irianti; Sufyarma Marsidin; Kasman Rukun; Jalius Jama
International Conferences on Educational, Social Sciences and Technology
Publisher : Fakultas Ilmu Pendidikan UNP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29210/2018143

Abstract

The current models of vocational school performance measurement refer to the eight National Standards of Education. They are accreditation and school seif-evaluation models, and the models are not effective yet, as they did not measure school performance from all aspects of the school life. Therefore, to measure school performance comprehensively and effectively, by using A Model of Vocational School Performance Measurement based on Balance Scorecard. The type of the research is development research. The development model procedure followed the model from Borg and Gall (2008: 570). Data collection used instrument replenishment to all school stakeholders. The collected data then were analyzed using scoring on each measurement indicator. The results obtained based on the stages of product development trial to 46 respondents. The result of study showed that the vocational school performance measurement model is very effective. The Effectiveness of model wastaken by filling questionnaires that contains of 13 statements and distributed to 46 respondents of four SMKs in Pesisir Selatan Regency. The effectiveness level of the model book is 91.24%, while the format book is 94.31%. It means that the books of the Vocational School Performance Measurement Model based on Balance Scorecard are very effective to measure the performance of vocational high schools.
Development model history learning based on character in student students in the city of Padangsidimpuan Burhanuddin Burhanuddin; Azwar Ananda; Jalius Jama; Maria Montesori
International Conferences on Educational, Social Sciences and Technology
Publisher : Fakultas Ilmu Pendidikan UNP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29210/2018121

Abstract

The objectives of this research are (1) To describe the development of character-based history learning to focus on exemplary on religious components, honest and homeland love for high school students in Kota Padangsidimpuan, (2) to design the development of character-based history learning on religious components, honest and homeland love for high school students covering Knowing the validity, effectiveness and practicality of the development of character-based history learning for high school students in accordance with the values of religious character, honest and love the homeland. Research design is Research and Development using ADDIE model. This research was conducted by SMA Negeri Padang Sidimpuan. The subject of product trial involves 30 students by implementing pretest-postest through the result of questionnaire of character-based history learning Data collecting technique in the form of questionnaire, interview, observation and test. Data analysis technique description. The results of research illustrate that the character-based history learning model such as religious character, honest, tolerance, democratic, spirit of nationality, love the homeland, love peace with teaching materials in the form of validated model books validation, practicality and effectiveness.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ANIMATED DEMONSTRATION PADA MATA PELAJARAN KOMPUTER DAN JARINGAN DASAR Pernanda, Doni; Jama, Jalius
Jurnal Imiah Pendidikan dan Pembelajaran Vol 3, No 3 (2019): Oktober 2019
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v3i3.21845

Abstract

Artikel ini membahas tentang perancangan pengembangan media pembelajaran berbasis animated demonstration pada mata pelajaran komputer dan jaringan dasar di sekolah menengah kejuruan (smk). Media pembelajaran yang dirancang berisi materi sejarah komputer dan komponen-komponen komputer beserta animasi perancangan jaringan komputer yang bersifat abstrak dan tidak bisa dilihat secara kasat mata. Materi tersebut digambarkan secara nyata dan mudah dipahami oleh perserta didik. Metode yang digunakan dalam pengembangan media pemebelajaran adalah R&D (research and development). Pengembangan media pembelajaran menggunakan proses 4D (four-D) dengan Use case diagram, flowchart dan selanjutnya dikembangkan menggunakan tool Adobe Flash cs6. Hasil penelitian menunjukkan bahwa media pembelajaran komputer dan jaringan dasar mudah digunakan bagi peserta didik dan guru dalam proses pembelajaran. Kata kunci: Media Pembelajaran, Jaringan Dasar, Komputer
The Effectiveness of the Logic Evaluation Model in K-13 Curriculum Analysis Mexdadoris, Mexdadoris; Jama, Jalius
Journal of Education Research and Evaluation Vol 4, No 3 (2020)
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (223.309 KB) | DOI: 10.23887/jere.v4i3.29004

Abstract

This study aimed to evaluate the implementation of the curriculum using the Logic Evaluation Model which includes 4 aspects; input evaluation, activity evaluation, output evaluation and outcome evaluation. The study approach used was mixed approach with a sequential explanatory method (sequence of evidence). This study was conducted by doing quantitative research first, then continue the research with qualitative methods to find conclusions. The sampling technique used Henry King's Nomogram Table, so that the number of teachers involved in this study was 78. In this study, researchers found that the implementation of Kurikulum 2013 was still quite sufficient with an average score was 3.84 and the TCR was 75.52%. The results of the evaluation of Kurikulum 2013 implementation on the input aspect was good with an average score was 3.96 and the TCR was 80.28%, in activity aspect it is sufficient with 3.70 average score and the TCR was 74.06%, The output aspect of Kurikulum 2013 implementation is sufficient with the average TCR was 3.96 and the average indicator was 73.62%, then the outcomes aspect is sufficient with the average score was 3.73 and the TCR was 74.13%. This research implies that there is a need for improvement in activities, inputs, and outcomes aspect, even though the activity evaluation component showed good Kurikulum 2013 implementation.
Frequent pattern growth algorithm for maximizing display items Asyahri Hadi Nasyuha; Jalius Jama; Rijal Abdullah; Yohanni Syahra; Zulfi Azhar; Juniar Hutagalung; Buyung Solihin Hasugian
TELKOMNIKA (Telecommunication Computing Electronics and Control) Vol 19, No 2: April 2021
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.12928/telkomnika.v19i2.16192

Abstract

Products are goods that are available and provided in stores for sale. Products provided in stores must be arranged properly to order to attract the attention of consumers to buy. Products arranged in a store will depend on the type of store. The product arrangement at a retail store will be different from the product arrangement at a clothing store. Store display will reflect a picture that is in the store so consumers know the types of products sold by product arrangement. An attractive arrangement will stimulate the desire of consumers to buy. In data mining there are several types of methods by use including prediction, association, classification and estimation. In the prediction method there are several techniques including the frequent pattern growth (FP-growth) method. FP-growth algorithm is the development of the apriori algorithm. So, the shortcomings of the apriori algorithm are corrected by the FP-growth algorithm. FP-growth is one alternative algorithm that can be used to determine the set of data that most often appears (frequent itemset) in a data set. Results of research on the application of the FP-growth algorithm to maximizing the display of goods. It is hoped that this research can be used to adjust the product layout according to the level of frequency the product is sought by the customer so that the customer has no difficulty finding the product they want.
PENGEMBANGAN MODEL KURIKULUM SEKOLAH INKLUSI BERDASARKAN KEBUTUHAN PERSEORANGAN ANAK DIDIK Melda Fajra; Nizwardi Jalinus; Jalius Jama; Oskah Dakhi
Jurnal Pendidikan Vol. 21 No. 1 (2020)
Publisher : LPPM Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33830/jp.v21i1.746.2020

Abstract

The purpose of this study is to establish the empirical validity of the curriculum model for children with special needs (ABK). The data collection is carried out using interviews, documentation, and observation, involving teachers, students, and school principals. The data analysis technique uses descriptive qualitative. The results show that in general teachers and principals considered the curriculum model developed to be relevant and applicable, containing basic competencies that were appropriate to the ability levels of students with special needs; for mild ABK who had minimal learning constraints, the number of basic competencies is less 21,1% than in the regular curriculum; whereas for ABK with a moderate level of difficulty, the number of basic competencies in the new curriculum is 37,3% less than the regular curriculum, and this group of students needs maximum support from others. The guidebook for the new curriculum in general is also considered easy to understand, well-written, and the appearance is sufficient. Thus it can be used as an alternative curriculum for use by a wider audience. Tujuan penelitian ini ialah untuk menetapkan validitas empiris model kurikulum untuk anak-anak dengan kebutuhan khusus (ABK). Pengumpulan data dilaksanakan melalui wawancara, dokumentasi serta observasi, melibatkan guru, murid dan kepala sekolah. Teknik analisis data menggunakan deskriptif kualitatif. Hasil penelitian menunjukkan bahwa pada umumnya guru dan kepala sekolah menilai model kurikulum yang dikembangkan sudah relevan dan dapat diterapakan, karena memuat kompetensi dasar yang sesuai dengan tingkat kemampuan siswa-siswa berkebutuhan khusus, bagi ABK ringan yang mempunyai kendala minimal dalam belajar, kompetensi dasar menyusut 21,1%. Sedangkan ABK dengan tingkat kesulitan sedang, kompetensi dasar dalam kurikuum menyusut 37,3%, dan kelompok siswa ini membutuhka ndukungan orang lain yang lebih maksimal. Adapun buku pedoman yang dikembangkan secara umum dinilai mudah dipahami, dan dari segi fomat penulisan dan wujud sudah memadai. Dengan demikian dapat dijadikan sebagai alternatif kurikulum untuk digunakan oleh kalangan yang lebih luas.
KONTRIBUSI LINGKUNGAN SEKOLAH, EFIKASI DIRI DAN KECERDASAN EMOSIONAL TERHADAP HASIL BELAJAR SIMULASI DAN KOMUNIKASI DIGITAL SISWA KELAS X DI SMKN 6 PADANG Dianne Wira Suryani; Jalius Jama
Jurnal Informatika Vol 8, No 3 (2020): INFORMATIKA
Publisher : Fakultas Sains & Teknologi, Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/informatika.v8i3.1914

Abstract

Penelitian ini bertujuan untuk: 1) Menjelaskan hubungan lingkungan sekolah terhadap hasil belajar Simulasi dan Komunikasi Digital siswa kelas X di SMKN 6 Padang, 2) Menjelaskan hubungan efikasi diri terhadap hasil belajar Simulasi dan Komunikasi Digital siswa kelas X di SMKN 6 Padang, 3) Menjelaskan hubungan kecedasan emosional terhadap hasil belajar Simulasi dan Komunikasi Digital siswa kelas X di SMKN 6 Padang, 4) Menjelaskan hubungan lingkungan sekolah, efikasi diri dan kecerdasan emosional secara bersama-sama terhadap hasil belajar Simulasi dan Komunikasi Digital siswa kelas X di SMKN 6 Padang. Berdasarkan hasil penelitian, didapatkan bahwa data normal, linier dan tidak terjadi multikolinieritas. Hasil pengujian pada taraf signifikansi α 0,05 (taraf kepercayaan 95%) didapatkan nilai rx1y sebesar 0,593 dengan rtabel 0,2158 karena rhitung> rtabel maka hipotesis pertama diterima. Kemudian nilai rx2y sebesar 0,655 dengan rtabel 0,2158, karena rhitung> rtabel maka hipotesis kedua diterima. Kemudian nilai rx3y sebesar 0,476 dengan rtabel 0,2158, karena rhitung> rtabel maka hipotesis ketiga diterima. Selanjutnya nilai rx1x2x3y sebesar 0,716 dengan rtabel 0,2158, karena rhitung> rtabel maka hipotesis keempat diterima. Dan didukung oleh nilai Fhitung = 27,721 dan Ftabel = 2,718 sehingga diperoleh Fhitung> Ftabel (27,721 >2,718).
Project Based Learning Module Development On Design Curling Competency In SMK Titi Pratitis; Jalius Jama
EDUTEC : Journal of Education And Technology Vol 3 No 2 (2020): March 2020
Publisher : STAI Miftahul Ula Nganjuk

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29062/edu.v3i2.132

Abstract

Creativity activities and time in the process of learning curling hair design is not balanced with the achievement of learning so it is necessary learning media in the form of modules. The purpose of this research is to produce a print module based on Project Based Learning that can help students learn independently in an effort to improve the creativity of learning outcomes and practices. The research method used is Research and Development (R&D) with Four-D development model. Research subjects of students in grade XI Beauty System Smk Swasta PAB 12 school year 2020/2021. The results of the development research obtained are: (1) Project Based Learning-based modules, (2) The validity of Project Based Learning-based modules is declared valid with a value of 0.84 > 0.67, (3) Project Based Learning-based module practicality based on two lecturer responses is declared very practical with an average score of 88 and based on 18 student responses expressed very practical with an average score of 84, (4) Project Based Learning-based modules are declared effective, can improve aspects of student knowledge viewed from the resulting practice results. Based on the results of this research, it can be concluded that project based learning modules are valid, practical and effective as a learning resource on the competency of curling hair design.
The Implementation of Contextual Learning Approach in E-learning based on Weblog toward Students Learning Achievements Siti Osa Kosassy; Nurhizrah Gistituati; Jalius Jama; Maria Montessori
Journal of Counseling and Educational Technology Vol 1, No 2 (2018): Journal of Counseling and Educational Technology
Publisher : RedWhite Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (800.892 KB) | DOI: 10.32698/0151

Abstract

Technology leads the essence of education into interactive and creative process. The objective of this study is to find out the effect of CTL approach in e-learning based on weblog toward the students learning achievement. The design of the study is experimental research design. The population of this research was public administration students at STIA Padang academic year 2018/2019 which consisted of two classes. The sample of this research was all of public administrations students. The sample was class A as an experimental class and class B as a  control class. Test, interview and observation were used as a research instruments. The results of this study reveal that: (1) the increasing of organization and management learning achievement in Experimental Class is 70% while in Control Class 55.7% with differences 14.3%. it means, there is a progress of student learning achievement activity taught by CTL approach in e-learning based on weblog, (2) the students also have positive response and high motivation than before in following the teaching and learning process. Hence, CTL approach based on weblog give a positive effect to the students learning outcomes and it is one of effective e-learning media in teaching.
The effectiveness of microcontroller instructional system through simulation program method by using trainer kit Edidas Edidas; Jalius Jama
REID (Research and Evaluation in Education) Vol 1, No 2 (2015): December
Publisher : Program Pascasarjana Universitas Negeri Yogyakarta & HEPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/reid.v1i2.6970

Abstract

The study was to test the learning effectiveness of program simulation method by using the trainer kit in Microcontroller System courses. The study was conducted to the students who took the microcontroller system courses in the academic year of 2013/2014. The students who took the course were divided into three groups and each of the group served as: (1) the experimental group; (2) control group; and (3) test instrument group. The learning outcome variables (Y2) and the awareness of thinkings (Y1) served as the dependent variable; on the other hand, the motivation (X1) and the creativity (X2) served as independent variables. The data analysis was done by performing the Analysis of Variance (ANOVA) and the Multivariate Analysis of Variance (MANOVA) in order to see the differences in the learning outcomes and the level of students thinking. The results of the study showed that there have been significant differences in the level of metacognition and the level of learning outcomes competence on the program simulation method by using the trainer kit on microcontroller systems course  in comparison to those who were not using it.