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SUPPORTING FIRST GRADE STUDENTS' UNDERSTANDING OF ADDITION UP TO 20 USING TRADITIONAL GAME Nursyahidah, Farida; Putri, Ratu Ilma Indra; Somakim, Somakim
Journal on Mathematics Education Vol 4, No 2 (2013)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22342/jme.4.2.557.212-223

Abstract

This research aim is to know the students' understanding in adding number up to 20 using traditional game of dakocan and to acquire learning trajectory of adding number up to 20 using traditional game of dakocan for the first grade of primary school. This research used methodology of design research that consists of three phases, there are preliminary design, teaching experiment, and retrospective analysis. Subject of this study is 33 first grade students of Sekolah Dasar Negeri (SDN) 98 Palembang as one of partners' school of Pendidikan Matematika Realistik Indonesia (PMRI). The result of this research shows that the students' understanding in adding number up to 20 can be stimulated by using traditional game of dakocan as a context. All of strategies and model that is used by students and also their result discussion shows how construction and contribution of students can help them to understand concept of adding number up to 20. All the activities that are done by students produce learning trajectory to gain the goal of learning. Each steps of learning trajectory of students has an important role in understanding the concept from informal to the formal level. Learning trajectory using dakocan that is produced consist of playing dakocan, put the model of dakocan to the frame ten dakomatika to understand the relation of part and whole of ten combination in adding number, and solving contextual problem in adding number up to 20.
Media Pembelajaran Geometri Menggunakan Pendekatan Pendidikan Matematika Realistik Berbasis GeoGebra Saputro, Bagus Ardi; Prayito, Muhammad; Nursyahidah, Farida
Kreano, Jurnal Matematika Kreatif-Inovatif Vol 6, No 1 (2015): Kreano, Jurnal Matematika Kreatif-Inovatif
Publisher : Jurusan Matematika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Negeri Sema

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/kreano.v6i1.3757

Abstract

Tujuan dari penelitian ini adalah untuk mengembangkan media geometri menggunakan pendekatan Pendidikan Matematika Realistik Indonesia (PMRI) berbasis GeoGebra. Metode yang digunakan adalah Research and Development (R&D) dengan model 4D Thiagarajan yang terdiri dari tahap pendefinisian, perancangan, pengembangan, dan diseminasi. Hasil penelitian ini menunjukkan bahwa hasil validasi media dari validator 1 mendapat skor 46 atau dalam nilai sangat baik, dan dari validator 2 mendapat skor 45 atau dalam nilai baik. Sedangkan hasil validasi materi dari kedua validator manyatakan bahwa media yang dikembangkan ini sangat baik dengan skor masing-masing 51 dan 50. Media ini dapat menciptakan proses pembelajaran yang berpusat pada siswa, mengeksplorasi khasanah kearifan lokal yang digunakan sebagai konteks pembelajaran yang memenuhi semua karakteristik PMRI dan berbasis GeoGebra.The aim of this research is to develop geometry media using PMRI approach based on GeoGebra. This research used methodology of research and development (R&D) of four model of Thiagarajan that consist of four step, which are define, design, develop, and disseminate. The result of this research shows that validate of media from the first expert reviewer got score 46 or in other word this media is very good, then score from the second expert reviewer got 45 or in other word this media is good. And the result of validate of material from both expert reviewer is very good by getting score 51 and 50 respectively. The using of this media can create learning process with students center, explore the local wisdom as a context in learning that material that fulfill all of the characteristic of PMRI based on GeoGebra. 
PEMBELAJARAN DISCOVERY LEARNING MENGGUNAKAN TANGRAM GEOGEBRA UNTUK MENEMUKAN LUAS PERSEGI Nursyahidah, Farida; Saputro, Bagus Ardi
AKSIOMA Vol 6, No 1/Maret (2015): AKSIOMA
Publisher : IKIP PGRI Semarang

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Abstract

Pembelajaran discovery learning sejalan dengan pandangan konstruktivisme yang dapat membantu siswa mengkonstruk pengetahuannya sendiri melalui sebuah kegiatan penemuan. Oleh karena itu perlu disajikan contoh pembelajaran discovery learning yang bertujuan untuk menemukan suatu konsep penemuan luas. Dengan discovery learning siswa akan dihadapkan pada suatu keadaan yang menggugah keinginan mereka untuk bereksplorasi. Dalam eksplorasi tersebut membutuhkan alat peraga atau media yang tepat agar siswa dapat mencoba, mengamati, bernalar, dan mengemukakan gagasan tentang ide-ide matematis. Dengan menggunakan software GeoGebra siswa akan belajar membuat tangram sebagai objek eksplorasi dalam pembelajaran discovery learning. Kata Kunci: Discovery Learning, Tangram, GeoGebra
Media Pembelajaran Geometri Menggunakan Pendekatan Pendidikan Matematika Realistik Berbasis GeoGebra Saputro, Bagus Ardi; Prayito, Muhammad; Nursyahidah, Farida
Kreano, Jurnal Matematika Kreatif-Inovatif Vol 6, No 1 (2015): Kreano, Jurnal Matematika Kreatif-Inovatif
Publisher : Jurusan Matematika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Negeri Sema

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/kreano.v6i1.3757

Abstract

Tujuan dari penelitian ini adalah untuk mengembangkan media geometri menggunakan pendekatan Pendidikan Matematika Realistik Indonesia (PMRI) berbasis GeoGebra. Metode yang digunakan adalah Research and Development (R&D) dengan model 4D Thiagarajan yang terdiri dari tahap pendefinisian, perancangan, pengembangan, dan diseminasi. Hasil penelitian ini menunjukkan bahwa hasil validasi media dari validator 1 mendapat skor 46 atau dalam nilai sangat baik, dan dari validator 2 mendapat skor 45 atau dalam nilai baik. Sedangkan hasil validasi materi dari kedua validator manyatakan bahwa media yang dikembangkan ini sangat baik dengan skor masing-masing 51 dan 50. Media ini dapat menciptakan proses pembelajaran yang berpusat pada siswa, mengeksplorasi khasanah kearifan lokal yang digunakan sebagai konteks pembelajaran yang memenuhi semua karakteristik PMRI dan berbasis GeoGebra.The aim of this research is to develop geometry media using PMRI approach based on GeoGebra. This research used methodology of research and development (R&D) of four model of Thiagarajan that consist of four step, which are define, design, develop, and disseminate. The result of this research shows that validate of media from the first expert reviewer got score 46 or in other word this media is very good, then score from the second expert reviewer got 45 or in other word this media is good. And the result of validate of material from both expert reviewer is very good by getting score 51 and 50 respectively. The using of this media can create learning process with students center, explore the local wisdom as a context in learning that material that fulfill all of the characteristic of PMRI based on GeoGebra. 
Developing Learning Trajectory Based Instruction of the Congruence for Ninth Grade Using Central Java Historical Building Context Fahrurozi, Achmad; Maesaroh, Suci; Suwanto, Imam; Nursyahidah, Farida
(JRAMathEdu) Journal of Research and Advances in Mathematics Education Vol 3, No 2 (2018)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/jramathedu.v3i2.6444

Abstract

This research aims to produce a Learning Trajectory Based Instrucsion (LTBI) that can help students understand the concept of congruence of two-dimensional shape using the context of central java historcal building that it is known as Lawang Sewu in the ninth grade. LTBI is defined as a teaching and learning trajectory that used HLT for instructional decisions. The type of the research used by the researcher in this study is the design research developed by Gravemeijer and Cobb, that consist of three phases, namely (1) the preliminary design, (2) design of the experiment (pilot experiment and teaching experiment), and (3) the retrospective analysis. In this study, a series of learning activities designed and developed based on the approach of Realistic Mathematics Education or in Indonesian version is PMRI. This research produced Learning Trajectory Based Instruction that consist of a series of learning process in three activities, namely identifying and finding the properties of congruence shapes by watching Lawang Sewu vidoe, proofing two congruence shape with transformation (translation and rotation), and solving problem related to congruence of two-dimensional shape. From the activity being performed can help to improve the understanding of the students in the material of congruence. The researcher’ exposure in this paper is limited to the first stage of the design research developed by Gravemeijer and Cobb namely preliminary design.
Identifikasi Kemampuan Berpikir Kritis Matematis Mahasiswa Berkemampuan Pemecahan Masalah Level Rendah dalam Pembelajaran Kalkulus Integral Berbasis Problem Based Learning Nursyahidah, Farida; Albab, Irkham Ulil
Jurnal Elemen Vol 4, No 1 (2018): Jurnal Elemen
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (619.05 KB) | DOI: 10.29408/jel.v4i1.513

Abstract

The aim of this research is to describe crithical thinking ability of the students with low problem solving ability in solving problem in Riemann Integral based on the criteria of critical thinking in problem based learning. This is qualitative research with the subject is the students in the class IIE of year 2016/2017 mathematics education departement of FPMIPATI UPGRIS who join the the Calculus Integral course. The data collection used is test and interview. Based on the result of this research can be known that profile of critical thinking ability with the low level of problem solving ability was can do basic clarification, can not do bases for a decision, can not do inference, can not do advance clarification, and can not do supposition and integration.
Developing Learning Trajectory Based Instruction of the Congruence for Ninth Grade Using Central Java Historical Building Fahrurozi, Achmad; Maesaroh, Suci; Suwanto, Imam; Nursyahidah, Farida
JRAMathEdu (Journal of Research and Advances in Mathematics Education) Vol. 3, No. 2, July 2018
Publisher : Department of Mathematics Education, Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/jramathedu.v3i2.6616

Abstract

This research aims to produce a Learning Trajectory Based Instruction (LTBI) that can help the ninth grade students understand the concept of congruence of the two-dimensional shape by examining Lawang Sewu as one of Central Java historical buildings. LTBI is defined as a teaching and learning trajectory that uses Hypothetical Learning Trajectory (HLT) for instructional decisions. The present research uses the design research developed by Gravemeijer and Cobb that consists of three phases; the preliminary design, design of the experiment (pilot experiment and teaching experiment), and  retrospective analysis. In this study, a series of learning activities is designed and developed based on the Realistic Mathematics Education (PMRI) approach. This research produced LTBI that consists of a series of learning processes embodied in three activities of (1) identifying and finding the properties which shapes are congruent shapes by watching Lawang Sewu video, (2) proofing two shapes are congruent through transformation (translation and rotation), and (3) solving problem related to the congruence of two-dimensional shape. The activity can help to improve the students’ understanding of the concept of congruence. Nevertheless, the present study is limited to the first stage of Gravemeijer and Cobb’s design research, namely preliminary design.
A Secondary Student’s Problem Solving Ability in Learning Based on Realistic Mathematics with Ethnomathematics Nursyahidah, Farida; Saputro, Bagus Ardi; Rubowo, Maya Rini
JRAMathEdu (Journal of Research and Advances in Mathematics Education) Vol. 3, No. 1, January 2018
Publisher : Department of Mathematics Education, Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/jramathedu.v3i1.5607

Abstract

The aim of this research is to describe profile of problem solving ability of secondary students with high mathematical ability in learning based on realistic mathematics supported by ethnomathematics. This study is descriptive qualitative reasearch. The method of data collection used in this study are written test and interview. Subject of this study is secondary students on class VIIIA SMPN 37 Semarang. The data analysed in this study is problem solving ability which is suitable to problem solving ability of Polya and result of an interview to research subject. The result of this study is profile of problem solving ability of the high mathematical ability student is very good. The student problem solving ability starting from understanding the problem completely and make good planning to solve the problem, then he can do the correct process and produce the right answer. In addition, he could look back the process but still uncomplete yet. Furthermore, hopefully this result will help the teacher in choosing the appropriate strategy or instructional approach in order to improve the students problem solving ability.
Desain Pembelajaran Kerucut Berkonteks Tradisi Megono Gunungan Nursyahidah, Farida; Saputro, Bagus Ardi; Albab, Irkham Ulil
Jurnal Elemen Vol 7, No 1 (2021): Jurnal Elemen
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Geometry is an essential subject for students. However, geometry, especially the cone, remains a challenging material for students. Besides, we need the proper media and context for learning mathematics on cone material. This research aims to develop a learning trajectory that utilizes the Megono Gunungan tradition as a context in the learning process using the Indonesian Realistic Mathematics Education (PMRI) approach. The research method used is Design Research, which consists of three phases of the study: preliminary design, experimental design, and retrospective study. This study's outcome is designing a learning trajectory on cone material using the Megono Gunungan tradition. This learning trajectory comprises four activities, including observing the interactive video of the Megono Gunungan tradition to discover cone elements, finding the concept surface area of a cone using origami paper, and grasping the cone concept volume with magic seeds, and solving contextual problems related to the cone. Studies have shown that using the Megono Gunungan context could help students improve their understanding of the cone concept. Furthermore, this study hoped could be an inspiration for exploring another local wisdom that can be a context in learning mathematics.
Supporting 7th Grade Students’ Understanding of Angles using Central Java Traditional House Hartono, Hartono; Nursyahidah, Farida
Kreano, Jurnal Matematika Kreatif-Inovatif Vol 12, No 2 (2021): Kreano, Jurnal Matematika Kreatif-Inovatif
Publisher : Mathematics Dept, Math. and Science Faculty, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/kreano.v12i2.30541

Abstract

Angle is one of the important materials to be studied because it is basic in learning geometry and many applications in life. However, students still have difficulty in learning angles. Therefore, it is necessary to design learning with the right context and approach to overcome the difficulties. This study aims to produce a learning trajectory that will help students for understanding angles. The activities were designed based on IRME with Joglo Traditional house context as the starting point. A design research method is used has three stages: preparing for the experiment, design experiment, and retrospective analysis. This study’s subjects were 6 students from SMP Negeri 1 Juwana with different abilities: high, medium, and low abilities. The result of this study was Learning Trajectory which consists of learning processes in four activities: observing the video of the joglo traditional house for understanding the concept of angles, drawing and measuring the angles; categorizing the angles types; solve contextual problems related to angles. In this study, the design experiment stage was limited to the pilot experiment stage. This study shows that learning design using the context of a traditional house can help students to understand the angle and can be an inspiration to explore local wisdom to introduce mathematics topics.Sudut merupakan salah satu materi yang penting dipelajari karena merupakan dasar dalam pembelajaran geometri dan juga banyak aplikasinya dalam kehidupan. Namun, siswa masih mengalami kesulitan dalam mempelajari sudut. Oleh karena itu, perlu dirancang pembelajaran sudut dengan konteks dan pendekatan yang tepat untuk mengatasi kesulitan tersebut. Penelitian ini bertujuan menghasilkan lintasan belajar yang membantu siswa dalam memahami sudut. Semua kegiatan didesain berbasis PMRI dengan konteks rumah adat joglo sebagai starting point. Metode design research digunakan terdiri dari tiga tahapan yaitu preparing for the experiment, design experiment, dan retrospective analysis. Subjek dari penelitian ini adalah 6 siswa dari SMP Negeri 1 Juwana dengan kemampuan yang berbeda yaitu kemampuan tinggi, sedang, dan rendah. Hasil dari penelitian adalah lintasan belajar  yang terdiri dari serangkaian proses pembelajaran dalam empat aktivitas yaitu mengamati video rumah adat joglo untuk memahami konsep sudut, menggambar dan mengukur besar sudut; mengkategorikan jenis-jenis sudut; dan menyelesaikan masalah kontekstual yang berkaitan dengan sudut. Pada penelitian ini, tahapan design experiment hanya terbatas tahap ujicoba pilot. Penelitian ini menunjukkan bahwa pembelajaran dengan konteks rumah adat membantu siswa untuk memahami sudut dan dapat menjadi inspirasi untuk menggali kearifan lokal untuk memperkenalkan topik matematika.
Co-Authors Achmad Buchori Achmad Dwi Fitrianto Achmad Fahrurozi Afinda Azimatul Khusna Agnita Siska Pramasdyahsari, Agnita Siska Aidha Aprilia Puji Lestari Aidha Aprilia Puji Lestari Aina Dinda Yuzaefa Aini Istikomah Akhmad Mutohhar Amira Saputri Anriany Casanova Aprilia, Gita Mulya Arfilia Wijayanti, Arfilia Arief Danang Setyawan Arif Wibisono Arneta Mayandha Ariyani Aryo Andri Nugroho Aurora Nur Aini Awaliyah Rinowati Ayu Rahma Amalia Ayu, Annisa Bagus Ardi Saputro Bagus Ardi Saputro Chindy Arneta Insriastuti Cholidah Hanum Damayanti, Ira Ika Denti Zaedatul Khaeriyah Devi Ariyanti Lestari Devi Asfira Fitriani Dewi Ulfatunni’mah Dina Lita Sari Dina Lita Sari Dina Prasetyowati Djoko Purnomo Djoko Purnomo Duwi Nuvitalia Eka Rahmawati Eko Retno Mulyaningrum El Vania Fitriyana Elsa Septiani Rintho Miharjo Ervina Eka Subekti Estiyani Estiyani F X Didik Purwosetiyono Fahrurozi, Achmad Fanny Fakhrezi Farenti Bhakti Nagari Fari Ani Yuliati Fifin Aisyah Friska Anggun Cintami Hartono Hartono Hartono Hartono Hartono Hartono Heni Purwati Henry Januar Saputra HS, Elyza Irmawati Husni Wakhyudin Ika Syafitri Imam Suwanto Irkham Ulil Albab Karomah, Risma Mutiara Karunia Suhono Khoirunnisa khoirunnisa Lilik Ariyanto Lilik Poncowati M Saifuddin Zuhri Maesaroh, Suci Maflakhah Maflakhah MAYA RINI RUBOWO, MAYA RINI Maya Riri Rubowo Mentari Dharma Santi Mila Ilfiana Moch. Arif Maulana Akbar Mudzanatun Mudzanatun Muhammad Agus Supriyanto Muhammad Dody Al Rosyid Muhammad Fajrul Muwafiqillah Muhammad Fuji Abadi Muhammad Prayitno Muhammad Prayito Muhammad Saifuddin Zuhri Muhtarom Muhtarom Mustaqfiroh, Mustaqfiroh Nabila, Hasna Naili Hidayati Niken Wulandari Niswatun Hasanah Nizaruddin Nizaruddin Nurina Happy Nurul Aula Rahmawati Nurul Dian Pertiwi Oktaviani, Intan Ayu Permadani, Shinta Nuriyah Ratu Ilma Indra Putri Ridwan Cahyo Widodo Rina Dwi Setyawati Rizky Esti Utami, Rizky Esti Roswanti Roswanti Rr Nirmala Hapsari Dewi Saputro, Bagus Ardi Sariah, Umi Indah Serli Himmatus Suroyya Siti Kalimatussya'diyah Somakim, Somakim Sonny Andika Yudi Pratama Suci Maesaroh Supandi Suwanto, Imam Ulin Nikmah Ulya Safira Vionika Azuhro Widya Kusumaningsih Yanuar Hery Murtianto Yerlina Oktavianita Ardi Zaqiyatul Muna