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PENGARUH MODEL PEMBELAJARAN PROBLEM SOLVING BERBANTUAN MIND MAPPING TERHADAP PEMAHAMAN KONSEP SISWA KELAS IV Sifaul Janah; Ela Suryani
JISPE Journal of Islamic Primary Education Vol. 3 No. 1 (2022): JISPE Journal of Islamic Primary Education
Publisher : Institut Daarul Qur'an Jakarta, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (213.9 KB) | DOI: 10.51875/jispe.v3i1.44

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ABSTRACT The purpose of this study was to determine the effect of mind mapping-assisted problem solving learning model on the understanding of energy concepts in fourth grade students of SDN 02 Sukorejo. This study uses a quantitative approach, experimental method with Non-Equivalent Control Group Design. The results showed that there was an average difference in students' conceptual understanding ability between the control class and the experimental class, which was seen from the t count > t table = 2,440 > 2,009 with a sig. (2-tailed) is 0.018 where this value is <0.05, then Ho is rejected and Ha is accepted. There is an effect of mind mapping-assisted problem solving learning model on students' conceptual understanding, seen from F count = 6.099 with a significance level of 0.021 < 0.05, the results of the regression test value R2 = 0.212 = 21.2%, then this regression model can affect the participation variable. So it can be concluded that there is an influence between the problem solving learning model assisted mind mapping on the understanding concepts class IV.
Keefektifan Dart Aksara Dalam Meningkatkan Kemampuan Berhitung Siswa Ela Suryani; Syifa Fauziah
JURNAL INOVASI EDUKASI Vol. 1 No. 2 (2018): JURNAL INOVASI EDUKASI
Publisher : Universitas Adiwangsa Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35141/jie.v1i2.699

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Berhitung merupakan salah satu keterampilan dasar dalam mata pelajaran matematika yang harus dimiliki oleh setiap orang. Oleh karena itu, siswa SD harus memiliki kemampuan berhitung yang baik. Penelitian ini bertujuan untuk mengetahui keefektifan media dart aksara dalam meningkatkan kemampuan berhitung siswa SD. Jenis penelitian ini adalah penelitian eksperimen dengan metode posttest-only control design. Populasi dari peneitian ini adalah siswa kelas 1 SD di kecamatan Bergas dengan sampel penelitian adalah siswa kelas 1 SDN Wujil 01 sebagai kelas eksperimen dan siswa kelas 1 SDN Wujil 02 sebagai kelas kontrol dengan menggunakan random sampling. Hasil uji hipotesis menggunakan uji independent sample t-test menunjukkan nilai signifikasi < 0.05 (0.000 < 0.05) maka terdapat perbedaan kemampuan berhitung menggunakan media dart aksara dan media powerpoint. Hasil analisis data menunjukkan bahwa nilai rata-rata hasil belajar kelas eksperimen adalah 82.56 sedangkan nilai rata-rata hasil belajar kelas kontrol adalah 74. Dengan demikian, penggunaan dart aksara lebih efektif dalam meningkatkan kemampuan berhitung siswa SD dibandingkan menggunakan media powerpoint.
Pemanfaatan Permainan Dakon Bervisi Sets Dalam Menanamkan Karakter Siswa Selama Pembelajaran Jarak Jauh Ela Suryani; Kartika Yuni Purwanti; Fiktina Vifri Ismiriyam
Joong-Ki : Jurnal Pengabdian Masyarakat Vol. 1 No. 2: Mei 2022
Publisher : CV. Ulil Albab Corp

Show Abstract | Download Original | Original Source | Check in Google Scholar

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The SETS vision dakon game is a form of traditional game combined with a learning process by linking science, environment, technology, and society. With the SETS vision dakon game, it is hoped that teachers will be able to instill character values ​​during distance learning because this game can be done at home. The method used is community development through the following stages: 1) preparation; 2) introduction; 3) implementation; 4) monitoring; and 5) evaluation. The results of this PkM show that the character values ​​that have been embedded in the sixth grade students of SDN Susukan are 1) honest as much as 90.9% in the very good category, 2) intelligent as much as 63.6% in the good category, 3) fair as much as 77, 2% in good category, 4) cooperation as much as 86.3% in very good category, 5) firm as much as 68.1% in good category, 6) imagination as much as 59% with good enough category, 7) ambitious as much as 100% with very good category, 8) brave as much as 81.8% with very good category, and 9) attention as much as 86.3% with very good category.
PENGARUH DISCOVERY LEARNING DENGAN PENDEKATAN SCIENTIFIC BERBANTUAN POWTOON TERHADAP MOTIVASI DAN KEMAMPUAN BERPIKIR KRITIS Kartika Yuni Purwanti; Ela Suryani
JANACITTA Vol. 1 No. 1 (2018)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (273.09 KB) | DOI: 10.35473/jnctt.v1i1.17

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Penelitian ini bertujuan untuk mengetahui pengaruh model discovery learning berbantu powtoon terhadap motivasi dan kemampuan berpikir kritis siswa. Jenis penelitian adalah eksperimen semu dengan rancangan pretest-posttest control group design. Data dikumpulkan dengan menggunakan tes uraian dan lembar skala sikap motivasi siswa. Data dianalisis dengan analisis deskriptif, uji gain score, uji t dan analisis regresi linear ganda. Hasil penelitian menunjukkan: (1) terdapat perbedaan  kemampuan berpikir kritis antara siswa yang belajar menggunakan model discovery learning berbantu powtoon dengan yang tidak, (2) tidak ada perbedaan kemampuan berpikir kritis siswa antara siswa yang belajar menggunakan model discovery learning berbantu powtoon dengan yang tidak (thitung (-2,028) < ttabel (-1,686)), (3) Peningkatan motivasi kelas eksperimen lebih tinggi daripada kelas kontrol (91,95 > 91,7), dan (4) Hasil uji regresi menunjukkan powtoon mempengaruhi motivasi siswa {motivasi: 0,793 (sangat kuat), kemampuan berpikir kritis 0,537 (sedang)}. Hasil penelitian ini dapat disimpulkan bahwa model discovery learning berbantu powtoon mempengaruhi motivasi siswa.
Penerapan Pembelajaran Konflik Kognitif dalam Menurunkan Miskonsepsi Siswa Sekolah Dasar (Studi Kasus di SD N Wujil 01 Tahun Ajaran 2018/2019) Ela Suryani; Anni Malihatul Hawa
JANACITTA Vol. 1 No. 2 (2018)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (39.006 KB) | DOI: 10.35473/jnctt.v1i2.130

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Penelitian ini bertujuan untuk mengetahu keefektifan pembelajaran konflik kognitif dalam menurunkan miskonsepsi IPA siswa SD. Teknik pengumpulan data yang digunakan adalah dokumentasi, tes, wawancara, dan observasi. Berdasarkan hasil penelitian dan pembahasan maka dapat disimpulkan bahwa pembelajaran konflik kognitif dapat menurunkan miskonsepsi siswa konsep sifat-sifat cahaya sehingga pemahaman konsep siswa meningkat dan ketidaktahuan konsep menurun. Hal ini dapat dilihat dari persentase siswa yang memahami konsep dengan benar (P-1) sebesar 22.42% menjadi 60.50%; memahami konsep tapi tidak yakin (P-2) sebesar 10.51% menjadi 8.25%; miskonsepsi (M) sebesar 41.28% menjadi 17,76%; dan tidak paham konsep (TP) sebesar 25.79% menjadi 13.49%. Selain itu, ketuntasan belajar klasikal mencapai 63%.
ANALISIS PERAN ORANG TUA DALAM MENANAMKAN PEMAHAMAN KONSEP SISWA Bunga Adella Fazar Safitri; Ela Suryani
JANACITTA Vol. 4 No. 2 (2021)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1905.303 KB) | DOI: 10.35473/jnctt.v4i2.1188

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Jenis penelitian yang digunakan pada penelitian ini adalah penelitian kualitatif. Penelitian ini bertujuan untuk menganalisis peran orang tua dalam menanamkan pemahaman konsep pada siswa. Subjek pada penelitian ini adalah 14 siswa dan 14 orang tua. Teknik pengumpulan data yang digunakan adalah observasi, wawancara, dan dokumentasi. Teknik analisis data yang digunakan adalah reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan: 1) peran orang tua siswa pada kategori M sebagai pembimbing, motivator dan fasilitator berjalan dengan baik sehingga pemahaman konsep yang dicapai siswa juga baik. 2) peran orang tua siswa pada kategori KP-1 sebagai pembimbing, berjalan dengan baik, tetapi siswa kurang bisa memahami konsep, sehingga hasil yang dicapai siswa kurang maksimal. 3) peran orang tua siswa sebagai pembimbing pada kategori KP-2 berjalan dengan baik tetapi siswa salah konsep, sehingga hasil yang dicapai kurang maksimal. 4) peran orang tua sebagai fasilitator pada kategori TM-1 berjalan dengan baik, karena orang tua menyediakan peralatan yang dibutuhkan siswa. 5) peran orang tua sebagai fasilitator pada kategori TM-2 berjalan dengan baik, orang tua menyediakan perlengkapan sekolah untuk siswa. 6) peran orang tua sebagai motivator pada kategori MP-1 sudah berjalan dengan baik, tetapi hasil yang dicapai siswa kurang maksimal. 7) peran orang tua sebagai pembimbing dan motivator pada kategori TM-3 sama sekali tidak maksimal, sehingga hasil yang dicapai siswa tidak maksimal. 
DAMPAK PENGGUNAAN GADGET TERHADAP INTERAKSI SOSIAL PESERTA DIDIK Ana Muttabiah; Ela Suryani; Anni Malihatul Hawa
JANACITTA Vol. 4 No. 2 (2021)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2231.704 KB) | DOI: 10.35473/jnctt.v4i2.1192

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AbstractThe purpose of this study was to determine the effect of gadgets on the social interaction of students according to the results of a literature review. This research is in the form of a literature review according to studies which are the result of relevant research related to the topic of gadget use on students' social interactions. The results of the study show that the use of gadgets on students' social interactions has positive and negative consequences. The positive impact is that students can interact with distant friends wherever they are and at any time, while the negative impact is that children often play using gadgets instead of playing and interacting with people who are nearby, becoming anti-social, introverted and having difficulty concentrating on the real world. so that children become individualists.Keywords: gadget impact, leaners, sosial interaction
PENGARUH MODEL PEMBELAJARAN PICTURE AND PICTURE BERBANTUAN FLASH CARD TERHAADAP PEMAHAMAN KONSEP RANTAI MAKANAN PADA SISWA KELAS V SDN 2 SUKOREJO Ayu Lestari; Ela Suryani
JANACITTA Vol. 5 No. 2 (2022)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (212.48 KB) | DOI: 10.35473/jnctt.v5i2.1873

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Abstract ABSTRAKThis study aims to determine the effect of the flash card assisted picture and1 picture learning model on the understanding of the concept of the student food chain. The design of this study isquasiexperimental, non-equivalent control group design. Samples were taken by purposive sampling and obtained class 5A as an experimental class and class 5B as a control class at SDN 2 Sukorejo. Data collection techniques used in this research are observation, interview, and documentation. Data analysis techniques in this study are normality test, homogeneity test. Independent sampet-test and simple linear regeression test. The results showed : 1) there are differences in the learning model of picture and picture assisted flash card to the understanding of the concept of the food chain of students with a significant value of 0.016<0.05 and 0.015<0.05; 2) there is an effect of using the learning model of picture and picture assisted flash card to the understanding of the concept of the food chain of students with a significance level of 0.006 < 0.05. So it can be concluded that the learning model of picture and picture assisted flash card affects the understanding of the concept of the food chain.Keywords : flash card, concept understanding, picture and picture.ABSTRAKPenelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran picture and picture berbantuan flash card terhadap pemahaman konsep rantai makanan siswa. Desain penelitian ini adalah quasi exsperimen, non-equivalent control group design. Sampel diambil secara purposive sampling dan didapatkan kelas 5A sebagai kelas eksperimen dan kelas 5B sebagai kelas kontrol di SDN 2 Sukorejo. Teknik pengumpulan data ini menggunakan observasi, wawancara dan tes. Teknik analisis data dalam penelitian ini adalah uji normalitas, uji homogenitas. Uji independent sampet-tes dan uji regeresi linear sederhana. Hasil penelitian menunjukkan : 1) terdapat perbedaan model pembelajaran picture and picture berbantuan flash card terhadap pemahaman konsep rantai makanan siswa dengan nilai signifikan 0.016<0,05 dan 0,015<0,05; 2) terdapat pengaruh penggunaan model pembelajaran picture and picture berbantuan flash card terhadap pemahaman konsep rantai makanan siswa dengan taraf signifikansi 0,006 < 0,05. Maka dapat disimpulkan bahwa model pembelajaran picture and picture berbantuan flash card berpengaruh terhadap pemahaman konsep rantai makanan.Kata kunci : flash card, pemahaman konsep, picture and picture            
Pengembangan E-LKPD Berbasis SETS Untuk Meningkatkan Aktivitas Belajar Siswa Sekolah Dasar Ela Suryani; Zulmi Roestika Rini
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 13 No 2 (2023): Mei 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2023.v13.i2.p158-167

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The purpose of this study was to develop the electronic student worksheets (E-LKPD), based on the Science, Environment, Technology, and Society (SETS), in improving the learning activities of elementary school students. In this Research and Development (R&D) designed research, the data collection techniques used were the questionnaires, tests, and documentation. The data was analyzed with SETS elements, the e-worksheet validity test was measured by the experts validation, the learning practices were measured using the student and teacher observations lists, the effectiveness of the e-worksheet was tested using the independent sample t-test and the students' cognitive mastery test scores. The results showed that the SETS -based e-worksheet was valid, practical, and effective in increasing students’ learning activities. It can be concluded that: 1) the e-worksheet is valid as the average score from the expert validation resulted 93.5% in a ‘very good’ category and can be used without revision; 2) the e-worksheet is practical, proved by the observation result in the experimental class students that reached  88%, compared to the control class with 72 % score. The results of the students’ responses scored 81% in ‘good’ category and 93% in the experimental class in a ‘very good’ category; 3) the e-worksheet proved to be effective shown by the t-count which was higher than the t-table (2.619 > 1.995), that made the H0 was rejected, that suggested there was a difference in the result of cognitive learning in the experimental (91.4% ) and control class (80%).
The Implementation of STEM Approach (Science, Technology, Engineering, and Mathematics) on Science Learning at Elementary School Ela Suryani; Zuhdan Kun; Haryanto Haryanto
Proceedings Series on Social Sciences & Humanities Vol. 12 (2023): Proceedings of International Conference on Social Science (ICONESS)
Publisher : UM Purwokerto Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30595/pssh.v12i.814

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STEM is an approach that integrates science, technology, engineering, and mathematics in learning. The purpose of this study is to find out how much the STEM approach is implemented in science learning and to analyze the effective learning process while implementing the STEM approach. The research method used is literature review through Scopus and Google Schoolar in 2017-2022. The results of a study of 15 articles that match the topic show: 1) the STEM approach is suitable to be implemented in science learning in elementary schools, 2) the learning process with the STEM approach can run effectively if the topic of the issues raised focuses on real problems in students' daily lives, the teacher understands the learning model used in integrating with STEM, enabling student-centered learning by conducting investigations to solve problems. Elementary teachers still need training and guidance in applying the STEM approach during the learning process. Elementary teachers still need training and guidance in applying the STEM approach during the learning process.