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Journal : Journal of Educational Science and Technology

The Development of Learning Media of Pakakala Boardgame Hasan, Kamaruddin; Zainal, Zaid; Suhadjerah, Suhadjerah
Journal of Educational Science and Technology (EST) Volume 6 Number 1 April 2020
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/est.v6i1.12351

Abstract

The purpose of this study is to develop a learning media in the form of boardgame Learning Media (Optional Board and Career Cards) to improve students’ career knowledge in a fun, interactive and active learning under. This research uses Research and Development Method, with The phases in this research consist of; (1) product analysis, (2) developing products, (3) validation and revision, (4) play-trials and final products. Data collection techniques using interviews and questionnaires. Feasibility check and assessment by theory expert, learning media expert and users using Likert scale with the value used are 5 to 1. The results of the validation by theory expert get score 5 with a very worthy category, while the validation by media expert gets score 4.89 with the very worthy category. Whereas in the usage test by users or students and teacher response as an education practitioner showed very worthy category with scores 4.53 and 5 respectively. As a result, the developed pakakala boardgame for year 4 students at SDN 84 Parepare is suitable to use in teaching theme 4 concerning various occupations
Development of Geometry Flipbook Multimedia Learning Media for Elementary School students in Mattiro Bulu District, Pinrang Regency Zaid Zainal; Abdul Halik; Muhammad Asrul Sultan; Asmirinda Resa
Journal of Educational Science and Technology (EST) Volume 7 Number 2 August 2021
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/est.v0i0.20443

Abstract

This study aims to develop a learning media in the form of multimedia geometry flipbook that are suitable for use by elementary school students. This research uses Research and Development Method, with The phases in this research consist of; (1) product analysis, (2) design products, (3) Development, validation and revision. This research used is a mixed approach. The results of the research at the analysis stage, the researcher found problems through a geometry ability test, analyzed the curriculum, and the students needs. The results of the design stage, namely designing the story board, preparing the content/material to be included in each menu, and compiling the learning media assessment instrument. The results of the development stage, namely product manufacture and validation and revision. The results of expert validation by material experts are included in the very worthy criteria (96.95%). The results of the validation by media experts showed very worthy criteria (98.18%). The results of the teacher's response as learning practitioners showed very worthy criteria (89.04%). Based on these results, the multimedia flipbook learning media for elementary school students in the Mattiro Bulu sub-district developed is suitable for learning geometry in elementary schools.