This research was motivated by the results of observations made at SDN Sukoharjo 3 Nganjuk Regency which found that the learning activities in this class were still teacher centered or teacher centered, so that this learning was boring and looked monotonous, because there was no variation in the learning process. This research is a type of Research and Development (R&D) research. The development model used in this research is ADDIE which consists of five stages, namely: (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. The data collection instruments used were observation, tests, questionnaires and documentation. Data analysis techniques in the form of categories of validity, effectiveness, practicality are expressed quantitatively descriptive and qualitative descriptive. The results of this development research are: (1) The developed media is declared very valid, with the results of media validity from media expert validators obtained a percentage of 91% and the results of validity from material expert validators obtained a percentage of 88%, (2) The developed media is declared very effective with the effectiveness test in the limited trial obtained a percentage of 87.5% and the results of the effectiveness test in the broad trial obtained a percentage of 91.3%, (3) The developed media is declared very practical with the teacher response questionnaire practicality test obtained a percentage of 92% and the results of the student response questionnaire practicality test obtained a percentage of 90%. The conclusion of this development research is that interactive learning media based on smart apps creator is declared very valid, very effective, and very practical to use. So that the media can already be used for the learning process.