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The Digital Scoring of Pencak Silat Matches as a Supporting Application for Event Organizer Entrepreneurs Ashabul Khairi; Asmar Yulastri; Ganefri Ganefri; Ambiyar Ambiyar; Fadillah Fadillah
Budapest International Research and Critics Institute-Journal (BIRCI-Journal) Vol 6, No 1 (2023): Budapest International Research and Critics Institute February
Publisher : Budapest International Research and Critics University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/birci.v6i1.7449

Abstract

An event Organizer is the manager of an activity or event that is held to make a profit for the event organizer and those present at the time the activity takes place. The Event Organizer service business requires creative and innovative people who are rich in ideas or concepts and have a wide network of friends. Event Organizer Entrepreneurs do not require a special place such as an office or special workspace but can be done by working from home, utilizing a PC or Laptop, and optimizing communication and presentation skills to prospective clients, even the Event Organizer business does not require a large initial capital. The main goal of the research is to produce a product that can realize a quality match with a transparent digital scoring system. In addition, this digital scoring application is a supporting application in starting an entrepreneur in the Event Organizer field because this application can be rented out in every Pencak Silat championship that requires this assessment application. This design is based on the flow chart of Nasir's research methodology which includes; the identification of problems, formulation of problems, determining the purpose of benefits and limitations, preliminary survey-observation, literature study. The design uses the waterfall model, a classical model that is systematic, sequentially, step by step through which it must wait for the completion of the previous stage. Validity Test The digital scoring application is in the very valid category.
PELATIHAN PEMBUATAN KAIN ECOPRINT BAGI KELOMPOK PKK KAMPUNG WISATA BUKIT NOBITA, SUMATRA BARAT Rita Maliza; Tofrizal Tofrizal; Muhammad Nazri Janra; Robby Jannatan; Putra Santoso; Muhammad Idris; Nofrita Nofrita; Fadillah Fadillah
JURNAL PENGABDIAN KEPADA MASYARAKAT Vol 29, No 2 (2023): APRIL-JUNI
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jpkm.v29i2.40929

Abstract

Kain ecoprint pada saat sekarang mengalami masa populer dan memiliki harga ekonomis yang tinggi, bahkan sampai menembus pasar internasional. Pembuatan kain ecoprint dengan mengembangkan keterampilan kain kreatif yang melibatkan pewarna alami dari alam seperti daun, ranting dan bunga merupakan salah satu produk yang mencerminkan karya yang kreatif dan berkarakter cinta lingkungan (ecofriendly). Kegiatan pengabdian ini bertujuan untuk meningkatkan keterampilan dan wawasan Ibu-Ibu PKK kampung wisata Bukit Nobita, Kelurahan Kampung Jua, Padang, dalam memanfaatkan potensi lingkungan yang ada disekitarnya untuk menghasilkan suatu produk/barang yang memiliki potensi ekonomis dan dijadikan salah satu produk kreatif dari kampung wisata bukit nobita nantinya. Metode pelaksanaan pengabdian meliputi beberapa tahap yaitu tahap observasi dan koordinasi, tahap persiapan, tahap pelaksanaan yang terdiri dari empat kegiatan dan tahap evaluasi. Hasil yang didapatkan dari pelatihan, Mitra telah bisa membuat kain batik ecoprint dan sudah memahami tahapan-tahapan pembuatan kain ecoprint. Kegiatan pengabdian ini meningkatkan keberdayaan mitra pada pengetahuan dan keterampilan, kreatifitas yang nantinya bisa digunakan untuk menjadi salah satu usaha atau kegiatan Ibu-Ibu PKK di kampung wisata Bukit Nobita.
Analisis Respon Guru Terhadap Sosialisasi dan Pelatihan Pemanfaatan Aplikasi Canva dalam membuat Media Pembelajaran di SDN 004 Muaro Sentajo Fadillah Fadillah
Mahaguru: Jurnal Pendidikan Guru Sekolah DasarĀ  Vol 4 No 2 (2023): Mahaguru: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Current technological advances should be able to make teachers innovate in teaching. In order to create interactive learning, teachers should use learning media by utilizing technology, such as using the Canva application. The aim of this research is to analyze teachers' responses to socialization and training on the use of the Canva application in creating interesting and interactive learning media for students. This research was carried out at SDN 004 Muaro Sentajo using quantitative research with a pre-experimental design experimental approach with a one shot case study type. Data collection techniques through questionnaires, observation, interviews and documentation. The research instrument used a questionnaire and data analysis techniques used 5 LikeArt scale categories. The 5 categories were grouped into 2 responses, namely negative and positive responses, then the average was found. So based on the research results, the average percentage of teacher responses was 95.7% with a positive value and 4.2% with a negative value.